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04 DESIGN SPACE

As mentioned in the Introduction and Related Works section of the design report that precedes this file, sharing music can help people communicate and even build deep emotional connections across language and cultural barriers [1]. Especially with COVID-19 sweeping the world in recent years, music-related social activities can help people communicate and convey emotions across spatial barriers, bringing healing power[7]. At the same time, the growing market for streaming music with the development of the electronic revolution has also contributed to the spread of music-related social activities. A large streaming music subscriber base implies a more diverse demand for information services and complex behavioural patterns [19]. There is a wealth of research on the technical and permission-based aspects of music sharing available on the web, and many researchers have explored the impact of interface design on user behaviour and psychology during the sharing process [17]. However, there is little research on the music sharing experience.

The M2.1 project focused mainly on the research level. The design aims of this phase were to improving users' music sharing experience by creating physical forms of music sharing interactions. Then, I conducted user test to see how well users understood, accepted and expected the new music sharing product design in terms of appearance and interaction logic. As a result, I designed the Music Linker artifact as the inicial iteration of the design. As a physical design to help people share and

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