This is the Proof

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From campus to career

Here is the proof.

What can you do with a degree in art and design?

Business of Art and Design

Account Manager

Account Planner

Advertising Strategist

Animation Production

Manager

Art Buyer/Appraiser

Art Director

Art Educator

Artist Representative/ Agent

Arts Administrator

Arts Council Director

Backstage Manager

Brand Manager

Brand Strategist

Business Analyst

Business Developer

Business Owner

Campaign Strategist

Client Relationship Manager

Communications Director

Consumer Insights Manager

Corporate Design Manager

Creative Assets Manager

Creative Business Consultant

Creative Director

Creative Marketing Strategist

Creative Services

Director

Design Manager

Design Studio Owner

Digital Campaign Strategist

Director of Culture and Engagement

Director – Media Services

Entrepreneur

Events Designer and Planner

Events Strategist

Film Production Manager

Gallery Owner/Director

Grant Writer

Marketing Analyst

Marketing and Advertising Executive

Marketing Consultant

Media Director

Media Planner/Buyer

Media Research Analyst

Media Supervisor

New Product Developer

Online Strategy Specialist

Production Manager

Production Studio

Producer

Project Manager

Research and Development

Strategist

Social Media Manager

TV Production Coordinator

Computer Animation

2D Artist –Animation Studio

2D Production Manager

3D Animator

3D Character Sculptor

3D Lighting Director

3D Modeler

3D Production Manager

Animation Character Artist

Animator/ 3D Generalist

Breakdown Artist

Broadcast Designer

CG Programmer

CG Supervisor

Character Animator

Character Designer

Character Modeler

Character Rigging Artist

Character Technical Director

Compositor

Creature Animator/ Technical Director

Digital Fusion

Compositor

Dynamics Scripter

Effects Animator

Environment Designer

Feature Production Assistant

In-Betweener Artist

Interaction Art Director

Interaction Designer

Lead Artist

Lighting Artist

Lighting Compositor

Lighting Specialist

Lighting Technical Director

Live-Action Animator

Location Designer

Maya Generalist

Mobile Graphics Animator

Morphing Artist – Film

Motion Capture Artist

Motion Graphics Animator

Orthographic Designer

Painter –

Animation Digital

Post-Production

Designer

Previsualization Artist

Product Launch Director

Production Coordinator

Production Rendering

Prop Designer –Animation

Render Pipeline Artist

Render Pipeline Coordinator

Senior Design Manager

Set Designer

Shading Artist

Storyboard Artist

Technical Animator

Texture Artist

Texture Map Painter

Title Animator

Tracker

VFX Supervisor

Visual Development

Artist

Creative Writing

Acquisitions Editor

Advertising Writer

Assistant Copywriter

Author

Biographer

Book Critic

Book Publisher

Columnist

Comic Book Writer

Communications

Professor

Content Creation Manager

Copyeditor

Copywriter

Creative Writing

Professor

Creativity Coach Critic

Fact Checker

Fiction Writer

Freelance Writer

Ghost Writer

Grant Writer

Graphic Novelist

Greeting Card Writer

Humorist

Journalist

Lyricist

Medical Writer

Novelist

Proofreader

Publisher Reporter

Researcher

Screenplay Writer

Script Supervisor

Scriptwriter

Short Story Writer

Songwriter

Speechwriter

Story Editor

Tabletop Game Writer

Travel Writer

TV Writer

Video Game Writer Entertainment

Audio

Best

Boom

Camera

Casting

Chief

Cinematographer

Colorist

Concept

Lighting

Lighting

Location Scout

Makeup Artist

Makeup

Head

Media Planner/Buyer

Motion Graphics Designer

Music Editor

Producer

Production Assistant

Production Manager

Props Production Designer

Scoring Crew

Screenwriter

Script Supervisor Set

Set

Sound Designer

Sound Re-Recording Mixer

Steadicam Operator

Storyboard Artist

Title Designer

Utility Sound

Fine Arts

Aerial Photographer

Architectural Photographer

Archive Manager

Art Appraiser

Art Association Director

Art Broker

Art Conservationist

Art Critic

Art Dealer

Art Educator

Art Historian

Art Investment Advisor

Art Preservationist

Art Restorer

Art Sales Associate

Art Therapist 3

Art Writer

Artist

Artist Representative

Arts and Culture

Program Director

Arts Festival Director

