Oz Magazine September / October 2019

Page 30

COVER STORY

L O C AT I O N S M A N AG E R

TONY HOLLEY CHANNELING THE 1980S HOOSIER STATE

T

ony Holley is a Georgia native who has been scouting locations locally for years. He rose to become location manager, responsible for not only finding, but also securing and overseeing shooting locations throughout the production. At the end of Stranger Things season 3, he was promoted again to the position of supervising location manager, handling shooting locations in multiple cities and for multiple units. OZ: For Stranger Things, you were tasked with two challenges: the 1980s and Indiana. Is the Midwest easy to translate in Georgia? TH: Indiana was selected originally just to be a little on the generic side: Anywhere USA, geographically speaking. The middle of the country was selected somewhat strategically to make it so that anywhere we film, being in Georgia, it wouldn't be that incongruous. There are some plants that are not native to Indiana, and someone who is very discerning might be able to pick up on that, but by and large the seasons are kind of the same, though we don't have as much of a rough winter season as Indiana might.

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Oz Magazine - film. tv. entertainment. SINCE 1990

The Duffer Bros taking a dip in the Hawkins Community Swimming Pool filmed in Southeast Atlanta

What was the most difficult thing about getting the time period right? When I have to find a location, the only thing that's super challenging from the period perspective is if we're going to end up in someone's kitchen, or their bathroom. Otherwise the materials haven't really changed. You still use brick and sheetrock and all that, and the types of houses, they're the same. Obviously, the modernist aesthetic is a little bit different when there are a lot of concrete houses going up, but I'm never going to look at those houses for Stranger Things. Things that only exist or definitely would have existed in the time period have to be thought of when you're out scouting. You can't go to a house and directly across the street there's a McMansion or a new modern build or whatever. That's constantly part of the bible of scouting for the show. At least the 270-degree surrounding the location, if not the 360, has to have existed in the ‘80s. The type of town setting we're working in kind of helps me, because it's

a fairly small town and the things I have to bring the production from a location perspective aren't impossible. It's not impossible to find a brick and mortar retail store or a house that has largely not been updated. They still exist, I guess. We established most of the houses in season 1. The standing sets that we see every season, those are actual sets. The only time we go to the Wheeler house, it’s the outside of the house. Sometimes we'll go inside doorways, but the interiors are on a sound stage. Do you typically use a sound stage for interiors? From a period, perspective, yes. For an episodic series, your standing sets will be built; the things you're going to return to over and over again. It gives you a place that's not impacted by weather, and it doesn't matter if it's day or night. That’s what the stage set becomes, a safe place. We've done a few houses outside of season 1 that have been practical, but by and large, we don't go into the rooms where it is going to be difficult. Or, if we do, that's when I have to find something that's


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