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Soft Secrets
NLX has enormous crown buds.
Handy, eh?, these drying racks... Just stack them as high as you want.
your face that would put The Joker from Batman to shame (whose smile evidently comes from a fall into a vat of buds, and if you don’t believe me rehire the movie). The next few days were really nice and busy. Trimming, trimming and yet more trimming. After I had removed the plants from their grow space I was
yet again struck by their sheer size. They looked totally different out in broad daylight, don’t you think? There were more buds on a single plant than I had expected, and all of them - from small to large - were well covered with crystals. After just trimming one plant I had so much resin on my fingers that I could already roll a ball of hash from it. After a bit of time there was so much on my fingers, layer upon layer, that thanks to the sweat on my fingertips it was falling off in lumps. Lovely, fresh hash with a few weed trimmings and the little hearts of the buds mixed in! The NLX really is a snow white. Having seen this variety I now get the full meaning of the saying: ‘The plant looks as if a snow storm has blown over it, it’s so full of crystals’ (something you’ll read a lot in seed catalogues).
were a pleasure to trim. I paid a trip to Aliën grow shop in IJzendijke for a few white screens on which the buds could dry, and I found them outstanding! You can stick a whole lot of buds on them and you can stack as many screens on top of each other as you want. After a two week drying period I could finally measure the dry weight: a harvest of 530 grams per 600 watts. Not bad, and totally unexpected. The leaf material
The NLX lets her best side show in the last two weeks. was as usual kept behind safely and dried out. I plan to make a good water hash out of this, but I’ll tell you more about that next time around. Stay tuned!
They literally shot up like green rockets; the launch of the space shuttle had nothing on these babies. The yield per plant was between 25 to 40 gram, with the majority of the plants somewhere around the 30 gram mark. One significant exception was an 80-gram beauty. All in all, I was very happy with the NLX, and the plants
By Kristie Szalanski
A dried NLX bud, ready to be crumbled and consumed. Now there’s tasty.
Game reviews
Trip
Stoner Fluxx
The Funky New GAME for Smokers!
A Game About Weed, Freedom, and the Pursuit of Happiness
Imagine yourself backpacking through India. Smoke a bit of hash, enjoy the sights, and relax. You could also be sitting on the beach and playing a new card game from Matt & Ash, called Trip, which was actually conceptualised during visits to India. A cult favourite among travellers, the card game is a loosely organized deck of interesting directions. The categories for cards are: Get High, Ride the Vibes, Eat the Stash, Comedown, and Flashback. You can pretty much imagine the sort of theme of the game, although the emphasis is on smoking, and wonder if it’s a bit easier to play after dropping some acid. The Goa trance scene could perhaps support a relaxed afternoon spending hours learning this game, and it’s easy to assume that once learned it goes quickly. However, the system of stealing points and halting people’s turns can easily be ignored (after all, you are allowed to make your own rules, and this is suggested) in favour of skinning up. Two to six players are dealt cards, and then expected to decipher the instructions on each card in order to act on them. Red cards earn you points, and “Bad Trip” cards can take these away, green cards let you steal cards from other players, and things like “Mystic Insight” allow you to take someone’s hand and return it minus the ones you want. Really, the concept makes sense; it’s just a matter of spending some time with friends and plenty of weed, and preparing to laugh at yourselves. Time better spent than avoiding the sunshine! Two friends who like to travel developed the game between 2001 and 2005, and they received a great response with like-minded individuals. Handmade in India, the packs come in unique bags with an instruction sheet and die. Packs can be ordered individually (on eBay!), purchased at Conscious Dreams (Kokopelli), Warmoesstraat Amsterdam, or bought in bulk for retail sale. Website: www.trippygames.com E-mail: info@trippygames.com
You like to play games? While you’re wasting time indoors getting paler and developing your Barry White voice, why not spend some of your stoned sessions playing a card game? If you’re on holiday in Amsterdam you can’t play normal card games in many coffeeshops due to the link with gambling, so you can whip out a pack of Stoner Fluxx cards instead. Chill out in the Vondel Park or along a sunny canal, and smoke yourselves into a frenzy. Think drinking games with instructions, and ganja instead of alcohol. The deck card game was released in 2003 by Looney Labs, a husband and wife team in America who are responsible for loads of addictive games: Aquarius, Chrononauts, Icehouse, Cosmic Coasters and Nanofictionary, plus many others. Andrew Looney, the founder of the company, is a bit of a mad scientist who prefers to create captivating games for a living. He previously used his big brain to work developing software for NASA, and now confuses, frustrates, and entertains people of all ages with his popular games. Stoner Fluxx is a themed release based on one of their most talked about games, the 3.0 version of Fluxx. The crux of Fluxx revolves around a principle of constantly changing rules, an idea still central in the green version. Two to six players can deal themselves in at any time, beginning with three cards. Each pack has 84+ cards, and once you’re let in on the craze you’ll understand that random cards and rules can pop up anywhere on the planet!) The main categories are Actions, Goals, New Rules, and Keepers. Actions relate to the turn at hand and range from “Toke!” where the game is paused so everyone can smoke one, to “What were we doing again?” where you reshuffle ALL the cards, including everyone’s hand, and re-deal. A particularly annoying card is “Busted!” which leads to the “confiscation” of everyone’s ganja-related cards. Goals refer to accumulating Keepers (there’s a ‘weed’ card, a bong, pipe, munchies, etc., but also sneaky hemp facts on the cards representing paper and the flag) and when someone completes a Goal, they win instantly. Cards like this mean the game can last anywhere from two minutes to as long as you can sit up, and because of all the New Rule cards (each player draws four on a turn, smoke on each turn, make someone skip their turn to roll you a joint, etc.) the dimensions are always changing. While the idea is to have fun and hang out with friends, the game’s creator is an “outspoken activist for the legalisation of marijuana,” and this is evident from even the packaging of the game. Drug war facts and prohibition details are prominent features, and the opening card urges children to outdo Andrew’s record of waiting until the age of 30 to try Cannabis for the first time. By the way, the Action cards relating to consumption are all printed with an amusing warning: “Doing what this card says is illegal. Set it aside until after marijuana prohibition ends.” The Looneys even donate one dollar per pack sold to a variety of activist groups, including NORML, the Marijuana Policy Project, Media Awareness Project, and Drug Policy Alliance. You might think that playing a card game with lots of words printed on them would be difficult when stoned, but the setup is extremely to understand. Remember, the game was made for stoners! Cannabis might not be addictive, but Stoner Fluxx certainly is. Shuffle the deck, pack the bong, and contribute to some worthy causes while giggling your face off. Website: www.looneylabs.com More info? Call +1 (301) 441-1019