Arts Grant Writer

Automotive

Photographer

Broadcast

Photojournalist

Catalog Photographer

Ceramist

Collection Care

Specialist

Color Corrector

Combat Photographer

Computer Artist

Cosmetic Retoucher

Costume Designer

Creative Coordinator

Digital Asset Manager

Digital Image Archivist

Digital Image Retoucher

Digital Photo Lab Director

Digital Printmaker

Director of Photography

Director of Public Art

District Arts Consultant

Documentary Producer

Environmental

Photographer

Event Photographer

Exhibition Designer

Fashion Photographer

Food Photographer

Gallery Assistant

Gallery Cataloguer

Gallery Manager

Gallery Owner/Director

Gallery Photo Curator

Home Design

Photographer

Image Archives

Coordinator

Imaging Technician

Installation Artist

Interior Photographer

Location Photographer

Magazine Photographer

Mask Artist–Film Mixed

Media Artist

Media Production Specialist

Medical Photographer

Multimedia Technician

Muralist

Museum Curator

Museum Image

Archivist

Museum Manager

News Photographer

Online Photo Manager

Painter/Fine Artist

Photo Restorer

Photo Sales Manager

Photo Studio Manager

Photo Stylist

Photo/Video Editor

Photography Archivist

Photography Historian

Photography Scout

Photojournalist

Portrait Artist

Portrait Photographer

Print Quality Analyst

Printmaker

Programs Administrator

Promotional

Scenic Artist Sculptor Set Designer

Sketch Artist

Social Media Content Creator

Sports Photographer

Stock Photo Provider

Studio Lighting Expert

Studio Manager/ Principal Surface Artist

Surveillance

Video Artist/ Designer

Visual Stylist

Website

Photographer

Game Art

2D Pixel Artist –Games

3D Artist –Mobile Games

3D Character Sculptor

3D Lighting Director

3D Production Manager

Animation Programmer Animator

Art Director

Art Educator

Building Artist Character Animator

Character Modeler Character Rigging Artist Character Setup Artist

Character Texture Artist

Cinematic Animator

Cinematic Artist

Concept Artist

Content Designer

Creative Services Director Effects Artist

Game Designer

Game Marketing Strategist

Game Strategy

Specialist

Game Systems

Designer

Lead Artist

Lead Building Artist

Level Art Director

Level Designer

Lighting

Compositor

Lighting Specialist

Lighting Technical Director

Line Producer

Live-Action

Animator

Maya Animator

Mission Designer

Mobile Games

Artist Modeler

Morphing Artist

Online Gaming Strategist

Rigger

Set Designer

Shading Artist

Sketch Artist

Sports Game Designer

Storyboard Artist/ Illustrator

Technical Animator

Technical Artist

Technical Director

Technical Lighting Director

Texture Artist

Texture Coordinator

Texture Map

Painter

Texture Painter

Vehicle Artist

Visual Development

Artist

Visual Effects Artist

Graphic Design

App Designer

Art Director

Art Educator

Book Designer/ Interactive

Brand Campaign

Designer

Brand Consultant

Brand Development

Designer

Campaign Project

Strategist

Catalog Designer

Communications Director

Corporate Marketing

Designer

Creative Director

Creative Imaging Coordinator

Creative Services

Manager

Design Director –

Print Media

Design Entrepreneur

Digital Image Artist

Digital Publication

Designer

Direct Marketing

Designer

Editorial Designer

Environmental

Designer

Exhibit Planner/ Designer

Experience Design

Strategist

Film Title Designer

Freelance Event

Designer

Global Brand Manager

Graphic Designer

Graphics Marketing Director

Identity Designer

Information Designer

Interactive Creative Director

Interactive Media

Designer

Licensing

Production Artist

Logo Designer

Map Designer (Cartographer)

Marketing Graphics Director

Media Production Specialist

Mobile Web

Designer

Motion Graphics

Designer

Multimedia Art Director

Multimedia

Designer

Online Experience

Designer

Packaging Designer

Photo Art Director/ Editor

Point of Purchase

Designer

Presentation Artist

Product Art Director

Product Designer/ Illustrator

Production Manager

Project Manager

Promotional

Designer

Publications Director

Responsive Web

Designer

Signage Developer/ Designer

Social Media Director

Sports Graphic

Designer

Streaming Media Artist

Trade Show

Designer

Typeface/ Font Designer

UI/UX (User Interface/User Experience)

