Portfolio

Page 1

portfolio

·2022·
Sampreet Dasgupta Architecture

sampreet dasgupta

Kolkata, West Bengal, India

sampreet.dasgupta.cept@gmail.com

https://portfolio.cept.ac.in/student/sampreet-dasgupta-ua9416

(+91)-9733222436

18 Mar 1998

ABOUT ME EDUCATION

A passionate, driven and proactive architectural graduate with a strong interest in sustainable, innovative and out of the box architectural ideas and design. Skilled in various design mediums ranging from hand drawn sketches and models to Grasshopper and Minecraft for architecture, I am fascinated by unconventional methods of creative problem solving, hoping to learn from peers and seniors and improve my collaborative and communication skills for future endeavors.

B.Arch (Bachelors in Architecture)

CEPT University

2016 - 2021 Ahmedabad, India

Courses

- Studio courses (1st to 9th semester)

- Undergraduate Research Thesis (10th semester)

All India Senior School Certificate Examination (12th Grade | CBSE)

Bhavan’s Gangabux Kanoria Vidyamandir | Secured 94% 2014 - 2016 Kolkata, India

HUNDREDHANDS ARCHITECTS

JUNIOR ARCHITECT (1.5 years)

06.2021 - 10.2022 Bangalore, India

Project: IISC Research Park, an extension of the university of Indian Institute of Science in the city of Bangalore in southern India

Contact: Bijoy Ramachandran, Principal Architect touch@hundredhands.com

TEAM ARCHITRAVE

INTERN ARCHITECT (6 months)

07.2019 - 11.2019 Colombo, Sri-Lanka

Project: Jaffna Cultural Center, Hyderabad Residence for Goutham Reddy, Bentota Beach Hotel, Bogambara Prison Kandy, Villa Maggona

Contact: Madhura Prematilleke, Principal Architect teamarchitrave@gmail.com

WORKSHOPS

ARANYA HOUSING RE-IMAGINED

- Workshop organised to celebrate Balkrishna Doshi winning Pritzker Prize

RETHINKING CAMPUS DESIGN, IIM BANGALORE

- Workshop as a part of the SWS program of CEPT university

- Workshop to understand and introduce features for making IIM campus for interactive

SOFTWARES

EXPERIENCE
AutoCAD Rhinoceros 3D SketchUp Grasshopper 3D Revit Adobe Photoshop Enscape Adobe InDesign Lumion Adobe Illustrator V-Ray Microsoft Office

1 2

3

dental clinic evolutionary computation of L’Eixample purpose of architecture

4

5

6

the unit, the institution and the in-between engaging public voices through Minecraft workshops and other works

DENTAL CLINIC Ahmedabad, India

5th Semester, CEPT

1

OBJECTIVE

This Studio explored ways through which outdated buildings can become sites for creative thinking about construction processes, by necessitating actions of repair, replacement or introduction of alternative parts. The program given was to design a small Dental Clinic as an intervention to an already exisiting hostel block.

Material explorations along with structural analysis of the design were worked upon in detail. The final design comprised of passive cooling through louvers, a seethrough courtyard to allow natural lighting within the clinic. The functioning of equipments and appliances such as beds and dental tools were carefully considered especially during detailing and dimensions.

OPERATORY1&OPERATORY2 LAB WASHROOM CENTRAL COURTYARDCUTOUT LOBBY/ RECEPTIONENTRANCESTAIRCASE DOCTOR’SCHAMBERS
1
WOODENLOUVERS

WORKING WITH PHYSICAL MODELS

The design evolves through multiple iterations of the physical models. These models helped to understand the aspects of integration of design at site, collaborating with other students and their designs, material juxtapositions and inter-related scales and proportions

Drawings were developed in the final stages of the semester to detail out interior layouts and resolving elements such as doors/windows, staircases and toilets

Barcelona, Spain

8th Semester, CEPT

L’EIXAMPLE
2

OBJECTIVE

RE-DESIGNING BARCELONA’S EIXAMPLE BLOCKS

USING EVOUTIONARY COMPUTATION

Barcelona has always suffered from increasing population and congested spaces. The intention of this studio was to use computational tools especially grasshopper to analyze and evolve the gridded city of Eixample, using evaluation criterias such as solar exposure, courtyard exposure and volume.

The final pseudo-code that developed, resulted in an evolved, better exposed model that not only catered to the population but responded to the social fabric of this city as well. Different design solutions were addressed in a time-boxed data driven environment and focused on the dynamics of complex systems of the natural world, with an identification of the operative spatial and temporal scales of their phenomena and their critical thresholds.

