2017-2023 PORTFOLIO

Page 1

[IN]TANGIBLE RUI ZHANG

M.ARCH ARCHITECTURAL ASSOCIATION SCHOOL OF ARCHITECTURE, LONDON, UK

PORTFOLIO
Selected Works 2017-2023
CONTENTS IMAGE-VERSE TOPOS PAVILION 2048 S·F·H·D PLUG-IN OFFICE COMMERCIAL IN RESIDENTIAL OTHER WORKS The study of urbanism under the theme of the metaverse From form finding to form making A new urban recycling system focusing on the life of scavengers A new type of office based on the metabolic system High-rise residence The study of urbanism under the theme of the metaverse 01 02 03 04 05 06 06 16 24 34 44 54 POSTGRADUATE UNDERGRADUATE

CURRICULUM VITAE

ABOUT ME

Age

Chinese Rui Zhang PTE67 26

Tel(UK) Chinese

Location Tel(CN) E-mail

09.2021-01.2023

-London, UK

Mandarin China

+447536943560

+8618773772732

rui.zhang1@aaschool.ac.uk

Architectural Association School of Architecture

-Master of Architecture

-DRL(Design Research Laboratory)

09.2014-06.2019

-Yiyang, China

Hunan City University

-Programme: Architecture

-Bachelor Degree to be awarded in june 2019

EXPERIENCE

06.2016 Urban Cognition Internship at Hunan City University

-2nd Prize

07.2017

12.2017

01.2018

12.2018

-3nd Prize

-Individual work

TEAMZERO Award Architecture Student Design Competition

-Topic: Awakening the perception of the place, 2 people group work, My role: design, model and drawing

Tianhua Cup ART&TECH National Architectural Design Competition

-Topic: Maker space, 3 people group work, My role: design, model and drawing

EVOLO Skyscraper Competition

-Topic: Cambodia disease control tower, 4 people group work, My role: design, model and drawing

Tianhua Cup ART&TECH National Architectural Design Competition

-Topic: The Place 2048, Individual work, Third prize

05.2020-12.2020

-Xinjiang, China

-Architectural intern

08.2019-12.2019

-Yiyang, China

Xinjiang MSW(Meisheng Wo) Architectural Design Company Limited

-Involved projects: Details of doors and windows, ,Guanghui Commercial complex

Tasks:Rendering,construction drawing

Architectural Software Teacher

-Basic software teaching including PS, AI, ID, Rhino.

3D Rendering 2D Drawing

-Patrik Schumacher Studio Enscape Autocad

Vary Illustrator

Lumion Indesign

Photoshop

Unreal engine 5

Physical modeling Knowledge Of

3D Modelling Sketch Up Rhino Grasshopper Maya

Lasercut Touchdesign Keyshot

3D Print Premiere Blender

CNC machine Revit

Handmade Houdini

LANGUAGE [ EDUCATION ] [ COMPETITION
] [ PROFESSIONAL EXPERIENCE ] [ SKILLS ] Nationality Name English (Professional Efficiency) (Native)
4 5

IMAGE-VERSE

-[ CYBER-URBAN INCUBATOR 2: METAVERSE URBANISM ] Team Work

Tutor: Patrik Schumacher

Jose Pareja-Gomez

Philipp Siedler

Site: AADRL

Date: January 28. 2022

Patrik Schumacher Studio's Brief

The studio investigates the metaverse as a set of interconnected 3d virtual platforms, that facilitate social and economic activity via a persistent user owned realtime platform, weaving the digital and physical worlds. The studio challenges the foundations upon which a virtual native city should be developed upon, with the goal of establishing itself as a dense, legible, informationrich environment, capable of facilitating orientation, navigation and recognition for an interaction-rich experience.

Particle-The Language of the City

We find that particle simulation is of great help to the generation of urban systems, thecreation of architectural space, and the interactive experience of users. We make theparticle a kind of intention of our meta city, which will help people to have a strongelperception of the city formation.We focus on the dynamic between intuition and the potential for kind of some form ofdata metrics synthesis. In our project, particles can be a language of our metaverse, whichwill help people to have a stronger perception of our city. Particles can come in differentcolors and shapes having different functions. lt can carry digital information as required byfunction. Particles can assemble into space, and moving particles can also guide people toexplore digital space.

Primary urban network: velocity flow fleld

Diffusion of tin

The occupation of the city

Frei otto uses the concepts of 'occupying' and 'connecting' to summarisethe complex mechanisms of action in the formation of settlementsHuman settlements strive for the largest possible territory in a varietyof ways. Meanwhile, different settlements need to interact andcommunicate with each other The process of re-occupation begins withthe formation of a system of connections represented by roads, whichpromote regional imbalances and create tensions for the spread ofsettlements. Many large cities have such a tendency of spaciology.Therefore, we have also applied this relationship from occupation toconnection and then to occupation to the expansion of the metaverse city.

The New Image of the City

Scale: 1750

Swirl Size: 1000

Grain: 500

Offset: 1500

Urban network

Scale: 3500

Swirl Size: 2000

Grain: 600

Offset: 1500

Scale: 7000

Swirl Size: 4000

Grain: 500

Offset: 1500

Terrain
Concept
8 9
Urban network and plaza
Particle simulation form finding
10 11
Form making: particle geometry
Particle Geometry & Soild Geometry Particle Geometry & Soild Geometry in the city
Plaza Events Chatting space NFT Gallery concert hall
Type01 Type02 12 13
NFT trading space

Metaverse UI (Based on Unreal 5)

land market

Transportation

Conference center
Lobby Conference Space
14 15
Exhibition Space

Topos Pavilion

-[ Find a type from the natural structure ]

Team Work

Tutor: Pierandrea Anguis

Site: AADRL

Date: September 28. 2021

After multiple iterations of various permutations and combinations of loads and supports we understood how tOpos actually works and creates a mushroom like structure eventually. In this project we are working with three different structural options namely; height, span and cantilever. In the final form all these options are combined into one form. The form is rather simple with complex geometries governing the curvature of the surface.

Prototype Testing Node Analysis
18 19
Cantilever prototype testing
Final model Rendering
20 21
Process analysis
Comparison Study of Unrolling
Surface Optimization
Physical model
22 23 95.6CM * 41.4CM
Quater Model Unrolling
26 27
28 29
30 31
32 33
36 37
38 39
40 41
42 43
46 47
48 49
50 51
52 53
SPACECRAFT 54 55
OTHER WORKS
MOTHER SHIP Anemone simulation Form finding procedure 56 57
SOFTWARE PHYSICAL MODEL MAYA LASER CUTTING
COMPETITION EXPERIENCE
GRASSHOPPER UNREAL 5 LUMION Date:2022 Project: CYBERTECTURE Date:2020 Project: Curve interference Date:2021 Project: Topos pavilion Date:2018 Project: Tianhua Cup ART&TECH National Architectural Design Competition Date:2021 Project: Mothership form-finding Date:2021 Project: Topos pavilion Date:2017 Site: Shanghai China Project: CHI SHE Date:2018 Site: Suzhou China Project: Suzhou Museum Date:2019 Site: Beijing China Project: Galaxy SOHO Date:2019 Site: Changsha China Project: MICA Date:2022 Project: Image-Verse Date:2022 Project: Image-Verse(Conference center) Date:2022 Project: Image-Verse Date:2021 Project: Mothership Date:2017 Project: High-rise Residential area Date:2022 Project: Image-Verse Date:2021 Project: Mothership 58 59
3D PRINT
ARCHITECTURE TRIPS

rui.zhang1@aaschool.ac.uk

Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.