Designer

Video/Film Graphic

Designer

Virtual Graphics

Designer

Visual Identity

Art Director

Wayfinding

Designer

Website

Art Director

Website Designer/ Developer

Illustration

Advertising Comp Artist

Advertising

Layout Artist

Animation/ Illustration Artist

Architectural

Illustrator

Art Director

Art Educator

Biomedical

Illustrator

Book Cover

Illustrator

Botanical Illustrator

Broadcast

Illustrator

Cartoon Illustrator

Character Artist

Children’s Book

Illustrator

Comic Book

Illustrator

Conceptual Artist

Costume Designer

Creative/Fashion Director

Digital Illustrator

E-Greeting Card

Illustrator

Editorial Cartoonist

Fabric Print Artist

Fashion Illustrator

Graphic Novel Artist/Writer

Greeting Card

Illustrator

Home Textiles

Designer

Iconographer (Symbols)

Imaging Specialist

Live Caricature

Artist

Magazine Illustrator

Map Illustrator

Marketing Artist

Medical Illustrator

Medical Products

Illustrator

Muralist

Music Video Set Painter

Packaging

Illustrator

Pattern Creation

Designer

Point-of-Purchase

Designer

Pop-Up Card/

Book Designer

Portrait Artist

Previsualization

Artist

Product Illustrator

Scientific Illustrator

Set Designer –

Film and TV

Set Painter –

Theater

Signage Developer/ Designer

Storyboard Sketch

Artist

Surface Designer

Tattoo Designer

Textbook Illustrator

Toy Designer

Motion Design

2D and 3D Animator

Animatic Designer

Art Director

Art Educator/ Professor

5

Audio

Video

We don’t just provide our students with the very best education. We also work hard to make sure you’re prepared for the creative industries and artistic communities you aspire to join.

These are real stories of real graduates working at real companies and making a real difference.

Turn your passion into profession.

The creative industries generate annual revenues of over $2 trillion, accounting for nearly 50 million jobs worldwide.

spent on creative advertising in the U.S. $285+ Billion

The rate of economic growth for arts and cultural industries surpassed the rate of increase for the total U.S. economy.

American arts and cultural industries account for $17.8 billion trade surplus. $17.8 Billion

80%

Illustration jobs have seen an 80% increase since 2021.

200%

Virtual Reality jobs have more than doubled in two years.

The gaming industry is worth $145.7 billion.

By 2030, AI skills will be one of the most in-demand skills in the job market.

People working in the U.S. as...

Over half a million people work in design industries in the U.S.

There are over 2 million people working in the film and television industry in the U.S.

We bring the art and design industry to you.

Every year, nearly 100 top creative businesses visit the campus to deliver presentations, meet emerging talent, review portfolios, and offer internships. Recruiters from companies like Disney, Google, Hallmark, Hasbro, and Pixar are frequently at the College, scouting out the next generation of creative talent.

We have over 7,500 registered employers who share job opportunities through our office, and we bring over 100 of the world’s top companies to campus for recruiting visits and portfolio reviews.

“When we see the Ringling degree attached to a candidate we immediately take notice.”
Recruiter, Electronic Arts

100+ recruiters visit campus every year.

7500+ employers post jobs through us.

Our grads work here:

Our top employers:

“Ringling College does an amazing job preparing students for a professional career in the arts. I know a Ringling student adds immediate value and is a dedicated addition to any team.”

“It is always a pleasure to visit Ringling – the faculty genuinely cares for the career path of their students, and the projects we see from the students always exceed our expectations.”

Our graduates lead the pack as wellrounded creatives in these industries:

Majors

Business of Art and Design

Computer Animation

Creative Writing

Entertainment Design

Film

Fine Arts

Game Art

Graphic Design

Illustration

Motion Design

Virtual Reality Development

Visual Studies

Minors

Art History

Business of Art and Design

Creative Writing

Environmental Studies

Film Studies

Fine Arts

Gender and Sexuality Studies

Graphic Design

Photography and Imaging

Virtual Reality Development

Visual Development

Undergraduate

Certificates

AI Author-Illustrator

Entrepreneurship

Professional Lighting

Virtual Production

Meet our graduates.

Ringling College graduates are at the forefront of the art and design industry around the world. Our alumni animate box office blockbusters, design spaces experienced by millions, and participate in globally renowned art fairs. The range of jobs open to artists and designers is huge. And it’s getting bigger every day.

