Program - Interactive Music

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Creative Music Technology

INTERACTIVE MUSIC Friday 27 May – Basil Jones Orchestral Hall “Leviathan” by Zi Hui Chen & Rhiannon Hurn Leviathan is heavily based on an album by Everything Everything called Raw Data Feel. It features glitchy textures with a disco feel. We were influenced by the algorithmic nature of the percussion textures in the album and wanted to recreate it in our piece. We have created a story on which to evolve our piece and each section should be distinctly different as the story progresses. Zi Hui has drawn on her previous experience with Ableton’s Session View and organised the structure of the piece, making it easier to understand and perform. She has also produced most of the sounds by taking inspiration from ‘Raw Data Feel’, such as selecting sounds to insert in the drum rack for percussive textures and making decisions on what and when to automate parameters. Zi Hui will be performing some MIDI keyboard, such as the chords at the end of the piece while MIDI automation is being performed. Rhiannon begins with speaking through a mic, the vocals have been distorted with an effects rack to simulate a computer announcing the download status of the AI. Once the “download” is complete she uses the push pad to build on percussion to simulate the AI growing in intelligence. Throughout the performance she uses faders and knobs to control levels and utilities live MIDI automation. At the end of the performance, she uses the Wii remote to control redux and vinyl static. She has contributed to making musical decisions, such as deciding on which textures are appropriate. The primary stimulus for our piece was presented by Rhiannon, which helped drive the creative process of this piece. Our piece follows the life of an AI. It begins at its ‘birth’ and it then forms its own understanding of musical structures before it breaks out of its algorithm and finally destroying from information overload. This can be heard from the gradual build-up of instrumental layers and effects. We have also made use of a microphone in our piece to perform spoken word, for example, and then adding audio effects to it.


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Program - Interactive Music by Queensland Conservatorium Griffith University - Issuu