Scan Magazine | Issue 66 | July 2014

Page 75

3_0_ScanMag_66_July_2014_Text_Svetlana:Scan Magazine 1



Page 75

Scan Magazine | Special Theme | Finnish Gaming

Shaping the global citizens of tomorrow With Petra’s Planet for Schools, a virtual learning environment for 5- to 12-year-olds, pupils learn to think critically about their online behaviour and develop their communication skills in a safe environment. By interacting with classrooms across the world, they are set on the way to becoming global citizens. In our increasingly digitised society, children grow up surrounded by the internet and social media. Petra’s Planet for Schools provides a safe online environment in which children can interact under the supervision of their teachers. Pupils hone their communication skills through a variety of media – blogging, posting pictures, chatting and emailing – while at the same time learning to consider the implications of what they share.

A cross-curricular tool “Petra’s Planet for Schools focuses on twentyfirst century skills – communication, critical thinking, collaboration, creativity, media literacy and global awareness – which are now included in curriculums in many countries,” explains

Maria Lindqvist, marketing manager at Dramaforum, a media company specialising in children’s products. The ‘twin classes’ feature enables pupils to connect with another classroom anywhere in the world. “With this feature, they really start developing their global understanding and cultural awareness,” says Lindqvist. “We live in such a global environment nowadays, so it’s best if children are prepared for that.” Gaming specialists have been working in close cooperation with teachers to develop Petra’s Planet for Schools. This combination of Fin-

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land’s expertise in the gaming industry and the excellent Finnish school system has produced a pioneering learning tool, destined for classrooms across the globe. By Stephanie Lovell | Photos: Dramaforum Oy

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