Nicholas Wong 2024 Architecture Portfolio Spreads

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NICHOLAS WONG

Selected works from 2022 to 2024

RESUME

SKILLS SUMMARY

CAD: Rhino 3D, Revit, AutoCAD, Sketchup

3D Modeling: Rhino 3D, Blender 3D, Maya, ZBrush Microsoft Office Suite: Word, Excel, Powerpoint

EDUCATION

Adobe Suite Photoshop, InDesign, Illustrator, Lightroom, Premiere Pro Rendering Blender 3D, VRay, Lumion, Keyshot, Enscape, TwinMotion Fabrication: 3D Printing, Laser Cutting, CNC Milling, Woodworking

Carnegie Mellon University, Bachelor of Arts in Architecture | September 2017 - September 2021 Minor in Game Design

University of Pennsylvania, Master of Architecture | July 2022 - Present

RELEVANT EXPERIENCE

Perkins Eastman | Philadelphia, PA, USA | June 2023 - August 2023

Awarded 2 month summer internship for achieving first place at the 2023 BLTa charrette competition. Iterated and created unit layouts in REVIT for a residential project. Coordinated with Perkins Eastman New York office team to modify and incorporate unit layouts into the master project file. Actively participated in design meetings with MEP and client representatives regarding unit layout designs. Assisted in the conceptualization and design for drawings and renderings of multiple project proposals.

Arno Matis Architecture | Vancouver, BC, Canada | September 2021- July 2022

Assisted in multiple projects in varying stages with rationale booklet diagrams, rendering, and post-processing of renders. Assisted with iterating through multiple formal ideas for multiple projects in Rhino 3D. Was responsible for creation and management of multiple physical study models using Laser cutters and 3D printers. Created and assisted with multiple animations and marketing material on social media.

LWK + Partners | Hong Kong, China | June 2020 - August 2020

2 month paid internship at a large architecture firm in Hong Kong. Assisted with editing and post-processing of renders to show clients. Rapidly iterated through multiple formal dieas of a large-scale commercial project in Rhino 3D. Assisted with creating and completing slideshow presentations and booklets.

BTR Workshop | Hong Kong, China | June 2018 - July 2018

1 month paid internship at an interior design firm in Hong Kong. Work consisted of making presentations for clients and post-processing of 3D renders in Adobe Photoshop. Shadowed multiple coworkers for on-site analysis and design meetings.

PYX_Labs | New York, NY, USA May 2022 November 2022

Primary 3D asset creator and designer for an NFT startup. Worked on multiple design iterations for a 3D NFT product line. Responsible for creation of animations, renders, and 3D models of NFT products for website and marketing.

Freelance Illustrator / 3D Artist | June 2017 - Current

Completed multiple paid commissions for several online clients. Completed works include illustrations, character designs, logos, and renders.

SECOND YEAR STUDIO PROJECT

SECOND YEAR STUDIO PROJECT

REVISED UNDERGRADUATE PROJECT

BEE BREEDERS COMPETITION ENTRY

BLTa COMPETITION WINNING ENTRY

YEAR STUDIO PROJECT

1 TABLE OF CONTENTS
FIRST
FIRST YEAR
01. CHIAROSCURO 02. INTERLOCK/INTERLINK 03. CASCADE 04. TERRA DOMUS 04. VIRIDIS 05. STELLASCAPE 06. ORGANUM P. 3-16 P. 17-30 P. 31-38 P. 39-42 P. 43-44 P. 45-54 P. 55-64
STUDIO PROJECT
www.noclues.space nicholas1998@gmail.com
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UNIVERSITY OF PENNSYLVANIA 2024

SECOND YEAR STUDIO PROJECT

CRITICS: OLIVIA VIEN, NATE HUME

PROJECT MEMBERS: NICHOLAS WONG, NANCY WU

This Cinematheque ties two distinct spatial experiences with two contrasting archival methods.The first archival method, film preservation, requires film reels to be stored in carefully climate-controlled spaces, and have to be screened periodically to check for degradation. In this cinematheque, this screening routine is automated via a series of computer-controlled mechanical systems. As the film is being analyzed, it is simultaneously recorded and projected onto the screens of all the cinema spaces in the building, allowing visitors to watch the film. The other archival method is a proprietary data storage technology developed by Microsoft called Project Silica. Data is inscribed and etched onto quartz glass, embedding terabytes of data into a physical form no bigger than a coaster. Unlike a film stock or a hard drive, it is not affected by power outages, magnets, sunlight, wind, rain, or snow and if maintained correctly, can theoretically last forever. Furthermore, the proportionally gigantic storage capacity allows these Silica panels to store far more than just films; a large portion of humanity’s digital history can be stored onto these shelves.