Sophie Ruiz

Entertainment Design ’23

What is Entertainment Design?

for

Orlando, Florida

Originally from Miami, Florida

It’s the design of themed elements and physical spaces that are driven by theme and story — brought to life through immersive, engaging experiences. The best examples are Walt Disney World or Universal Studios theme parks, but theme and story can be found in museums, restaurants, hotels, healthcare facilities, and more.

What’s your job like?

As a Technical Designer, my job is to design elements, stages, and sets for various clients across the themed entertainment industry. We make accurate 3D models of the element, down to the nuts and bolts, and create production drawings that get passed on to the fabrication team. From there, we oversee the fabrication and finishing processes all the way to installation.

How did Ringling College prepare you for the industry?

Courses like Design Thinking were fundamental to my becoming a wellrounded designer, while learning programs like AutoCad, SketchUp, and Revit qualified me for my current position.

Technical Designer
Bungalow Scenic Studios
Sophie TechnicalRuizDesigner

Tarun Lak Computer Animation ’16

What’s your job like?

Emeryville, California

Originally from Chennai, India

My job is to bring the characters of Pixar stories to life. That involves working with the director and animation team to execute a vision for the performance of the characters, handling a wide variety of scenes from subtle acting to dynamic action. We design poses that reflect the attitudes and movements specific to the characters to convince the audience that they are alive and are making choices that drive them through the story.

How did Ringling College prepare you for your career?

Ringling gave me a foundational understanding of design, film language, and principles of the craft of animation. The structure of assignments, feedback sessions, and deadlines mimicked a real job. It was not a big switch to go from being a student to a working professional.

Animator at Pixar Studios
Tarun Lak Animator

Alison Abitbol

Illustration ’13

What’s your job like?

New York, New York

Originally from Grimaud, France

My role is to explore the world and all the environments of a film. In the beginning of the movie I talk with the directors and understand their vision and aesthetics. I start painting concept art, mood pieces, and try to get a feel of all the important locations. As the movie progresses I get assigned specific locations and design and paint everything in that location. I focus on the feel of a place and try to exaggerate that emotion.

How did Ringling College prepare you for your career?

My favorite teachers at Ringling were George Pratt and Matteo Caloiaro. They were extremely influential to me, and introduced me to a lot of incredible artists and taught me how to see the big picture. They taught me how to see in shapes, and think of the feel of an environment instead of getting lost in the details.

Visual Development Artist at Netflix Animation
Alison Abitbol
Visual Development Artist

Carlos Oliveras Colom

Graphic Design ’15

What is it like working at Plenty?

Working for Plenty is like having a little glimpse into the future. Plenty is a tech start-up on its way to redefining agriculture as we know it by growing fruits and vegetables vertically. We are a small team, so it’s great to be part of the front line of how a brand looks and feels. Working on a small team allows me to wear many hats, from designing the brand’s look to art directing video to fluffing up lettuce in photoshoots.

What do you love most about your job?

As a designer, I like to be part of something that matters and work on projects with a bigger picture that I can help guide in a cohesive, design-forward way. Having your designs exist in the world and be embraced and consumed is the cherry on top.

Lead Brand Designer at Plenty
San Francisco, California
Originally from Puerto Rico
Carlos Oliveras Colom Lead Brand Designer

Katelyn EnvironmentJohnsonTexture Artist

Katelyn Johnson

Game Art ’19

What’s

your job like?

Monica, California

from Baldwin City, Kansas

As an environment texture artist, some of my responsibilities, such as shader creation, modeling, sculpting, and set dressing, are all combined to create 3D environments for our games. Team effort and collaboration with several departments is necessary to create those environments. All of this provides the opportunity to share stories through characters and the worlds around them.

How did Ringling College prepare you for your career?

While Ringling facilitated several technical courses, the faculty pushed for, not only, quality in our craft, but also big picture thinking and for the widening of the application of our skills. Above the courses, projects, and late nights in the studios, I would not be where I am without Career Services. Being a student worker for four years put me in an environment to learn from the job. Even now I can’t advocate enough for them and what they do.

Environment Texture Artist at Naughty Dog
Santa
Originally

Kris Chatterson

Fine Arts ’02

Originally from Orlando, Florida

How did Ringling College prepare you for a career as a fine artist?

