Global E-Sports market cagr 15.2%

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E-Sports Market

E-Sports Market Scope: Industry Analysis, Market

Size, Growth, Trends Till 2031

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E-Sports Market Size and Growth

The eSports market research reports indicate a strong growth trend due to increasing popularity, revenue streams from advertising, sponsorships, and media rights. The market size is estimated to be around $1.1 billion in 2021, with projected growth to reach $3 billion by 2025, driven by a surge in online gaming platforms.

Companies Covered

(Covid 19 Impact Covered)

◍ Activision Blizzard

◍ Epic Games

◍ Nintendo

◍ Riot Games

◍ Valve Corporation

◍ Wargaming.Net

◍ EA Sports

◍ Hi-Rez Studios

◍ Microsoft Studios

◍ Ubisoft Entertainment

The competitive landscape of the E-Sports market includes Activision Blizzard, Epic Games, Nintendo, Riot Games, Valve Corporation, Wargaming.Net, EA Sports, Hi-Rez Studios, Microsoft Studios, and Ubisoft

Entertainment. These companies leverage the E-Sports market through organizing tournaments, developing ESports-focused games, and sponsoring teams, helping to grow the market.

- Activision Blizzard: $6.26 billion

- Nintendo: $12.3 billion

- Electronic Arts: $5.15 billion Request Sample Report

Market Segmentation

By Application

Professional

Amateur

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By Product

Market Growth

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$ X Billion USD

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