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MOHAMED H. ELGENDY www.hasarchitecture.com Architect / Visual Artist 1st of June 1992 Egyptian Shanghai, China +86 18201753935 mo.hassan.elgendy@gmail.com


CURRICULUM VITAE

INFO Egyptian architect born in 1992 graduated in 2014 with double architecture degrees from Greenwich university, UK and MSA University, Egypt. At early career started working at Community Design Collaborative studio in Cairo, Egypt under direct mentoring from Aga khan prize winner Professor Abdelhalim Ibrahim. Currently living and working in Shanghai, China as a senior architect at Stefano Boeri architetti taking a major design roles in various architectural and urban scale projects. I have won multiple architecture competitions as an individual or as a part of a small team most notably is a first prize at designing a cultural plaza in Michigan, US. And a first prize at Cyprus lighthouse design competition, both competitions are planned to be constructed. The work was recognized by a lot of well known architecture oriented websites, most notably is Archdaily. In addition to the architecture practice I’m very skillful with the visual art and renderings as my work was recognized in many visualization and digital art websites. as i belive that the visual story-telling is a vital part of architecture concept design. Overall I have worked on over 100 professional project since starting my architecture career at 2014 as a junior architect in Cairo till currently as senior architect in Shanghai/ Milano, each of this projects are very varying in the scale and the character from a small product design to a regional masterplan.

ACHIVEMENTS 1st prize at Utica Junction pavilion competition, Michigan, US. 2017 1st Prize at Cyprus lighthouse competition, Paphos, Cyprus. 2018 2nd Prize at North Design Union headquarter competition, Tianjin, China. 2019 2nd Prize at 16th La Biennale di Venezia Egyptian pavilion competition. 2017 2nd Prize at SBE 16 Cairo competition. 2016 4th Prize at Reviving NPAK Competition, Yerevan, Armeni. 2019 Honorable Prize at school in the Marshes competition, Iraq. 2018 Finalist at Observatory Houses Competition, Italy. 2017 Finalist at Baghdad design center competition, Iraq. 2018 SKILLS An excellence of using most of the 2D, 3D and rendering softwares.. 3Ds Max, Autocad, Rihno, Photoshop, After Effects, Corona and Vray render engine EDUCATION Double Degree B. SC. school of Architecture, Greenwich university, Uk and MSA University, Cairo, Egypt. 2014 LANGUAGE Arabic is the mother tongue. Fluent in English with an ILETS score of 7.5, and have some basic knowledge in Italina and Mandarin Chinese PUBLICATIONS Community, History and Art Collide in Illuminating Michigan Pavilion ARCHDAILY

WORKING EXPERIENCE CDC

Daipu Architects

Stefano Boeri Architetti

Cairo, Egypt 2014 - 2017

Beijing, China 2017 - 2018

Shanghai, China 2018 - Current


Interactive Void

Upside Down

Disclosed Heritage

Dokdo Reflection

Inside The Box

Written


Community Terrace

Far Os

Billow

Lattice

A City Within A Park

An Ordered Disorder


TYPE Competition Architecture Design

COLLABORATION Individual

ORGANIZER


INTERACTIVE VOID North Design Union Headquarter Tianjin, China 2019

The design for the new general headquarters aspires to create a building that is adaptable, interactive, and accessible for everybody. The principal act is to elevate a substantial part of the program while lower the other part. By doing so a public void is created within and underneath the structure. As such the void fundamentally becomes part of the building, creating an informal cultural plaza within the formal boundary of the building which provides a new sense of dynamic interaction between the city and the young workforce within the design community. Chentang Business District will be surrounded by two substantial natural forces Tianjin green urban park from the north and the planned urban landscape belt from the west which creates an enormous pedestrian destination and connection through the district, and our project site is in the crossroad between these two belts, as such the proposal is aiming to emphasize these forces by making the park pathways gradually lead to the entry ramp that connects our project parts together, as such making the designed void of interaction a part of the green nature allowing more human flow inside the cultural plaza which could generate more interaction and information exchange between the different communities inside. The project program is divided into four main floors each contains different function. The floating floor above the ground level is the only volume visible through the city which creates a cultural landmark in the area and it function as an exhibitional and educational floor. While the lower volume contains three levels the first one is for research, the second contains working spaces, and the lowest is an open floor connected directly with the culture plaza and this one is a free level of interaction, relaxing, and exercising, which could be accessible by the public. In the same time all the interior spaces inside the different levels are flexible and interconnected through a simple open plan that is human-oriented which could create open and freedom modern environment that is capable of coping with the union future evolution of instant information spread, strong interaction, and enhancing innovation among the young talents. A dynamic ramp connects the interior spaces in different levels with each other as it provides a direct connection with the cultural plaza creating a special interactive experience between people working inside and the outer community through a transparent glass facade.