Ringling gave me the space, resources, and faculty engagement to be challenged as a student and grow as an artist. I benefited from the intense focus on painting. Since graduating, I’ve participated in a number of group exhibitions and mounted my own solo shows in spaces ranging from California to New York City, Mexico, Miami, and Montreal. I still keep in close touch with Ringling peers, who remain some of my closest friends and valuable connections in the art world.

Fine Artist
New Jersey
Kris Chatterson Fine Artist

Los Angeles, California

Originally from Charleston, West Virginia

Sarah Kambara

Business of Art and Design ’14

Is your career what you thought it would be while you were at Ringling College?

Yes. I aimed to be a producer for animation when I was a Ringling student. Within four years after graduating, I was blessed to become just that.

Do you consider yourself innovative?

I do. I consider myself innovative because when I gain a skill or quality in my life, I apply it to all facets of my life. I see and live beyond a workspace or social construct.

Producer at Chromosphere Studio

Juniper Johnson

Creative

How did Ringling College prepare you for your career?

I was lucky to be surrounded by a heartfelt community of friends that encouraged me to never settle, which is how I ended up in this career. From them, I learned that one of the most important things to do in college is to be proactive in solidifying yourself. Your college takeaway is dependent on the community you developed and what you did with your time. If you spend your time dreaming, dream big!

Associate Copywriter for Disney

Glendale, California

Born in Los Angeles, California, raised in St. Petersburg, Florida

Jason Letkiewicz

Film ’11

What’s your job like?

Burbank, California

Originally from Marysville, Michigan

Really busy. We do short content marketing for ABC and Hulu. This is mostly video promos, which can range from editing footage from already filmed shows to creating something totally from scratch, like the Oscars’ Top Gun promo. We might make 70 unique commercials for a series, and then each of those is converted to different lengths for all of the platforms. Last year during the fall launch we had about 224 different projects, with a range of people involved, but I am working with all of them.

How did Ringling College prepare you for this?

The collaborative aspect of the Film program was hard as a young person trying to figure it all out and working with a lot of people feeling the same — it makes it really hard. Once you’ve figured this all out and you see how everything comes together, it’s amazing. The larger art education has been totally invaluable. When I’m having a meeting with an art director about typography or a sound director about the score, I can speak their language.

Senior Writer/ Producer for Disney’s Entertainment Marketing

Hannah Segraves

Motion Design ’18

How did Ringling College prepare you for your career?

Ringling gave me the opportunity to experience real-world projects from the first day. The classroom setting creates an infinite space for creative growth and exploration. I was guided with one-on-one critique by professors with years of industry experience. From four years of developing my creative style and technical knowledge, I was able to start at Nickelodeon straight out of college with the confidence and knowledge of an industry professional.

What’s your job like?

I am a designer/animator working alongside a team of creatives. We collaborate on advertisements for television, Paramount+, social media, and Times Square billboards. The projects are often creatively open-ended, which gives us freedom to explore solutions in our own style and truly express ourselves through design and animation. Together, we build on each other’s ideas, work through technical problems, and come up with colorful, playful solutions that match Nickelodeon’s brand identity.

Motion Designer for Nickelodeon
New York, New York
Originally from Hattiesburg, Mississippi
Hannah Segraves Motion Designer

Gretchen Leffler

Visual Studies ’19

What’s your job like?

I started at Laika three years ago as a digital fabricator, modeling parts for 3D printing and integrating them into puppets for the film Wildwood. I also modeled accessories for several of the characters that were printed and then integrated into the puppets. After a year and a half I joined the VFX team, where I work on similar things, but with a different workflow.

What made you want to come to Ringling?

Career Services was the standout for me. They are such a wonderful resource to have and were immensely helpful to me. I joined as a representative and would go to discuss my portfolio and resume often. They really helped me in preparing all of my material and getting ready for interviews on campus. I am still in contact with them in my work as a mentor for current Visual Studies students.

Hillsboro, Oregon Originally

VFX Asset Artist on the Puppet team at LAIKA Studios
Gretchen Leffler VFX Asset Artist

Joseph Janssen

Virtual Reality Development ’22

Warren, Michigan

Originally from Hartland, Wisconsin

What made you want to come to Ringling College?

When I heard that Ringling was introducing a brand new major in VR Development, I knew this was a field of study I wanted to be at the forefront of. Coming from a STEM background, this major allows me to combine my technical skillset with art and design. VR technology is becoming mainstream across various industries — the medical field, architectural visualization, entertainment, and more — which means I can explore multiple career paths.

How did Ringling College prepare you for the industry?