The Silica library itself is both an archive and the facade, acting as an advanced glazing system. The spaces around the Silica archives are public, transparent, and open, illuminated by sunlight filtered through the Silica-lined facade. On the other hand, the more traditional film archives are protected, shielded from sunlight and existing in the dark. The contrast between these two storage techniques and the spaces that surround them allows for an experiential interplay between the themes of light and dark, open and closed, public and private, man and machine.

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CHIAROSCURO

CONTRAST AND DICHOTOMY

The two distinct archival methods of the cinematheque are very boldly reflected in the cinematheque’s form. Each archive technique is represented by two distinct angled volumes that intersect; The Northern volume wears its archive as a skin, while the Southern volume protectively houses the other archive within itself. This contrast not only serves to reflect the difference between these two archival techniques (one being resilient, high-tech, and immune to the elements, the other requiring protection and darkness) but also serves to reflect the spatial experiences of the interior. Both archives are completely automated by machines and computer-code. Each archive utilizes an interconnected system of track-roller carriages and robot arms to extract or replace the silica panels or film reels. Additionally, each projection booth is automated to extract and screen film reels periodically to check for degradation.

The automated nature of the building’s systems creates an interesting dynamic between visitors and the cinematheque: Visitors are simply witnesses to the archival system’s autonomous functions. The space is built for human visitors, however the function of the building itself is not to accomodate its inhabitants. This juxtaposition between man and machine is another form of contrast that is thematically present throughout the project.

distinct spatial archival preservation, carefully have to be cinematheque, this via a series of systems. As simultaneously screens of all allowing spaces are more private proprietary developed by Data is glass, a physical drive, it is not magnets, sunlight, spaces for facade, and Similarly, the public,
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Experimental Drawing Illustrating Facade and Archive Systems

The volume containing the Project Silica archives is open, spacious, and both physically and visually transparent. The spaces are illuminated by sunlight that is filtered, refracted, and reflected through the layers of glass Silica shelves. In contrast, the volume containing the film storage is darker and enclosed, filled with shelves of film reels. Nestled within these storage spaces are various raked seating spaces for guests that each offer different viewing experiences of films whose reels are being autonomously checked for degradation.

The choices of materials were influenced by the properties and requirements of the two archival techniques. Since the Silica library is made out of glass, it was only fitting to use more glass to accentuate the themes and architectural ideas of lightness and transparency. Wood was chosen as the second primary material for the project because it was an opaque material that was light, warm, inviting, natural, and complemented the glass aesthetically. Furthermore, the layering of wood louvers on the opaque volume’s facade created a visual sensation of density and depth, as if looking at the edge of a dark forest, the opposite of the Silica library’s transparency.

ELEVEATION RENDER PHYSICAL MODEL INTERIOR PHOTOGRAPHS 7 8

Circulation is designed in a way that requires visitors to traverse through both halves of a level and meander through both archives in order to ascend to the next level. The experience provides contrasting spatial experiences as visitors walk through the open, transparent, and sunlit spaces of the Silica archives into the tighter, more opaque spaces of soundproofed theaters and enclosed film reel storage spaces.

LEVEL 8 PLAN 9 10
LONG SECTION

To properly prevent thermal bridging and to adequately waterproof the building, the Silica shelves had to be outside the thermal barrier of the building in separate air/watertight volumes that hung off of the structure. These shelf compartments are accessible for maintenance but are technically on the exterior of the building. Each compartment contains two shelves of Silica panels that interface with a single track-roller carriage system which can deliver panels to a small elevator that runs up the entire building from the basement level.

SHORT SECTION FACADE DETAILS 11 12
CHUNK ISOMETRIC RENDER 13 14
SCALE SLIDING PHYSICAL MODEL PHYSICAL MODEL EXTERIOR PHOTOGRAPHS 15 16
3/16” = 1’-0”

MODULAR HOUSING

UNIVERSITY OF PENNSYLVANIA 2024

SECOND YEAR STUDIO PROJECT

CRITICS: RICHARD GARBER, HINA JAMELLE

This project is a modular housing proposal for an adaptive reuse initiative at the historic Five Corners intersection in Jersey City, New Jersey, where a community library has stood since 1972. The library complex is close to losing its tax-exempt status, prompting the city to solicit proposals for the integration of multifamily housing to the site.