2nd Prize 2019


Above

Ground

Entry

Working

Free


“The concept proposes a good interactivity between spaces, users and nature, in a simplified envelop with a cost effective solution. It allows relaxed circulation with a multitude of landscaped ramps.” Nadim Karam Competition Jury

“Green ecology, close to nature! Provides a relaxing work and communication environment.” Zhu Boshan Competition Jury


“Very radical proposal that frees the ground floor and gives back visual connection with the surrounding. The overall feeling is light and delicate but also strong and powerful.� Benedetta Tagliabue Competition Jury


TYPE Competition Architecture Design Renovation Project

COLLABORATION Mohamed Y. Elsarief Nader Ahdy Moro

ORGANIZER


UPSIDE DOWN Reviving NPAK Yerevan, Armenia 2019

The design aspires to provide the city of Yerevan a new interactive environment that is accessible for the public and the art community within a contextual envelope, narrating a new chapter for the city without forgetting what have been before. The principal act that was done is creating two opposite layers of stepped terraces that provide a harmonic dialogue with the existing building, the first one is sloped downside creating a stepped plaza that leads to a cultural entrance at the existing basement level with a new glass faรงade that invites people in, and this will simplify connectivity and circulation through the building, while the existing stone faรงade will be floating above marking the historical layer of NPAK. The second one is sloped toward upside creating a stepped sculpture garden that provide a new sense of dynamic interaction between the city and the design community, leading to a communal terrace above the existing shorter side of the building that terrace will create a new public entry point to the project separating the cultural entrance from the public entrance. All the stepped terraces are connected visually and physically to Vernissage flea market that defines the most dominant contextual force around the site which will lead to more crowd flow inside the building and more communication and interaction between the different communities. By reinforcing the existing structure, the design is aiming to keep the original layout and the visual identity of the building. The design Introduces three new floors inside the above triple height space providing more functions and spaces inside without adding additional volumes that could destroy the contextual image, as it also proposed to add a glass courtyard penetrating all the floors following the existing structure which will provide lighting and air ventilation inside the interior spaces without the need to add too many openings on the exterior skin. The big circular window on the back side of the project is proposed to be kept as an Icon for NPAK building modifying the slabs attached to it, to create an exhibitional triple height space facing the window. The project program is divided into six floors each contains different functions and activities; the lower three floors are accessible directly from the cultural entrance below and this levels contains cultural, artistic and educational activities. While the upper three floor is accessible through the public entrance above and these ones contains working, residents, and communal activities. In the same time all the interior spaces inside the different levels are flexible and interconnected through a simple open plan that is human-oriented which could create open and freedom modern environment of sharing and interacting. It is also proposed to add a new theater below the upside landscape steps which will be accessible from the lower levels and will serve as a production platform for NPAK community.

