


Academiahascollapsed.
Acollapsedworldalsomeansthatthehierarchicalandelitist valuesthathaveheldupacademicinstitutionsforcenturies havecollapsedorshifted.Thosewhoremainmustnavigate, buildorrebuild,andworktogethertomoveforward.
Here be dragons isatropeinMedievalEuropean cartography.Cartographerswouldillustratemapswith dragonsandothercreaturestoindicateunchartedareas–areaslessknowntocolonialpowers.Later,dragonsand monsterswereaddedsimplyasornamentationtolessbusy areasonthemap.Now,afterthecollapse,thoseonthe marginsandforgottenplacesofthemaparethosewho survived.Notasdragonsbutastechnoscientific, anticolonial,queer,marginal,orothersortsofmisfits,you areagroupofmonsterswhomadeitthroughthecollapse. Now,youaretheonesmakingthemaps.Asmonsters,how willyoucareforoneanother?Howmightcaringandbeing caredforworkdifferently?Whatwillyoudowithyour troubledinstitutionallegaciesandcorruptbiographies withthisneglectedandabandonedmonstrosity?
Throughmapmaking,youwillfind,tell,orcreateyour story.
Materialsneeded:thisbooklet,adeckofcards,twosheetsof paperorastartermap,onesheetofpaper,andsomethingto writeordrawwith. Identifythreesharedvaluesasagroup.Oneshouldbea variationonsomethingthatwascentraltotheBeforeTime. Anotheriswhatgotthegroupthroughthecollapse(for survival,communitybuilding,etc.),andthethirdisopenendedormorefutureoriented.Writethemdownononeof thesheetsofpaper.





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1.Playerstaketurnsdrawingcards, startingwiththeSpring(hearts)deck. Chooseoneoftheoptionsassociated witheachcardandgothroughit.Cards oftenincludeaddingtothemapand havingaconversationwiththeplayers orthroughmonsters.Youcanalwaysaddtothemapat anytime,evenifthecarddoesn’tcallforit.

2.Wheneachplayerhashadtwoturnsinaseason(shorter game),moveontothenextseason.
a)Longervariation:Goaroundsothatyouplayallcardsin eachsuit.
b)Shorter,publiclyorientedvariation:participantsjoinfor minutesatatimetodrawcardsandrespondtooneor morequestions,addingtoalargermap.
3.Afteryouhaveproceededthroughalloftheseasons, continuetothegameendconversation.Afterthegame ends,takeafewmomentstoreflectonthegamewithyour fellowmonsters,usingthepost-gameconversation prompts.
Whenyoustart,itcanbehelpfultoshareanytopicsthat youwanttobeoff-limitsduringthegame.Itisalsofineto stateduringthegamethatyoudon’twantthegroupto continuepursuingatopic.
Somepartsofthestorywilllikelyseemuntold,especiallyas yougetstarted.Ifspecificquestionsstickoutasgapsto you,takethemasstartingpointsforyourstoryasyou beginplaying.Takeforinstance"collapse,"whichis unspecifiedinthisbooklet.Ifyoufeelthatyouneedto knowwhathappened,answeritaspartofthegame. Maybeitwasthefallofaneliteinstitution,program,or network.Maybeitwasduetoongoingprecarityand austerity.Maybeitwasanongoingfissureincolonial knowledgesystemsthatfinally(finally!)becamealarger rupture.Maybesomethingelsehappened,entirely.
Ifareallifeeventisstickingwithyou,goaheadanduseit forinspiration,butotherwise,youdon'tneedtoanswer questionsinahyper-realisticorhistoricallyaccurateway. Youcanfindthehistoriesandrealismlateronifyouwant to,andthegamewillbericherandmorefunwithout seekingtorecreateallofthespecificsofrealsituations.
A.Closeyoureyesandputapensomewhereonthemap. Youfindthe doppelganger ofwhateverisclosesttowhere yourpenlanded.

ORYoufindthe evil twin ofwhateveris

7.Howcouldthemonsters live time differently thaninthe BeforeTime?
ORWhatiftheideaof time is buried intheruins?Isit worthrecovering?
8. Elite networks have fallen away.Whatenablesthisfor twoofthemonsters?
ORThe ruins of an elite institution arenearby.Describethe ruins.
9. Uncover something fromtheBeforeTime(perhaps somethingthatrepresentsavaluefromtheBeforeTime). Putitonthemapanddiscusshowthegroupreappropriates orrejectsit.
10. Uncover something fromtheBeforeTime.Putitonthe mapanddiscusshowthegroupreappropriatesorrejectsit.
J. Uncover something fromtheBeforeTime.Putitonthe mapanddiscusshowthegroupreappropriatesorrejectsit.

Q. Create an innovation:tieittooneofthegroup’score values.
K. Create an innovation:tieittooneofthegroup’score values.
A.Twoofyour values come into conflict,andyoudecideto replaceoneofthem.Whatisthe new value,andwhatdoes itreplace?Whatalternativevaluecouldbedevelopedto integratethetwovalues?
2.Oneofyourpersonalvaluesisin conflict with a collectively held value bythemajorityoftheothermonsters. Howdoyounavigatethisaspartofthemonster community?
3.A new monster arrivesand tells youabouttheir community.Addtheirknowledgetothemap. ORA new monster arrivesandwantsto join you.Havea conversationabouthowyoudecideaboutthis.

4.Onemonstertakesonanextended study of an artifact or technology.Whatdotheylearn,andhowdotheylearnit? OROnemonstertakesonanextended study of a generally avoided object.Whatdotheylearn,andhowdotheylearn it?
5.Onemonsterdeterminesthatthegroupneedsto study something onthemap.Whatsomethingisthis?Havea conversationaboutwhetherthegroupagreeswiththis. OROnemonstertakesupa study of something onthemap. Haveaconversationwiththatmonsterandoneother abouttheirfindings.
6.Twoofthe monster.They somewhereon isthisplace? ORTwoofth foronemonste onthemapfro thesevalues,an Whatdoesthe 7.One monster themapandde dotheothersr 8. Uncover something fromtheBeforeTime.Putitonthe mapanddiscusshowthegroupreappropriatesorrejectsit. 9. Uncover something fromtheBeforeTime.Putitonthe mapanddiscusshowthegroupreappropriatesorrejectsit. 10. Uncover something fromtheBeforeTime.Putitonthe mapanddiscusshowthegroupreappropriatesorrejectsit. J. Create an innovation:tieittooneofthegroup’score values. Q. Create an innovation:tieittooneofthe group’scorevalues. K. Uncover two things fromtheBefore Timeandmixtheminaninnovativeway tocreatesomethingnewfromthem.