Furthermore, the site is part of a larger 6.35-acre parcel where some 500 affordable housing units were built by the Department of Housing and Urban Development. The library structure is an object within a corner, but also part of a larger assemblage known as “Summit Plaza”, which is one of nine sites developed country wide as part of an initiative called Operation Breakthrough. The initiative tests innovative building materials and construction methods with the goal of removing obstacles to largescale affordable housing production in the United States, bringing quality housing to all income groups. Operation Breakthrough collaborated with 22 system producers to deliver around 2,900 housing units using offsite construction methods, ranging from precast concrete to plastic or metal structures. This project aims to continue the mission of Operation Breakthrough by providing luxurious, yet affordable housing via an innovative modular housing approach.

The shape of the traditional puzzle piece is the foundation of all formal and logical decisions that guide the design of every aspect of the project. The themes of shifting, fileting, and interlocking persist throughout the project, from the furniture, the modular components that makeup units, the units themselves, the arrangement of the units on each floor, the units’ stacking strategies, and so on. It is through the interaction and interlocking of these puzzle-shapes that unique spatial experiencese are created.

INTERLOCK/INTERLINK
EXPLODED CHUNK DRAWING 17 18

The first piece of the puzzle is the room. A collection of modular common room typologies are created based off of the shape of the traditional puzzle piece, which use “tabs” and “sockets” to connect to each other. From there, different configurations can be created to create different unit types. Some room modules are created from smaller sub-modules, all of which fit within the maximum dimensional constraints of being at most 16 feet wide and 11 feet tall, the maximum permittable dimensions for an oversize load on a lowboy trailer. This allows all rooms and room modules to be prefabricated off-site and easily assembled on-site. These room modules can then be combined in a myriad of ways to create different unit typologies, ranging from studios to 3-Bed-3-Bath units.

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The tabs and sockets not only act as joints in two-dimensions. Aside from being joints to connect rooms together to form residential units, tabs can also extend vertically to become shafts for MEP, or act as columns by having HSS columns inserted through them. This vertical connection logic allows for a unique non-standard stacking of room-types and units, creating interesting conditions where some units may cantilever over others or have their roofs become terrace space for units above. This stacking logic also serves to break up the typical uniformity found in most residential projects, creating an interesting variation in depth to the facade. However, this stacking logic and joinery ultimately creates uneven floor plates and inevitably creates inefficiencies in hallways. This project proposes that these inefficiencies turn into opportunities for social interaction, increasing the amount of shared public spaces on each residential floor.

To break apart the reading of individual units and rooms further, modular prefabricated GFRC (Glass Fibre Reinforced Concrete) panels are then attached onto the units. These GFRC panels span multiple floors and units, hiding some seams between units and floors, while revealing connections and cohesions that may not have been readily apparent.

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Conversations with the library custodians provided insight into the evolution of public libraries into multi-purpose communal hubs. Many libraries now have computer labs, dedicated learning areas and store a variety of media that aren’t just books. Additionally, classes, seminars, and public outreach programs are often hosted at libraries. Libraries still provide traditional silent study spaces, but are now turning into community spaces where people learn and grow together. With this in mind, some additions to the Five Corners Libraries in this project include: A public outreach office, a large auditorium, a makerspace, a bar, a large computer lab, and a large stepped seating area.

PERSPECTIVE SECTION 23 24
GROUND FLOOR PLAN 25 26
THIRD FLOOR PLAN 27 28
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CASCADE

C&O CANAL LOCK 52 VISITING CENTER

Revised Undergraduate Project

This visiting center is located at Lock 52 of the Chesapeake and Ohio Canal, situated between the lock and the adjacent river. Remains of the canal walls remain at this portion of the lock, emphasizing the linearity of the canal.The staggered design of the scheme serves to emphasize this linearity, and provide views along the vestiges of the canal and aqueduct. Attached to the visiting center is a ‘lookout tower’, which follows the staggering formal language of the visiting center, and is cantilevered over the canal lock. The staggering and shifting of the scheme in plan, section, and elevation creates a cascading spatial experience as one travels from the riverbank to the canal lock within the project.

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Despite the volumes shifting, the gallery space is transparent enough to allow a direct sightline from the entrance of the project to the entrance of the tower, creating a processional sequence throughout the project. The lower volumes emphasize views of the Potomac river, while the upper volumes allow for views along the canal. At the center is a gallery space that displays artifacts from the canal and a topographical model of the lock.