4th Prize 2019


“The principal act that was done is creating two opposite layers of stepped terraces that provide a harmonic dialogue with the existing building�


“narrating a new chapter for the city without forgetting what have been before�


TYPE Competition Architecture Design Urban Design

COLLABORATION

ORGANIZER

Individual

Roseville DDA


COMMUNITY TERRACE The Pavilion at Utica Junction Michigan, USA 2017

The project aims to encourage community engagement through multiple means as it meant to develop a proper community space that can be utilized for formal and informal events and gatherings throughout the year whether they are celebratory, market oriented, otherwise, It also aims to connect the site visually to the surrounding historically structures There are three elements that defines the project “the plaza, the ramp, and the indoor pavilion”. The plaza is a rectangular shaped space consists of series of small terraces that can be used as sitting spaces for the crowd, and it is ordered by a grid of thin pillars that is used for lighting. The ramp surrounds the plaza creating a monumental wall that can be used as a place for local artists to exhibit there work it also separates the pavilion from the residential neighborhoods reducing the amount of noise during the event times, the highest point of the ramp is 26 feet from the ground level allowing the visitors to connect visually to the surrounding historically structures. The indoor pavilion is facing the plaza and is being used as a space for conferences and indoor exhibitions and events, the roof of the pavilion is connected to the ramp and it is stepped back to the ground level creating a place for community to sit and interact The project is proposed to be constructed on three phases, the first phase is creating the plaza “A place for people to gather an celebrate”, the second phase is creating the ramp “A place to connect community to the city history”, the final phase is creating the indoor pavilion “A place for art and exhibitions”

1st Prize 2017


Mr. Elgendy did more than just submit a design; he gave our downtown a vision for the future, and it’s now our job to work together to see that vision become a reality Competition Jury


Plaza

Pillares

Ramp

Pavilion


Everybody from the public kept coming in and going to his project. His project spoke to everybody; without knowing what Roseville is and being here, he captured everything C&G Newspaper DDA Vice Chairman


Community, History and Art Collide in Illuminating Michigan Pavilion ARCHDAILY


TYPE Competition Architecture Design Installation

COLLABORATION Individual

ORGANIZER


FAR Os Cyprus Lighthouse Paphos, Cyprus 2018

The competition, organised by the Cyprus School of Architecture (CYSOA), seeks conceptual designs for a new lighthouse structure and local landmark on Geroskipou beach The Lighthouse competition involves the design of an unmanned structure with a lightsource to act as a focal point for the area The structure may be constructed from any material, and innovation and unusual formal expression are encouraged. The only requirement is that the light-source is accessible for maintenance. The “Lighthouse” should be positioned anywhere along Geroskipou Beach in Paphos, Cyprus Geroskipou is a coastal town east of the major city of Paphos. Its population is approximately 7,000 and it is the second largest municipality in Paphos District. The city of Paphos is about 50km west from Limassol – Cyprus’s largest port – and its urban area is home to 62,000 residents along with an international airport. The settlement hosted a wide range of cultural events this summer as part of the European Capital of Culture 2017 Far-Os glows in the deep blue Mediterranean sky, Its roots are within the sandy beach but it keep flying, dancing with the wind, creates a tower of light that guides people as it guides ships Hundreds of balloons each carry a small lighting source are what defines Far-Os, each balloon is connected to the ground via a fiber cable which provides the light source with the needed electricity, each cable have a different length allowing the balloons to glow in different levels forming the traditional “lighthouse tower form” but with lights instead of walls. All the fiber cables are connected to one large rectangular wooden base on the beach that works as a generator of power to the Far Os

1st Prize 2018


Balloon

Light Source


Far-Os glows in the deep blue Mediterranean sky, Its roots are within the sandy beach but it keep flying, dancing with the wind, creates a tower of light that guides people as it guides ships


TYPE

COLLABORATION

Competition Architecture Design

Pietro Paolo Speziale

ORGANIZER


DISCLOSED HERITAGE School in the Marshes Marshes, Iraq 2018

The project is designed to establish a connection with the past tradition of the community and to be context-sensitive. The water connection and the integration of the traditional way of living in this place mixed with the traditional material from the area had a crucial role in the design process. This area once rich with water and life, now devoid of its most peculiar connotations, it is important to reconnect the relationship of daily life with water and bring this connection to the present day without neglecting tradition. The design makes the school a pivot point between land and water with introducing a small harbor that could help the villages around to reach this place through the complex system of marshes waterways. The site results devided in two areas and allows the comunity to develop rhythmically their activities and daily rituals. The identity of the construction finds the fundamentals in the culture of the place. . The position and the surroundings of the area generate two grids which have been decisive for the final shape of the building, which is composed of two intersecting volumes. A volume follows the north direction of the area and contains the classrooms to protect students from the sun and increase comfort in the study spaces. The largest volume is instead oriented according to the landscape and the elements that surround the area, in particular the relationship land-water. This volume is made up of all the services and common areas that a primary school needs. It is also a space that tends not to have entirely closed zones, to use same design principles of the traditional houses “Mudhif” The design aims to cast light on the use of locally available raw materials, and on the function and manufacturing technology of the same or similar artifacts in the area. Large wooden frames defines the modularity of the project taken from the existing local palms and trees, a thin steel structure helps to strenght up the foundation following the same technique used in the “Mudhif” local house

