The Environmental Citizen’s Playbook

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A co-design enquiry into the playful potential of environmental action

Savannah Vize

Parson’s Good Interventions ‘23 Exhibition

The Environmental Citizen’s Playbook

The climate crisis

Exposure to eco-anxiety, fear and paralysation

Engaging in environmentalism

Paralysation and burnout

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Where does playfulness and joy already exist within our engagement with environmentalism?

How do we harness and enable this playfulness, in order to centre individual and collective wellbeing and support long-term engagement with ecological issues?

Design research Sustainability

The Environmental Citizen’s Playbook Play
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Data collection through probe packs and autoethnography

Workshop planning and design, centering the play potential cards

Workshop data is sorted and analysed using Reflexive Thematic Analysis

Data analysis and sorting, using Reflexive Thematic Analysis

Co-design workshop 1

Conceptualised themes and ideas become a catalogue

chase enhance deploy

Feedback and discussion influences catalogue amendments

Recruiting and onboarding participants

Research and development of cultural probe packs

Play potentials are packaged as a visual card deck for design ideation

Data themes are conceptualised as “play potentials”

*Using the Situated Play Design methodology, as developed by Altarriba Bertran, F. et al (2019).

Co-design workshop 2

Co-design workshop 3

Catalogue is shared through asychronous interviews

Catalogue and card deck are shared as open source resources

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Play is fun

Play is curious and creative

Play is social

Play is escapism

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Playfulness for wellbeing

Creating calm, recognising feelings and emotions to enable long-term engagement

Catalysing creativity, solutions oriented conversation and action

Playfulness for action

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The Environmental Citizen’s Playbook Printed cultural probe pack. Digital cultural probe pack, hosted on Miro. 7 / 17
The Environmental Citizen’s Playbook Completed cultural probe activities. 8 / 17
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Play theme

Play type

“Plastic Free July was fun and challenging - it forced me to go out in the world and discover new alternatives and different ways of doing things”

Illustration

Description

To be sustainable often means to make certain sacrifices - whether that be in our diet, in our hobbies, travel plans or fashion choices. But sometimes these new parameters can add new discoveries and exciting challenges to our lives.

What might we design or create to make these sustainable sacrifices and new ways of living more intrinsically fun?

A creative prompthow can we find this playfulness more often? How do we make spaces for it?

The Environmental Citizen’s Playbook 10 / 17 Enjoying the challenge • Enjoying the challenge • Enjoying the challengee •
An example of this play type - taken from the play exploration packs
The Environmental Citizen’s Playbook 11 / 17 Enjoying the Challenge Community and Camaraderie Escapism and Imagination Finding Ways to Celebrate Community & Camaraderie Community & Camaraderie Community & Camaraderie • Poking fun at the big guy and making silly puns are the lifeblood of a good protest placard or chant. It can feel empowering and fun to wind up corporations or politicians with opposing viewpoints. Enjoying the challenge Enjoying the challenge Enjoying the challengee • Educating ourselves often draws on curiosity and discovery, stocking up and collecting knowledge to use as protection and fuel for the movement. Escapism & Imagination • Escapism & Imagination Escapism & Imagination To view the world through the eyes of nature is a playful and imaginative exercise that can encourage empathy and more compassionate worldview.

Further information

Welcome to the Environmental Citizen’s Playbook workshop resources! Here you’ll find information and materials to guide you on how to run your own workshop exploring play, joy and environmental sustainability. Designed as a part of a Savannah Vize’s master’s thesis in Creative Sustainability at Aalto University, this workshop facilitates a co-design process of imagination and invention, to dream of speculative interventions, processes, nudges, interactions and futures to make our everyday interactions with environmental sustainability more playful. The following document provides instructions for facilitators to independently run the workshop, in both online and inperson formats.

At this link, you will also find downloadable materials for print and digital use to support the workshops.

If you host your own workshop, please get in touch at savannahvizedesign@gmail.com and share your photos and outputs with @eco.playbook on Instagram.

If you’re interested in reading more about the research enquiry and its outputs, head over to linktr.ee/ecoplaybook

This workshop has been designed to explore the topics of play and sustainability in the most playful and fun way possible. The ground rules explained later in this document reflect this by creating a safe and flexible space for discussion and actively encourages personal interpretation and diverse approaches throughout.

This is also true for the facilitation of the workshop! Whilst this pack outlines the original structure and activities, the entire format is open to your personal expertise and interpretation as a facilitator. Please feel empowered to modify and change the workshop so as to best fit your facilitation style, your workshop goals, or the needs and strengths of the participant group.

Here’s some suggestions to get ready for your own workshop:

1. Invite your participants Included in the materials is an editable invitation to the workshop. Use this, or whichever format you prefer to invite your participants to the workshop ahead of time.

