KS1-KS2 D&T Objective Overview (2014-15) KS1
LKS2
UKS2
Across KS1 pupils should:
Across KS2 pupils should:
• work confidently within a range of contexts, such as imaginary, story-based, home, school, gardens, playgrounds, local community, industry and the wider environment
• work confidently within a range of contexts, such as the home, school, leisure, culture,
• state what products they are designing and making
enterprise, industry and the wider environment
• say whether their products are for themselves or other users
• describe the purpose of their products
• describe what their products are for • say how their products will work
• indicate the design features of their products that will appeal to intended users • explain how particular parts of their products work
• gather information about the needs and wants of particular individuals and groups • develop their own design criteria and use these to inform their ideas
• say how they will make their products suitable for their intended users
• carry out research, using surveys, interviews, questionnaires and web-based resources • identify the needs, wants, preferences and values of particular individuals and groups • develop a simple design specification to guide their thinking
• use simple design criteria to help develop their ideas
modelling and communicating ideas
DT1/1b Generating, developing,
DT1/1.1a Understanding contexts, users and purposes
DT1/1.1 Designing
Across KS1 pupils should:
Across KS2 pupils should:
• generate ideas by drawing on their own experiences
• share and clarify ideas through discussion
• use knowledge of existing products to help come up with ideas
• model their ideas using prototypes and pattern pieces
• develop and communicate ideas by talking and drawing/selecting pictures
• use annotated sketches, cross-sectional drawings and exploded diagrams to develop and communicate their ideas/ to help analyse and understand how products are made
• model ideas by exploring materials, components ,construction kits and reclaimed materials and by making templates and mockups
• use computer-aided design to develop and communicate their ideas
• use information and communication technology, where appropriate, to develop and communicate their ideas
• generate realistic ideas, focusing on the needs of the user
• follow verbal instructions • name the tools they are using • describe their models and drawings of ideas and intentions • discuss their work as it progresses
• make design decisions that take account of the availability of resources • investigate similar products to the one to be made to give starting points for a design
• generate innovative ideas, drawing on research • make design decisions, taking account of constraints such as time, resources and cost • investigate products/images to collect ideas
• use models, kits and drawings to help formulate design ideas
• think ahead about the order of their work and decide upon tools and materials
• sketch and model alternative ideas
• use found information to inform decisions
• plan a sequence of actions to make a product
• develop one idea in depth
• use a computer to model ideas
• record the plan by drawing (labelled sketches) or writing
• combine modelling and drawing to refine ideas
• develop more than one design or adaptation of an initial design
• draw plans which can be read/followed by someone else
• plan the sequence of work using a storyboard
• propose realistic suggestions as to how they can achieve their design ideas
• record ideas using annotated diagrams
• make prototypes
• give a report using correct technical vocabulary
• add notes to drawings to help explanations
Planning
DT1/1.2 Making Across KS1 pupils should:
Across KS2 pupils should:
• plan by suggesting what to do next
DT1/1.2a • select tools and equipment suitable for the task
DT1/1.2b • select materials and components suitable for the task
DT1/1.2a • select from a range of tools and equipment, explaining their choices
• explain their choice of tools and equipment in relation to the skills and techniques they will be using
• explain their choice of materials and components according to functional properties and aesthetic qualities
DT1/1.2b • select from a limited range of materials and components according to their characteristics that will meet the design criteria
• order the main stages of making
• produce appropriate lists of tools, equipment and materials that they need • formulate step-by-step plans as a guide to making
• select appropriate technique explaining First……Next……Last…. • explore ideas by rearranging materials • use pictures and words to convey what they want to design and make • use drawings to record ideas as they are developed
Practical skills and techniques
• add notes to drawings to help explanations Across KS1 pupils should:
Across KS2 pupils should:
• follow procedures for safety and hygiene
• follow procedures for safety and hygiene
• use a range of materials and components, including construction materials and kits, textiles, food ingredients and mechanical components
• use a wider range of materials and components than KS1, including construction materials and kits, textiles, food ingredients, mechanical components and electrical components
• measure, mark out, cut and shape materials and components • assemble, join and combine materials and components • use finishing techniques, including those from art and design