Portfolio _ Bachelor of Architecture design_Oupu

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Education: Bachelor of Architecture(RMIT)

Master of Architecture (UNIMELB)

Rhino

Revit

Sketchup

V-RAY For Rhino

Enscape

Unreal Engine

Grasshopper

Photoshop

Indesign

Illustrator

HOT 2000

Fluxo Vento

Cloud Compare

DaVinci Resolve

Office 365 ENGLISH

fluent

01_Studio Outer Introverted Avalon

02_Studio The Anti-Confined

03_Studio (Group work) Nd_Architecture

04_Communication Wormhole Library

05_Intensive Studio GAMR UNIT

The Anti-Confined is aimed to transform Kew lunatic asylum into a public activity community to subvert original institutional typology and reappropriate the language of this site. As my research described, there’s few public fitness activities in Kew which means they don’t have enough fitness equipment and spaces to release people’s pressure or energy. This activity theme is destroyed and readapt the old impression of lunatic asylum site, it let people back to land, back to nature.

The existing building had been readapted to provide more interaction between interior and exterior. At the same time, the application of bright vivid colors highlights the positive, energetic physical and mental health. Due to the transform this site into accessible place, I’ve added bus stop and tram stop to arrive. Not only touch the asylum, but also create a change to contact with Yarra river, a natural scenery.

The basic circulation is inspirated from the landscape contour and the compass. which bring out the respect of this land and emphasis the direction. And this design strategy of sports centers also come out from this logic.

In order to reduce the pressure of populous cities and the trend of deteriorating living environment, we have built forest cities far away from urban areas. The site is located in a natural setting next to the Blue Mountains. The construction of villa in this context allows people to escape from the chaotic city and bring more understanding of nature and simplicity to life.

VILLA OF ARCADIA

The Human Habitation on the Terranced Field on High Altitude Region

Individual work percentage: 45%

Response:

>Site Decision

>Aggregation Production & Selection

>Voxels Produce & Selection

>House Component Design & Development

>House Component Developments

>Units Plan & Section Developments

>High Resolution Elements applied in aggregration

>Enscape Rendering

>Photoshop After Rendering

Terraced Field Machu Picchu 1000 Trees Shanghai
(3 members Group work, 2021)

According to the shape of landscape, the Villa tend to following the fluctuate of surroundings and let constructions maximum fit and sit on the site.

Voxels limit the rules of component, so the exact position selection are focusing on a scope of chunks we created.

Selecting Chunks_View
Voxels Resolution_Compare

To build an individual components as private houses and aggregate them in different connection logics, multiple forms build up 1 unit, 2 units, 3 units and 4 units combination.

The wide angle views are created between neighbours and nature context. Aboundant of daylights and greenings reflect into these houses.

Villa of Arcadia Micro Plan
Villa Courtyard
Villa Street View
Villa Rooftop Garden

I referenced these panels from Louis Sullivan's ornaments used in his architecture and some derive designs from his artwork. The panel on the left is the final layout that I choosed for wormwhole library. The overall shape of this architecture is fluently and curvely, so I plan to select a panel that highlight alternative visual effect between panel and library. This hexagram shape is referenced from a background in one of his design. It is create a strong contrast between the soft morph of Wormhole and the sharp feeling of this panel. For the color and material, I decided to use gold is based on its site. This architecture is sits on coastline and there is a direction face to beach. Thus this material would interact with sand and sunlight, also increase visiter's comfortable, relax and happy mood at the same time.

DETAIL RENDER

PERSPECTIVE RENDER

FACADE ITERATIONS

AXO DIAGRAM

Geometry Example/

Develop basic fins component. Set 2 type waves of fins edge through the control points:

Wave 1: Settled from Geometry itself.

Wave 2 : Settled based on a control point. Loft edges to surfaces.

A Sample Geometry To Clarify Diagram. The diagram divides into 2 steps. Step 1 :Facade development/ Step 2 :Level development/

Set multiple steerable levels in Grasshopper. Adjusting and adding thickness of slabs.

Solution Layout/

Combind and adjust two systems into final process, then based on this layout to develop sun solver.

5 levels and less facade appearance.

Final layout. 4 levels with enough daylight. Vast Fins appearanced in perfect rule.

SOLVING FOR DESIGN - Sun Shading Analysis

Formed from Wormhole Library MAD Architects

Oupu Wang s3733079

4 levels and enough daylight. Fins get interluded.

4 levels and enough daylight. Fins get interluded.

HERO VIEW Enlarged 2-level library.
2021

In GAMR UNIT, we supposed to attend the 2022 INTERNATIONAL ARCHITECTURE COMPETITION with our 6-week intensive project through the application of Unreal Engine 5. The final outcome is a space port that will be service for future decades with the idea of Biomimicry and bio-inspiration, Innovation & technics, Place of human being in the project and Sustainable development. In this case, we teamed in Genesis Division, Fundamental Division, phoenix division and deep space division. Due to the background research, the food needle is produced by me and providing as a fundamental division. With the modeling progress with UE5, some critiques and beneficials are slowly went out, revealed the weakness of modeling and brilliant in rendering and recording. The overall needle is translucent and you can observe some interior things happened or appreciate them, and numbers of needles fully support for astronauts. During the design progress of overall appearance, the build mode in UE5, its functions are fragmented and each of them is accompanied by series of data. Although its hierarchy with the logic to express the flexibility of the build mode, it limits the diversity of the model and its handle ability still not as practical as Rhino.

GAMR UNIT: SPACE EDITION

By: GAMR UNIT: SPACE SPOT
By: GAMR UNIT: SPACE SPOT
By: GAMR UNIT: SPACE SPOT
By: GAMR UNIT: SPACE SPOT
Energy Connection System
Energy Connection System
Linkage with Spot Body and Energy System Food Needles_Vegetation
Junction Station Panels from Spot Body
Junction Station from Spot Body

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