2. Familiarise with the play potential card deck In the card deck are 14 individual cards, organised under four key themes - as these form the foundation for most of the workshop, it’s recommended to have a read through the pack and familiarise yourself with the various ideas. Read the full pack here

3. Run through and modify the presentation template if needed Also included in the materials section is a presentation template using Google slides. Make a copy of your own so you can amend the timings, write your own ground rules etc.

The workshop has been designed to take two hours, including a short break and time for free discussion and feedback at the end. The following agenda and activities section detail how these two hours are used.

If you are short on time, the workshop can be completed in one and a half hours. To do this, it’s recommended to shorten the main activity and time left for open discussion at the end.

Before the workshop: Preliminary workshop thinking task

0-10 minutes:Introduction

10-35 minutes: Warm up group exercise

35-80 minutes: Main activity

~ 10 minute break ~

90-100 minutes:Exhibition and voting activity

100-120 minutes:Discussion and wrap up

The Environmental Citizen’s Playbook In-person workshop at Aalto University. Digital workshop gameboard. 12 / 17
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The Environmental Citizen’s Playbook Savannah Vize, 2022
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A catalogue of ideas and joy in everyday environmental action.

The Food-Flip Cookbook is a gamified recipe book, challenging you to create more sustainable versions of your favourite meals. Choose a meal and difficulty level, and enjoy the challenge of creating something new. Can you reach the expert level of 100% vegan?

Play potentials: You better think twice

We’re bringing in all the voices of mother nature with a policy advisory board made up of individuals representing areas’ key species. With a Multi-species Citizen Assembly in every county, borough or state, policy makers and citizens alike will have to engage with and carefully consider these other perspectives.

Play potentials: On the phone with mother nature

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Ever wondered what the local birds are thinking about that new development across the road? Wonder no more! The Multispecies Translator is a translation device that not only lets us understand barks, meows, chirps and ribbets, but also helps us hear the needs and viewpoints of all plants, beings and processes of nature.

Play potentials: On the phone with mother nature

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Failed Earth is a televised fake awards ceremony to hand out trophies to politicians and corporations on their broken promises, missed goals and environmental nightmares. Join us as we poke the bear and hold him accountable.

Play potentials: Poking the bear

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The Environmental Citizen’s Playbook
Artefacts • Artefacts • Artefacts • Artefacts • Artefacts • Artefacts • Artefacts • Artefacts • Artefacts
Technology • Technology • Technology • Technology • Technology • Technology • Technology • Technology • Technology
Policy • Policy • Policy • Policy • Policy • Policy • Policy • Policy • Policy • Policy • Policy • Policy
Events • Events • Events • Events • Events • Events • Events • Events • Events • Events • Events • Events 14 / 17
The Environmental Citizen’s Playbook 15 / 17 linktr.ee/ecoplaybook instagram.com/eco.playbook
The Environmental Citizen’s Playbook
“Joy doesn’t betray but sustains activism. And when you face a politics that aspires to make you fearful, alienated and isolated, joy is a fine act of insurrection.”
find everything at linktr.ee/ecoplaybook
you! 16 / 17
Rebecca Solnit, Hope in the Dark (2011)
Thank

Altarriba Bertran, F., Segura, E. M., Duval, J., & Isbister, K. (2019a). Designing for Play that Permeates Everyday Life: Towards New Methods for Situated Play Design. In Proceedings of the Halfway to the Future Symposium 2019. doi.org/10.1145/3363384.3363400

Altarriba Bertran, F., Segura, E. M., Duval, J., & Isbister, K. (2019b). Chasing Play Potentials: Towards an Increasingly Situated and Emergent Approach to Everyday Play Design. Conference on Designing Interactive Systems, 1265–1277.

Arrasvuori, J., Boberg, M., Holopainen, J., Korhonen, H., Lucero, A., & Montola, M. (2011). Applying the PLEX framework in designing for playfulness. Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces, 1–8.

Braun, V., & Clarke, V. (2019). Reflecting on reflexive thematic analysis. Qualitative Research in Sport, Exercise and Health, 11(4), 589–597.

Gaver, W. (2012). What should we expect from research through design?

Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 937–946.

Mattelmäki, T. (2006). Design probes. Aalto University.

Ward-Wimmer, D. (2003). The Healing Potential of Adults at Play. In C. E. Schaefer (Ed.), Play Therapy with Adults (pp. 1–11). John Wiley & Sons.

Thank you to my thesis advisor Ferran Altarriba Bertran, who was incredibly supportive, insightful and generous with his time throughout the process, and whose methodology laid out the journey of this research process. Our meetings were a constant source of energy for the thesis, and it was a privilege to work with you and your methodology.

Thank you also to my thesis supervisor İdil Gaziulusoy for providing support and reassurance from start to finish.

Finally, thank you to everyone who helped inform my research and those who participated in the various collaborative processes throughout. In particular, thank you to Sanni Saarimäki, whose work and expertise in eco-anxiety was both informative and inspiring.

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