Xilitla flyer istabul

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Xilitla Here you cannot die and you cannot win. If you fall of the world you come out right on top. Please look for the staircase that will bring you down again. Use the throttle to navigate. ===> 1 will restart the game ===> 2 and 3 will change the camera perspectives ===> 4 will jump

Xilitla is a little village in the Huasteca region of Mexico. Here, in the early 1940s, Sir Edward James – a poet known for his patronage to the surrealist art movement – started the construction of his own idyllic, surrealist pool garden, Las Pozas, in which he deconstructed the many forms and styles of functional architecture. In the hands of Rosa Menkman, ‘Xilitla’ has been transformed into a hallucinatory, futuristic 3D architectural environment consisting of moving images, laced with polygons and dysfunctional objects. Inside this algorithmic piece, a Janushead is used to navigate Menkman’s digital dreamscape. Taking advantage of the tensions between gameplay and audiovisual art, this aesthetic experiment opens up a new, eerie poetic and fantasmatic universe. http://xilitla.beyondresolution.info

About the artist Rosa Menkman (Netherlands) is an artist and theorist who focuses on visual noise artifacts, resulting from accidents in both analogue and digital media (such as glitch, encoding and feedback artifacts). Although many people perceive these accidents as negative experiences, Menkman emphasizes their positive consequences: these artifacts facilitate an important insight into the otherwise obscure alchemy of standardization via resolutions: the creation of solutions or protocols, and their black-boxed, unseen, forgotten or obfuscated compromises and alternative possibilities. In 2011 Menkman wrote the Glitch Moment/um, a book on the exploitation and popularization of glitch artifacts (published by the Institute of Network Cultures), co-facilitated the GLI.TC/H festivals in both Chicago and Amsterdam and curated the Aesthetics symposium of Transmediale 2012. Since 2012 Menkman has been curating exhibitions that intend to illuminate the different ecologies of glitch (filtering failure, glitch genealogies, glitch moment/ ums). In 2015 Menkman started the institutions for Resolution Disputes [iRD], during her solo show at Transfer Gallery New York. The iRD are institutions dedicated to researching the interests of anti-utopic, lost and unseen or simply "too good to be implemented" resolutions. Menkman is also pursuing a PhD at Goldsmiths, London under the supervision of Matthew Fuller and Geert Lovink. http://rosa-menkman.blogspot.com rmenkman@gmail.com

For inquiries about the artwork contact Transfer Gallery 1030 Metropolitan Avenue in Brooklyn, NY 11211 director@transfergallery.com

Xilitla Rosa Menkman Moving Image Fair, Istanbul, 2015.


'Wrong Places' Inbetween One Code and Another Kristoffer Gansing on Xilitla for the moveforward catalogue, August 2012. Contemporary art in the contexts of global economical and informational networks belongs to Janus, the god of transitions in space and time, such as between physical places or between past and future. Miwon Kwon, in her seminal One Place After Another (2002) investigated the transformation of the notion of site-specificity in contemporary art from one of “permanence and immobility” to one of “impermanence and transience”. More recently, in the context of the algorithms guiding our computational everyday, the work of the Dutch artist and researcher Rosa Menkman continues our poetic education in ongoing transformations of time and place and in the paradoxes of the never-ending search for specificity and authenticity within transience. For Kwon, the notion of site-specificity is intrinsically tied to our understanding of the identity, location and authenticity of art. In the 1960's, site-specific art, she claims, was related to an interest in the physical properties of a particular place, then with institutional critique this interest was expanded to the socio-economic structures governing art. In the global art market, Kwon identifies a move towards a nomadic model where site specificity is predicated on mobility. With the increasingly itinerant artist of the 1990's, going from residency to residency, or from biennial to biennial, the value of a sitespecific artistic practice is no longer grounded primarily in a physical place or in a particular institutional arrangement, but in the particular set of skills that an artist is bringing, in going from one place to another. Site-specificity may seem anachronistic in a world in which socio-economic structures are mobile and fluid, but site-specificity itself was effectively transformed in order to comply with network culture. It is in this context of specificity in transience, of “relational specificity” that Kwon puts her trust in the encounter with the “wrong place”, as one that “may expose the instability of the 'right' place”. Arguably, the aesthetics of the “wrong place” is since long an established artistic trope, spanning for example surrealism, situationism and net.art. Architecture is obviously also a stronghold for all kinds of seductively “wrong places”, and in the context of Menkman's new work, Edward James surrealist sculpture park Las Pozas located just outside Xilitla springs to mind.