HONOURABLE MENTION 2018


North Grid

Landscape Grid

Integration


“A strength of this project is its innovative treatment of the harbour, which creates a beautiful waterfront and highlights the project’s sensitivity to the marshlands. We commend the gathering of the school’s functions into two components, which leaves a comforting void space. We appreciate the integration of the wetlands and waterbodies into this project’s proposal, as it promotes interaction between the school and the environment.”​ Competition Jury


...Memories of that first visit to the Marshes have never left me... Firelight on a half-turned face, the crying of geese, duck flying in to feed, a boy’s voice singing somewhere in the dark, canoes moving in procession down a waterway, the setting sun seen crimson through the smoke of burning reedbeds, waterways that wound still deeper into the Marshes... The Marsh Arabs Wilfred Thesiger,1964


TYPE Competition Urban Design

COLLABORATION Nahed Zmeter

ORGANIZER


DOKDO REFLECTION Yisabu Dokdo Memorial Park Samcheok, South Korea 2017

“Dokdo have been Korean territory since the early 6th century which were annexed by Isabu although the natives had refused to submit using the rough topography as a shield� The topography of Dokdo is not just a mass of a volcanic rocks that formed by natural and man-made factors through centuries, in its curves and sharp lines there are stories of Isabu, of victory of hope and even for defeats, it is not just a group of small islets in the middle of the sea it is a representation of the whole Korean nation telling its own story of what have been and what may happen in the years to come. The proposed design is based on recognizing this stories of Dokdo and Isabu through a pattern that is generated by the rich topography of the islets creating a place for people to experience the stories in a symbolic and physical ways. The site of the project is almost a flat land with the exception of Mt. Yukhyang the patterns transforms the flatness into a series of bends this bends creates a park in its highs and lows visitors are experiencing a memorial spaces that integrates history and culture The project consists of three culture and assembly facilities, residential facilities, and a park, the facilities is proposed to be in a lower level maximizing the visitors experience of the park, and it is translated into a series of voids connected through the fluidity of the park, visitors can reach this voids as the park flows into them like a sea connecting a group of islets together. The waves of the park is reflected in the interior of the buildings allowing the visitors to experience the stories of Dokdo and Isabu inside and outside, a thin white lines inspired by the topography of the islets guides people through the park and through the different facilities


Tourist Information Center It marks the starting point for the tourists and sightseers of the park as a circular upper level plaza connects it with the existing community center, the main parking lots, and the entry point of Mt. Yukhyang. From the plaza visitors start to flow down through the bending to reach the lower entry plaza for the information center allowing them to have the first glimpse of Dokdo reflection, the glimpse gets clearer as they enter the building, the roof continue the bends of the park creating an almost a cave-like space. First writings and illustrations about the history of Dokdo and Isabu can be spotted at the walls of the entrance lobby, the visitors can move to the other cultural facilities in the other side of the site through small tunnel connects the information center with the plaza of Yisabu memorial hall and Dokdo experience space


Culture and Art Village The culture village is planned within the old residential area, the existing buildings were all proposed to be demolished and replaced with new housing units for the existing residents which are mostly composed of elderly with low level income, and new housing studios for artists to relocate in As the park bend reflecting the history of Yisabu and Dokdo it envelops the culture village creating two floors under its ground level, the floors surrounds a curved plaza that provide a space for residents to interact and for artists to exhibit there work, it also provide natural lighting and ventilation for the housing units. The houses is connected to the upper level via three stairs and elevator cores organized around the curved plaza The upper level of the village is proposed to be the place for artists to work as a thin glass line distinguish it dances as it bends following the park, it faces Mt. Yukhyang and Dokdo memorial park from its two longitudinal sides creating an inspiration space for artists to do their work, the glass faรงade allows the visitors to have a vision at what the artists are creating, as it can also be a place for exhibitions


