Global AR in Education market cagr 75.70%

Page 1

AR in Education Market

AR in Education Market Scope: Industry Analysis, Market Size, Growth, Trends Till 2031

Request Sample Report

AR in Education Market Size and Growth

The AR in Education market research reports indicate a growing demand for augmented reality technology in classrooms worldwide. Market size is projected to reach $5.5 billion by 2025, driven by increasing adoption of AR tools for interactive learning experiences. Key factors include technological advancements, improved student engagement, and personalized learning opportunities. Request Sample Report

Companies Covered

(Covid 19 Impact Covered)

◍ EON Reality

◍ DAQRI

◍ GAMOOZ

◍ Magic Jump

◍ QuiverVision

◍ Magic Leap

◍ Google

◍ Chromville

◍ Meta Company

◍ InGage

◍ Popar

◍ Lenovo

Competitive Landscape: EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville, Meta Company, InGage, Popar, Lenovo. These companies provide AR solutions for educational purposes, enhancing learning experiences. Sales revenue figures: Lenovo - $50 billion, Google - $180 billion, Magic Leap - $300 million. AR companies contribute to the growth of AR in education market by offering innovative and interactive solutions.

Request Sample Report

Market Segmentation

By Application

Higher Education

K-12

Educational Training

Request Sample Report

By Product

AR Audio

AR Video

AR Games

AR Content

Other

$ 1144.46 Billion

Request Sample Report

Market Growth
THANK YOU Email : sales@reportprime.com USA : +1 507 500 7209 Website : https://www.reportprime.com/ Request Sample Report Contact US Our Clients

Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.