2

WORKING WITH RHINO & GRASSHOPPER

The design evolves through multiple iterations of the physical models. These models helped to understand the aspects of integration of design at site, collaborating with other students and their designs, material juxtapositions and inter-related scales and proportions

Drawings were developed in the final stages of the semester to detail out interior layouts and resolving elements such as doors/windows, staircases and toilets

PURPOSE of ARCHITECTURE

Ahmedabad, India

4th Semester, CEPT

OBJECTIVE

This studio made us question the real purpose behind architecture. It helped in changing the way we perceive architecture with the help of various sketches and documentations of the city of Ahmedabad and CEPT University.

We started by understanding and making drawings related to surrounding context both interior and exterior scenarios portraying some view or activity that affects architecture in certain ways. The final exercise involved documenting the city of Navrangpura in detail and segregating between educational, residential and commercial buildings along with emphasis on city’s vegetation, fields and metro construction.

3

WORKING WITH HAND-DRAWN SKETCHES AND DIGITAL MODELS

The design evolves through multiple iterations of the physical models. These models helped to understand the aspects of integration of design at site, collaborating with other students and their designs, material juxtapositions and inter-related scales and proportions

Drawings were developed in the final stages of the semester to detail out interior layouts and resolving elements such as doors/windows, staircases and toilets

SOCIAL HUB

Ahmedabad, India

3rd Semester, CEPT

4

OBJECTIVE

THE UNIT, THE INSTITUTION AND THE IN-BETWEEN

This studio made us question the real purpose behind architecture. It helped in changing the way we perceive architecture with the help of various sketches and documentations of the city of Ahmedabad and CEPT University.

We started by understanding and making drawings related to surrounding context both interior and exterior scenarios portraying some view or activity that affects architecture in certain ways. The final exercise involved documenting the city of Navrangpura in detail and segregating between educational, residential and commercial buildings along with emphasis on city’s vegetation, fields and metro construction.

WARDEN’S APARTMENT

SINGLE OCCUPANCY

RESIDENCES

SINGLE OCCUPANCY

RECREATIONALPARK/ SPACE

DRIVEWAY

STORESSHOPS/

SPACELOBBY DOUBLE OCCUPANCY PANTRYKITCHEN/
OFFICELOB - BY/RECEPOFFICESPRIVATE CAFETERIAPARKING
4
BLOCKTOILET

SMALLER SPACEEXHIBITIONGALLERYOUTDOOR

LARGER SPACEEXHIBITION FLOORMEZZANINE SPACESTORAGE

WORKING WITH DIGITAL MODELS AND RENDERS

The design evolves through multiple iterations of the physical models. These models helped to understand the aspects of integration of design at site, collaborating with other students and their designs, material juxtapositions and inter-related scales and proportions

Drawings were developed in the final stages of the semester to detail out interior layouts and resolving elements such as doors/windows, staircases and toilets

Engaging with Public Voices through MINECRAFT

A Participatory Design Experiment 10th sem, Research Thesis, CEPT Ahmedabad, India

The intention of this research was to identify and analyze the potential Minecraft can offer as a participatory design tool where different people can act as participants or players collaborating on a design project.

Large participatory projects require many citizens or residents to voice their opinions and it becomes harder for all these people to collaborate together.

Minecraft with its easy-to-understand mechanics, and collaborative freedom can help in bridging that gap between the designers and the public more efficiently. In order to understand the game better, we delve into the concepts of eParticipation, gamification and Minecraft’s features and mechanisms.

PARTICIPANTS

Teenagers (Age <19)

Architecture Students (Age 20-30)

Non- Architecture Students (Age 20-30)

Architects (Age 30+)

Non-Architects (Age 30+)

LINKS

https://issuu.com/sampreetdsgpt/ docs/ug_thesis_sampreet_dasgupta_ua9416-12

5

WORKSHOP A

ARANYA HOUSING

To inaugurate BV Doshi winning Pritzker Award, CEPT organised an exhibition to show students’ interventions on his projects.

In this case, Aranya Housing by Doshi has been modified at certain places by our group and portrayed in the form of a 1:20 scale model.

6

RETHINKING CAMPUS DESIGN - IIM BANGALORE

IIM Bangalore designed by BV Doshi has an amazing campus but none of those beautiful spaces are being used by the students as was intended.

We had to create social interventions across the campus to increase the interaction between the students and these spaces. The proposed idea here, is to introduce various structures that involve sound, smell and touch like fountains, installations to intrigue students and bring them together thereby increasing interaction.

WORKSHOP
B
6
OTHER WORKS
sampreet.dasgupta.cept@gmail.com (+91)-9733222436

Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.