Ringling has provided incredible opportunities for personal growth and they’ve helped me build a professional network of clients. While working on the client-based project with the Moffitt Cancer Center, I worked alongside doctors and researchers in the field. Opportunities like this provide the perfect exposure to a professional, real-world setting and delivering a final product to a client on time, and on budget.

Immersive Lab Engineer at General Motors
JosephImmersiveJanssenLab Engineer

Don’t wait until after graduation.

Internships are invaluable—a way to test yourself, a way to get your foot in the door, a way to make sure that the career you’re striving toward is really the one you want.

Ringling College makes it simple. By fostering relationships with top firms, we’ve created a pipeline between the Ringling campus and art and design hot spots.

Ringling College students and recent alumni make up half of Pixar’s summer animation internships in 2024.

Pris Chng ’25 Game Art
Dallas Reynolds ’23, Visual Studies
Stephanie Hunton ’24 Illustration

David Guo ’22

Abigail Hanly ’24 Entertainment Design

Aisha Vohra ’21

Kiara Harris ’23 Motion Design

Jude Keifer ’23 Creative Writing

J.C. Wenhold ’21 Film

Rockstar Games
“Our relationship with the school consistently yields great talent for Hallmark’s internships and full-time hires.
Ringling is one of our very few go-to schools for college recruiting.”
Amy Kligman Creative Strategist, Hallmark
“Ringling instills an incredible work ethic in their students and does a great job preparing them for the real world.”
Li Moran Studio Manager,

+ Kennedy

Preparation for Professionalism

Your job is our job.

Ringling College’s Center for Career Services has one mission: To get you hired. We work with our students from day one to help them develop career plans that match their ambitions, then partner with them throughout their Ringling career to make sure they stay on track.

Job and Internship Searches

Portfolio Preparation and Reviews

Industry Presentations

Networking

Interview Prep

Help Starting A Business

Grad School Applications

Negotiating

Cover Letter and Resume Writing

Studying Abroad

“Ringling College’s commitment to their students’ creative work and career preparation is unparalleled.”
Sidney Clifton Producer, The Jim Henson Company

Preparation for Professionalism

INDUSTRY EXPERIENCE

We give you the edge.

INDEX* is Ringling College’s formula for turning passion into profession as part of our new Center for the Creative Economy.

INDEX is an experiential education initiative that provides students with opportunities for professional experience prior to graduation. We connect them with leading brands and clients to develop creative solutions to business challenges.

Our partners include...

*Ringling College and The Patterson Foundation partnered in 2012 with the shared goal to strengthen the creative workforce of tomorrow. INDEX continues the legacy of this partnership by aggregating the myriad experiential opportunities the College has long offered.

Maker’s Mark Distillery

Students, faculty, staff, and alumni collaborated with Maker’s Mark to produce a series of uniquely designed bourbon bottles, raising money for student scholarships.

Smithsonian American Art Museum

10 lllustration students created a series of biographical comics based upon the lives of 10 women artists whose work is featured in the Museum’s collection.

Wet Dog Corp.

38 students created this VR experience from concept to completion, as well as the branding and event design for its launch at the South by Southwest (SXSW) conference.

Motion Graphics School in the world

The Rookies

Virtual Reality program in U.S. for Production

Animation Career Review

3D Animation School in the U.S. for Production

The Rookies

#4 Illustration School in the U.S.

Animation Career Review

Top Graphic Design School

#3 Top Creative Schools in the world

The Rookies

Top 25 Film Schools

The Hollywood Reporter and The Wrap

Our Alumni

Illustration alum won Winsor McCay Annie Award

Film alum won a Directors Guild of America Grand Prize

Fine Arts alum named Forbes magazine’s 30 Under 30

Top employers for Game Art grads include Blizzard, Naughty Dog, and Riot Games

Film alum gets funding for full-length film adaptation

Motion Design alum won the Young Ones Student Bronze Cube

Creative Writing alum joins first cohort of screenwriters in the Lambda Literary Writers Retreat for Emerging LGBTQ Voices

Graphic Design alum won an Emmy for Outstanding Graphic Design

Visual Studies alum illustrates for NY Times

Best Seller book and wins NAACP Image Award

Creative Writing and Film honored with Carl Foreman Award scholarship fund

Ringling College selected for Princeton Review 2024 list of Green Colleges

Business of Art and Design alum featured in New York Times

Two Motion Design alumni earned the Bronze Telly Award

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