It was the scarce information available at the time of writing on Menkman's new work, Xilitla, an interface for her Videoscapes series, that prompted me into the detour of exploring site-specific art. Menkman developed this as a new tool for audiovisual live performance and video presentation, using the glitch methodologies with which she created earlier acousmatic video landscapes. We see a surreal 3d character “dancing” over a vast plane of dancing and shattering polygons. Everything about this place seems “wrong” in the deconstructive way associated with Menkman's work and it is clear that we are here situated in a site with things existing in a multilayered relation to one another. It takes Menkman's work of deconstruction to a new level, this being a software that will eventually be used for the generation of new kinds of wrong scapes by others than the artist herself. It is not a straightforward software tool where all is transparent.

In 1990's media art, the notion of site was dealt with in the artistic exploration of new media spaces seemingly dislocated from traditional notions of time, space and embodiment (the utopian promise virtual reality). Equally however, with the rise of critical net culture there was an artistic interest in what Manuell Castells dubbed the “real virtuality” of a world increasingly defined through electronic mediation. Evocative of the idea of the “wrong place”, the recent genre of so called “glitch art” seems to be ambiguously situated in between these two directions of media art: one devoted to the joyful creation of new hybrid realities and one devoted to critically exposing the borders and materiality existing also within apparent hybridity. New art genres such as glitch increasingly function in a meme-like fashion, as Berry, van Dartel, Dieter et al. (2012) explore in their thorough analysis of “The New Aesthetic” (an Internet meme put forward in 2011). Inspired by Laurent Berlants work on aesthetic genres, they write that “Aesthetic relations take shape as trackable 'genres' or forms which enable contemporary subjects to attach to and at least inhabit the contradictions and ambivalence of this Now.” But glitch, as artists such as jon.satrom or Rosa Menkman demonstrate, holds an edge over the technology obfuscating tendencies of The New Aesthetic which revels in 8-bit consumer nostalgia and a superficial overlapping of old and new. On the contrary, the best of glitch art is not afraid to manipulate the machinery and provoke the emergence of wrong places that disturb our sense of the real in computational culture. If the sites of site-specific have been progressively transformed from material to immaterial, then glitch art suggests a return to materiality. The structures that allowed one to move from one place to another were indeed never immaterial, not even when that movement took place in so called virtual space. The transience of network culture is defined by codes in the form of algorithms that shift data around, be it money, audiovisual content or interpersonal communication. Standard file formats for text and image files and the associated compression codecs for text, image, audio and video data such as rtf, jpg, wav or mpeg belong to this domain of data shifting and they constitute the quintessential artistic material for the glitch artist. If there ever was a “relational specificity” then these highly transient informational sites revel in it. This relational specificity also defines the art of Rosa Menkman as virtually everything in her work is generated out of something else, not in a serial progression, but precisely through constant feedback in between one thing and something else, between one code and another. Appropriately, one of Menkman's earlier projects is called A Vernacular of File Formats, demonstrating the research component of her work, as it was disseminated through workshops and published as a guide to databending compression.

It is the kinds of subtle displacements of recognizable standards that ultimately allow us to respond to the glitchy and wrong places of Menkman's work. They are not simply demonstrations of technical feedback but also attempt, however contradictory, to take on the shape of characters and narratives that seem to explore the negotiation of misplaced identities and loss of self, searching for relational specificity, regardless if it is a technical or a human one. This was clearly an issue in Menkman's performance The Collapse of Pal, a piece commissioned for live TV by Linda Hilfling and myself to commemorate the death of analogue transmission. In that work, technology was clearly Janus-faced as PAL, the outgoing television format, was filtered through Benjamin's Angel of History: there is a nostalgia for what was lost but at the same time the past is forming a debris relentlessly pushing forward the acceleration of the increasingly chaotic future. In this work the narrative definitely involved the moving from one code to another, from PAL to MPEG, but it also refused to think this shift linearly, as the glitch methodology jumbled the analogue and digital audiovisual feedback together. I am intrigued by the possibilities of Rosa's new work to further “wronging” of past, present and future media scapes.

Kristoffer Gansing (SE) Artistic Director of the Transmediale festival in Berlin.


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