The ‘lookout tower’ exists as a partially sculptural attachment to the visiting center, continuing the shifting and staggering formal language above the canal. The idea was for the lookout tower to look light, elegant, and fit the texture and materiality of the treeline beyond the canal. However, in order to support such a massive cantilever, the tower needed a hidden steel beam system that extended to the foundation.

1/16 Scale Wood and Rockite site model
Lookout Tower Structural Axonometric Ground Floor Plan
Proposed
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Roof Plan

The stepped nature of the volumes allow for light shelves to exist between each volume to illuminate the main gallery space. It also allows for the staggered, shifting processional sequence through the project in the plan to also exist in section; the spaces shift in all three dimensions. The section perspective below shows the procession from the outdoor lookout point by the river to the cantilevered lookout tower above the canal.

North Elevation Section Perspective South Elevation
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The project’s form is inspired by the cascading waters created from raising and lower the water levels in a canal. The stepping nature in both plan and section creates a staggered linear sequence that begins by the riverbank and ends above the canal lock. The building functions as a place of respite for travelers, an educational visiting center for the canal, and a sculptural memento of canal lock 52.

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TERRA DOMUS

RESPITE FOR THE TERMINALLY ILL

2021 Bee Breeder’s Competition Entry

The concept heavily draws inspiration from Elisabeth Kubler-Ross’s book On Death and Dying, where our design translates The Stages of Grief into spaces that portray the dynamism and interconnectedness of each stage. The design creates a sense of freedom of movement, a milieu for strolling, a mood that has less to do with directing people than seducing them. A space where one could stay and not just pass through; A voyage of discovery.

The site is located near a cliff overlooking the ocean on the west side of UBC’s campus in Vancouver, British Columbia, Canada. A small path separates the project from the busy urban environment, creating a place of quiet contemplation and repose. The view of the ocean symbolizes the origin of life, while the horizon beyond symbolizes humanity’s infinite possibilites and dreams.

and Task

Project Members: YongHao Zhang, Jerry Yang, Max Chen, Nicholas Wong Role Distribution: Ideation / Concept: All 3D Model: Jerry Yang, YongHao Zhang Technical Drawings: Jerry Yang, Max Chen Renders: YongHao Zhang, Nicholas Wong Diagrams: Max Chen Final Composite: Nicholas Wong
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We placed emphasis on the horizontality of the design by using locally sourced rammed earth for the outer walls. Its solidity hints upon a return to earth, while the patterns resemble the flow of time and the waves of the ocean. The concaved roof represents delicacy and lightness. The wood induces a sense of calmness. The chapel symbolizes the fifth stage of grief, acceptance. According to Kubler-Ross, acceptance involves being in quietude, at rest, void of feeling, and fading interests, as opposed to a profound celebratory rationalization. Thus, the chapel operates more as a complimentary place of solitude instead of being the apex of the design.

PATH TO PARKING ENTRY BRIDGE RECEPTION LIVING WATER GARDEN REFLECTING POOL CHAPEL REFLECTING POOL REFLECTING POOL MECHANICAL DINING KITCHEN DECK HALF BATH HALF BATH BATH THERAPY PRIVATE ROOM NURSING ROOM COMMON ROOM GARDEN GARDEN GARDEN
View of The Chapel
View of The Dining Area
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View of The Common Room
SECTION RESIDENTIAL FLOOR PLAN (1.5x SCALE) GROUND PLAN
PLAN
SITE
FROM CLOVER STREET AERIAL VIEW | TEAM 20 | THE VIRIDIS RESIDENTIAL HIGHRISE NANCY WU | NICHOLAS WONG VIRIDIS MIXED-USE PROPOSAL 2022 BLTa Competition Winner
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SITE VIEW
Team Members: Nicholas Wong, Nancy Wu

STELLASCAPE

AN URBAN SITE RELIEF

UNIVERSITY OF PENNSYLVANIA 2023

SECOND YEAR STUDIO PROJECT

CRITICS: VIOLA AGO, ANDREW SAUNDERS

Located in Callowhill, Philadelphia, this project exists as a sculptural site relief that serves as both a public outdoor community hardscape, as well as an exhibition space with a large public theater. The forms are inspired by sculptural reliefs by Frank Stella, resulting in orthogonal geometries that both intersect and blend in with the existing context. Underneath the public hardscape exists ephemeral, tranquil interior spaces that invoke a feeling of respite from the bustling city. Enclosed by imposing concrete walls that exude strength and modernity, the space is softened by expansive skylights that usher in streams of daylight, creating a harmonious balance between the rugged and the refined. The raw texture of the concrete provides a striking contrast to the ethereal glow from above, crafting an environment that is both contemporary and welcoming.