TYPE

COLLABORATION

Competition Architecture Design Renovation

Pietro Paolo Speziale

ORGANIZER


BILLOW Baghdad Design Center Baghdad, Iraq 2018

Contemporary cities are aiming to deal with architectural and urban heritage as a vital entity that can adapt to the modern life style and needs without sacrificing the region’s identity and uniqueness, especially those cities that are historically and culturally profound, which has resulted in the possession of the architectural and urban heritage. Many Islamic cities worldwide are proud of their traditional markets. The market in Islamic cities has revived the city through its presence, while the city has formed the market according to its needs. The building does not want to be a cumbersome presence in the city, rather it wants to be a center where people can meet, exchange ideas and opinions on the most modern design themes. The goal is to allow a gradual transition between a city so rich in traditions, history, culture and customs with the most modern technologies and design that could be exhibited inside. Mainly using as a vernacular element of the project the tent often used in the markets, as a shelter to mitigate the intensity of the sun. A special prerogative is to allow people to use, as it is still used, the space delimited by the walls of the building as a meeting point for citizens. The building detaches from the ground a few meters to leave the ground floor a large open space where there may be exhibitions, events or simply where you can laze and stop from the intense rhythms of the city. Billow glows in the beautiful sandy sky of Baghdad. its roots are within the ground but it keeps flaying, danc-ing with the warm winds, creating a floating minaret that guides people to a new era of the historical city. Hundreds of translucent tensile cur-tains are what defines the outer skin for the project a wooden structure is framing the curtains as it raises above the existing old facade, this skin allows a gradual transition between a city so rich in traditions, history cul-ture and customs with the most modern technologies and design that could be exhibited inside. A glass core inside the tensile skin defines the indoor space for the design center where different working and exhibition activities take place, the curtains covers the core as it protect it from the direct sun light but al-lowes enough daylight to lighten the space up. The core detaches from the ground a few meters to leave the ground floor a large open space where there may be exhibitions, events or simply where you can laze and stop from the in-tense rhythms of the city.

SHORTLISTED 2018


TENT

Daily Life Activities

SHELTER

Working & Exhibition

FACADE

Cultural Gate

“The market in Islamic cities has revived the city through its presence, while the city has formed the market according to its needs.�


a wooden structure is framing the curtains as it raises above the existing old facade, this skin allows a gradual transition between a city so rich in traditions, history culture and customs with the most modern technologies and design that could be exhibited inside.


TYPE

COLLABORATION

Competition Installation

Nader Ahdy Moro Sameh Zayed Abdelrahama Hiatmy

ORGANIZER


LATTICE 16th La Biennale Di Venezia Venice, Italy 2017

Behind the walls of ancient Cairo, craftsmen were devoted to the handicraft industry with its intricacies, accuracy, mastery, special character and creations. Spiritual energies emanate through those crafts to spread a spirit of freedom perceived by the users of architectural spaces. Through the Egyptian history, crafts and architecture were always connected, crafts helped emphasizing nature’s gifts of light, shadow and materials within architecture spaces through the beauty of well-crafted wooden latticed screens and shades. A little crafted wooden window can provide sense of freedom to the space users as well as a single light ray. Nowadays in Egypt, crafts dissociated from architecture therefore, the spiritual values and elements that defines the space were lost, the proposal is trying to put the spot on the crafts role in defining the sense of spirituality in architectural spaces. Based on cultural symbolism and formal references, the pavilion performs as a cultural signifier creating dynamic spatial experience based on inherited cultural layers that leads to the idea of the FREESPACE with an understanding of the mutual dependence of light, shadow, and architectural form. The proposed design for the Egyptian pavilion is aiming to introduce and re-tell the importance of the latticework crafts in defining the architectural and urban spaces by presenting glimpse through the history that reflects the beauty and functionalty of the latticework crafts in varise spaces. ​ The sun penetrates the lattice screens drawing with its own rays beautiful paintings of shade and shadows creating a sense of freedom as it improves the quality of space, this process is being simulated through the pavilion as an installed lighting devices is proposed to lighten up the space through wooden latticed screens on the walls and celling. A simulation of sun’s daily journey is being reflected on the proposed design droping lights with different intensities and angles creating different modes that affect people’s flow and the way they interact with the panels

