

E-Learning Virtual Reality Market Scope: Industry
Analysis, Market Size, Growth, Trends Till 2031
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The E-Learning Virtual Reality market is rapidly expanding, driven by increased adoption in educational institutions and corporate training. As of 2023, the market size is estimated at approximately $4 billion, with a projected annual growth rate of over 30%. Key drivers include enhanced engagement and immersive learning experiences. Request Sample Report
◍ Avantis Systems
◍ ELearning Studios
◍ Enlighten
◍ Immerse
◍ LearnBrite
◍ Lenovo
◍ Oculus VR (Facebook)
◍ Skills2Learn
◍ SQLearn
◍ Tesseract Learning
◍ ThingLink
◍ VIVED
◍ VR Education Holdings
◍ ZSpace
The E-Learning Virtual Reality Market features companies like Avantis Systems, Google, and Oculus VR that enhance immersive learning. These firms develop innovative VR solutions, driving market growth through engaging educational content. Sales figures include: Oculus VR (Facebook) reported $2.2 billion; Lenovo’s VR segment contributed $1.5 billion, and ZSpace generated $20 million.
VR Academic Research
Corporate Training
School Education
Other
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Devices
Software
Services
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$ X Billion USD