ROOF PLAN RELIEF STUDIES 45 46

The project takes inspiration from the renowned artist Frank Stella, particularly his acclaimed Polish series of wooden sculptural reliefs. Stella’s intricate and dynamic works serve as the conceptual foundation for the design process. One piece from the Polish series is meticulously analyzed by deconstructing the artwork into its constituent patterns and motifs. Each element is examined for its geometric properties, textural variations, and spatial relationships.

These identifiable patterns are then extrapolated and translated into small formal studies. These studies serve as experimental models, exploring the potential applications of Stella’s aesthetic principles within the architectural context. By manipulating scale, orientation, and materiality, these initial studies evolve into unique relief models that retain the essence of Stella’s artistry while pushing the boundaries of architectural form.

Formal Iterations 47 48
Shifting and Shearing Meandering Sculptural Exploration

Inspired by the intersecting and shifting shapes of Stella’s relief, large volumes of glass punctuate the hardscape into the building, bathing the interior in natural light and creating an ever-changing play of shadows across the textured surfaces. The project accommodates multiple street entrances along with underground parking, with the main entry point being from the viaduct that is now a lushious pedestrian walkway. At the heart of the design is the main auditorium, designed to host large gatherings, from cultural performances to academic conferences. This multifunctional space is equipped with state-of-the-art acoustics and seating that adapts to various event formats, ensuring every occasion is memorable.

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The hardscape atop the building emerges from street level, creating a cascade of concrete, stone, and vegetation that ascends to the viaduct. As visitors move upwards, they traverse a series of terraces and pathways, each with carefully selected plantings that soften the robust materials and create pockets of greenery. The combination of hard and soft elements enhances the aesthetic appeal and promotes environmental sustainability. At the summit, the structure opens into a panoramic public plaza, integrating with the viaduct and providing views of the surrounding neighborhood. This elevated green space invites community interaction and leisure, transforming the building into a dynamic part of urban life.

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This design seamlessly blends the rugged exterior of concrete and stone with the airy transparency of glass, forging a unique harmony between the natural and built environments. As sunlight shifts throughout the day, it transforms the space, highlighting the intricate details of the architecture. The interior is further softened by strategic plantings that introduce touches of greenery, enhancing both aesthetics and air quality. This thoughtful integration of light, shadow, and vegetation creates an inviting and ever-changing environment that encourages exploration and interaction.

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ORGANUM

A SCULPTURAL MUSEUM ADDITION

UNIVERSITY OF PENNSYLVANIA 2022

FIRST YEAR STUDIO PROJECT

CRITICS: DANIEL MARKIEWICZ, DANIELLE WILLEMS

This project project a unique, internalized, and otherworldly experience within a monumental, organ-like growth emerging from the land adjacent to the fairmount waterworks as an addition to the Philadelphia Museum of Art.

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The main entrance to the museum-addition is located on the east side of the project, along the path toward the Fairmount Waterworks from the Philadelphia Museum of Art. The ground floor has a large open lobby space, with smaller reading and conference rooms on the side. A long ramp along the southwest wall of the project guides visitors down into the main exhibition space of the museum, housing carefully curated organic sculptural artworks. The entirety of the interior consists of amorphous, organic, curvilinear forms that seamlessly blend into one another; giving the space a unique character and outlandish atmosphere.

Basement Plan South Elevation 57 58
Ground Floor Plan

Upon entering the main spaces of the museum, visitors are transported to an unfamiliar, outlandish environment separated from the visual and acoustical distractions of the outside world. Sinew-like columns hold together the ceiling and floor, and vein-like protrusions sprawl along the walls, giving the feeling of walking inside an organ. Despite being an inward-looking project, external light is allowed into the exhibition spaces in a choreographed manner through crevices and openings in the ceiling.

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The form is primarily inspired by ideas of organs, along with a formal studies involving using soap casted within a piped framework. This museum-addition takes these formal studies and ideas, embodies them, and pushes them further to create this singular and focused experience. The museum itself is sculptural, intended to be viewed and experienced alongside the artwork it exhibits, instead of being just a space containing them.

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