RUNNER UP 2017


The Egyptian pavilion aims to introduce and re-tell the importance of the latticework crafts in defining the architectural and urban spaces by presenting glimpse through the history that reflects the beauty and functionalty of the latticework crafts in varise spaces.


The sun penetrates the lattice screens drawing with its own rays beautiful paintings of shade and shadows creating a sense of freedom as it improves the quality of space, this process is being simulated through the pavilion as an installed lighting devices is proposed to lighten up the space through wooden latticed screens on the walls and celling


A latticed wooden panels divides the exhibition space, visitors can interact with it while they move around the pavilion as it allows them to have a different views inside

Some latticed panels are located in front of the exhibition walls, lighting devices are installed inbetween. It works as a simulation for the Mashrabiya during the daylight visitors can have a calm sit in front of it while viewing the exhibit work on it A dynamic panels are installed within the latticed screens, visitors can interact with this panels by rotating it reveling different illustrations and scripts about the latticework in architectural spaces

A series of physical models describing the patterns of latticework elements in different architectural space are being displayed on the walls of the pavilion

Scripts and quotes about the crafts and architecture are being written on the two sides of the entry space which marks the first informative space for the visitors


A simulation of sun’s daily journey is being reflected on the proposed design droping lights with different intensities and angles creating different modes that affect people’s flow and the way they interact with the panels


TYPE

COLLABORATION

Competition Architecture Design

Pietro Paolo Speziale

ORGANIZER


INSIDE THE BOX Isola Pepe Verde’s playground Milan, Italy 2018

The design is aiming to re-organise the Isola Pepe Verde space entirely, creating a new space that is flexible, dynamic, and sustainable. Inspired by the the themes of the imagination for the children and how a child activity can defines the space of a playground. The design is defined by a series of simple cubic structures that is interactive and transformative. A rectangleur plaza is actinge like a “Radura” in the center of the Isola Pepe garden, through this plaza there are three lanes of narrow rails that allows the cubic structure to move above creating different scenarios and activities. A playground for kids, a market, a cinema, a shelter for eco boxes is some of the activities that could be occurring in the plaza based on the organization and the installation of the cubes. Like children playing with basic geometrical forms the people from the neighborhood can create plenty of diffent solutions following their needs. A prominent feature of our intervention is that is focused on a small-scale approach, so able to connect people with the environment. The impact that an intervention makes is important. Therefore big physical changes might encompass projects that are irrelevant. With small pinpricks, as regeneration of the urban space itʼs possible to have a bigger impact. Enhancing the unique qualities of the neighbourhood to avoid clashes of incompatible activities we devided the phases in three stages. The architecture of this urban space could stimulate appropriation and manipulation of its fabric, symbols and language by its inhabitants. Make an urban space hybrid to change functions over the time itʼs a possible solution and surely an incipit to design a more attractive space. These are just some of the possible variations the boxes could have to improve the quality of the space. These space contain a predetermined use, need and time, and contain within them objects with predetermined functions. While these zero degree spaces quietly serve their purpose, it is suggested they are being appropriated beyond their expected use, and are venerated with new meaning in the process. To be able to create better communities we need to continue to ask: where are the people and how are they included? Thinking about how urban spaces invite people to participate on a street level is key for making thriving communities. Building successful places is about more than bricks and mortar, it is about keeping the areas accessible and alive with many different activieties. The community needs are vital for this purpose. More families are looking for ways to incorporate eco-friendly options into every aspect of their children’s lives, including where they play and what they play with. Many families are seeking outdoor play opportunities, and teaching their children about things like recycling, gardening, and composting. They’re also looking for environmentally-friendly materials when selecting which products to buy, including kids’ toys. Many parks and playgrounds have gotten on board with green options; in Isola Pepe Verde many solutions are possible to use and to incorporate with the boxes as solar panels, ecoboxes, water conteners, recycling spot and more green for a place completely sustainable.


