Dissertation draft

Page 1

Abstract Graphic design in film is the visual communication of cinematic works it plays an integral role in the development of the narrative, as well as providing crucial descriptive material to the audience while acting as a catalyst for the story's progression. As such, why is it so often disregarded as an irrelevant factor within the realm of Film? Could the lack of merit be a result of the poor scholarly support it holds? The subject of graphic props within film is not in histories of Graphic design. Minimal academic exploration exists relating to the relationship between film and graphic design; it lacks analytical depth and needs further educational support. When looking at the index of several design histories, graphic props are not often mentioned. MEGG’S History of graphic design only features film poster design or film titles, even then its primarily focused around Saul Bass, and lacks dynamic analysis. The lack of exploration was the case in most of the graphic design literature investigated. Graphic Design a history by S. J. Eskilson looks briefly into expressionist Film as a whole but lacks theoretical examination. Again it provides some information on poster design for film and the touches on film titles. Perhaps this lack of content is because the idea of recreating historical design ideas is seen as a false art form or producing products for hypothetical scenarios in film goes against the concept of designing for purpose and function. The word ephemeral means short-lived; it exists only for a short period. In day to day life ephemeral graphics could be seen in an array of articles; train tickets, newspapers, etc. but in film the term ephemeral could also relate to the time the graphic is seen within the film or the period it is used within a shot. Possibly the lack of research falls on that fact that designers want their work to last and be seen extensively, in the case of film, graphics are often only seen for a short time. However, this doesn't suggest that they are insignificant. Rather than being superficial or inconsequential, these ephemeral graphics are essential not only to the progression of the film but stand as a fundamental asset to capturing and holding the viewer's attention. The role of this investigation is to extensively analyse the intent of the graphic language in regards to film and evaluate the importance of graphic design in visual storytelling. Within the realm of film, visual storytelling relies extensively on graphics; everything has been positioned in the frame to serve a purpose. “In many respects, a film shot should resemble a painting� (Bordwell & Thompson, 2013 p.143) This idea suggests that every frame should stand alone as a still, emphasising the importance of the atheistic choices made about the frame. Whether it be creating momentum for the story by using the date on a newspaper to highlight the progression of time or using a death certificate to evoke emotion, all these decisions have been orchestrated to illustrate a certain aura or depict a specific period or locale. Graphic design is the visual communication of ideas with type and image, and film is the art of communicating an idea or story through visual imagery; therefore, the two forms share extensive parallels. This investigation focuses mainly on the works of director Wes Anderson, as his works emulate well thought out design, and his productions have been noted for bearing an exquisite graphical presence.


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Dissertation draft by Natasha Bhagat - Issuu