The research paper entails a detailed analysis of an exercise in filmmaking by director Ridley Scott in his 1982 movie “Blade Runner” and its sequel “Blade Runner 2049”. Movies such as these are considered to be pinnacles of filmmaking in their respective eras as they try to portray the problems faced by society in each era and display an extremist perspective of the world if destruction took over it. The research is an attempt to understand how the post-modernist, dystopian world was created by the filmmakers and what it means for architecture as it drives the narrative forward by not only being a setting in which the narrative exists but as a living organism, that is facing harsh circumstances and poor living conditions. Frame-by frame analysis of films of the genre of neo-futurism, dystopia and cyberpunk that include Blade Runner, Matrix and Tron Legacy, have been undertaken.