Shuffle: market, exibithions...

Free plaza: moving the boxes cou that could contain different activi


uld create an empty plaza ities requires big space.

Rooms: use the boxes to divide the space in different areas following the needs.


These space contain a predetermined use, need and time, and contain within them objects with predetermined functions. While these zero degree spaces quietly serve their purpose, it is suggested they are being appropriated beyond their expected use, and are venerated with new meaning in the process. To be able to create better communities we need to continue to ask: where are the people and how are they included? Thinking about how urban spaces invite people to participate on a street level is key for making thriving communities. Building successful places is about more than bricks and mortar, it is about keeping the areas accessible and alive with many different activieties. The community needs are vital for this purpose. More families are looking for ways to incorporate eco-friendly options into every aspect of their children’s lives, including where they play and what they play with. Many families are seeking outdoor play opportunities, and teaching their children about things like recycling, gardening, and composting. They’re also looking for environmentally-friendly materials when selecting which products to buy, including kids’ toys. Many parks and playgrounds have gotten on board with green options; in Isola Pepe Verde many solutions are possible to use and to incorporate with the boxes as solar panels, ecoboxes, water conteners, recycling spot and more green for a place completely sustainable.


TYPE Competition Architecture Design

COLLABORATION Nahem Zmeter

ORGANIZER


WRITTEN National Museum of World Writing Songdo, Korea 2017

The Project is a dialogue between a city, a park and a writing museum as the museum is mostly buried within the park a floating translucent paper is sheltering introducing new means of perception to the community of Songdo as it bends up and down it delivers different messages to the city. The sun acts as the ink that creates different mediums for interaction by passing through the engravings embedded within the leaflet. delivering what may have happened and what is yet to occur. As the sun is continually moving, new meanings and dimensions are constantly revealed through the leaflet telling its own story through words and Intensity. Creating an everyday dialogue through the surrounding buildings, users of the museum and the everyday street/park passengers. Affected by two opposing forces within the city, the existing man-made structures and the fluidic nature of the park. Flexible/shape-able , acting as a responsive medium and translucent, likewise a piece of fabric; The project shelters the park with a leaflet that gives new horizons to the community of Songdo. This museum will embrace the visitor as an initiate, a seeker and an active participant, in this grand dance of ancient knowledge, acts and objects. We should create a museum that dredges up our present connection to the timeless signs and symbols. It is time for the new world order to call upon to evoke and to learn from – the old world wisdoms


First Level Overgroung

Second Level Below-groung

Third Level Below-groung


This museum will embrace the visitor as an initiate, a seeker and an active participant, in this grand dance of ancient knowledge, acts and objects.


