

Blockchain in Media and Entertainment Market
Scope: Industry Analysis, Market Size, Growth,
Trends Till 2031
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The global Blockchain in Media and Entertainment market is expected to reach a size of $1.54 billion by 2026, with a compound annual growth rate of 54.5%.
Factors driving this growth include increased demand for secure content distribution, transparent royalty payments, and digital rights management in the industry. Request Sample Report
◍ IBM Corporation
◍ Microsoft Corporation
◍ SAP SE
◍ Amazon Web Services
◍ Accenture PLC
◍ Oracle Corporation
◍ Infosys Limited
◍ Bitfury USA Inc.
◍ Factom Inc.
◍ GuardTime,AS
◍ Auxesis Group
◍ Nyiax Inc.
◍ MetaX
◍ BTL Group
- The competitive landscape of the Blockchain in Media and Entertainment market includes companies such as IBM, Microsoft, SAP, AWS, Accenture, Oracle, Infosys, Bitfury, Factom, GuardTime, Auxesis Group, Nyiax, MetaX, and BTL Group.
- These companies leverage blockchain technology for secure digital rights management, transparent content monetization, and efficient supply chain management in the media and entertainment industry.
- Sales revenue actual figures:
- IBM Corporation: $77.14 billion
- Microsoft Corporation: $168.09 billion
- SAP SE: €27.34 billion
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Content Security
Licensing and Rights Management
Smart Contract
Pay
Digital Advertising ◍ Online Game ◍ Other
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Bitcoin
Ripple
Ethereum
R3 Corda
Other
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$ X Billion USD