TYPE Competition Urban Design

COLLABORATION Individual

ORGANIZER


A CITY WITHIN A PARK Aviapolis Urban Blocks Vantaa, Finland 2017

The Helsinki-Vantaa airport is an important center of the city’s generating a massive industrial force which is sure to have a strong impact over time on the current situation in Aviapolis and Vantaa in general, Aviapolis currently is a business and industrial area and to adapt to the future inevitable changes there should be a determinant and clear order allowing the region to expand and change at the same time creating an environment that is suitable for the community to live an equal life not only ordered by the industrial force but also by the natural force The design aims to make a plan for the competition site that may expand affecting the surrounding urban blocks, it aims to create a place for community to live, work and enjoy life as it is ordered by a green park that would reshape the regions huge urban blocks to smaller ones creating pathways that allows people to walk through the site and region without the need of cars, this pathways would connect the different elements of the project together. The Project consists of four main elements, the park, the residential buildings, the workplaces and the Atomi building, The design approach is based on making the park the most dominant element in the project in the same time making Atomi building the main center of the site which can be accessible by everyone via the park pathways as it creates the communal identity of the area, The workplaces is placed in a lower level from the park and it is organized by a liner promenade that is 20 meter wide, this promenade is facing the south direction allowing the sun light to reach the workplaces also a series of courtyards is to be existed in the lower level to provide more sunlight and natural ventilation, the residential buildings to be organized around this courtyards and its height is varied based on the sunlight direction, and it consists of series of gardens in every level providing places for community to socialize it also provide a natural ventilation and a tiny farms for the residents, all the project elements are connected via pedestrians and bikes pathways which converts the huge urban block to smaller pedestrian blocks All the elements were designed thoughtfuly to the existing stormwater streams which exist in the site to controll the stormeater infiltration, another streams are proposed to be added in the site. The concept of the formation of the residential buildings is to create communal spaces for community in each level that allows them to interact and socialize outside the boundaries of the private dwellings this spaces is shared terraces generated by the vertical and horizontal shifting of the residential


1 Buildings to be demolished and replaced in the future

2 Redefining the boundaries of the site park

3 The Atomi building as a center for the site based on the main access points and community flow

4 Re-forming Atomi building to allow the park flow through it

5 Workplaces to be placed around a promenade that is lower in the level from the park, and is facing the south

6 A lower level courtyards to be added providing sun light and natural ventilation for the workplaces

7 Housing units to be placed in the site around the workplaces courtyards, Avoiding existing parks of Rälssipuisto

8 Adjusting the buildings height and rotation based on sun direction and to make a minimum of 20 m buffer space

9 Commercial facade to be added facing Dickursbyvagen street

10 Pathways for pedestrians and bikes to be created connecting the park, the housing units, the workplaces, and the Atomi building. Converting the huge urban block to smaller pedestrian blocks

11 Re-forming the buildings to provide multiple gardens and communal spaces in different levels


The proposal is unique and beautifully presented. The best aspect of the proposal is the atmosphere in the housing clusters Competition Jury


TYPE Competition Urban Design Architecture Design

COLLABORATION Nader Ahdy Moro Nahed Zmeter

ORGANIZER


AN ORDERED DISORDER SBE16 Cairo Local Competition Informal Housing Cairo, Egypt 2016

The competition aims to provide an example of the possibility of integrating the systems to provide sustainable solutions by taking into consideration the integration of the main axes of Cairo SBE16 to develop innovative solutions to the challenges of development by providing a built environment that is suitable for low energy consumption and accessible to citizens. The proposed solution is to provide alternative housing for the population (not less than 120 housing units) with different areas. The proposed projects should apply the main themes of the conference to develop innovative solutions for an appropriate built environment taking into consideration the expected future social and economic changes. construction materials and construction technology) are within reach. Taking into account low energy consumption and then using renewable energy technology to meet the rest of the needs These technologies can be on the urban or architectural level or both. Provide an integrated solution that connects the region to its direct range in a homogeneous manner, and the contestant is entitled to add any Extensions adjacent to the area to this end. The solutions offered are expected to contribute to supporting Egypt’s future development vision, especially as it will be supported The urban fabric of the areas of Al-Mohagreen and Al-Asara is a product of a social and life-based approach to the inhabitants of the region at different stages of time. It may seem random, and destructive, but it has deeper dimensions and characteristics, including environmental qualities and social features The design idea of the project is to combine the features of modern structural systems with the clear structural pattern and the characteristics of the informal areas. These are the integration of the urban fabric and the unintentionally creating of the tiny courtyards inbetween the housing units, which creates natural lighting and ventilation of the houses, thus creating the context of the social interaction of the inhabitants living in the area ​ he wall is the originator and separator between the residents of the area and between T the neighboring neighborhoods, the wall is located in the south of both sites facing the main street works as an outer shell, which in turn break the sun and generate shadows, and works as an economic wall or “market” In creating places for shops and for the people of the two areas to improve income and create jobs

2nd Prize 2016


Ground Floor

First Floor

Second Floor


Irrugularity and messiness is a superficial manifestaiton of deeper order


Profile for Mohamed Elgendy

Architecture Portfolio | HAS  

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