Portfólio Glamrock Bonnie (Fan Made)

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Glamrock Bonnie

Imagination of the missing animatronic and its removed products

Project explanation

The idea started with the realization of Security Breach's huge variety of collectibles.This realization, along with the knowledge that at some point before the game there was a Glamrock Bonnie, resulted in the imagination of what the missing animatronic collectibles would look like. The project was created by a longtime fan of the series, visual artist and indie game developer.

Project start

The project started with the extraction of the color palette present in the Bonnie Bowl sign.

In-game bowling alley sign

Color palette extracted from the sign

Visual of the animatronic based on the inserted context
Animatronic cutout

Custom look for the animatronic

Non-slip sole made with rubber foam

Design variation for both hands

His leg pattern is inspired by bowling alley carpet and leg warmers, one of which is stretched across the entire leg.

The rest of his look is based on the 80s aesthetic, like the other members of the band.

Design for leg pattern and used color palette

Collectibles

Using the others as a reference, it was possible to imagine what the existing products based on Glamrock Bonnie would look like, all using the initial color palette.

References used

Neon sign
Piñata Plush

Photo Room

The photo room was imagined using the other four as a reference, inserting all the objects present in all the rooms (such as the arcade cabinet, neon signs and dressing tables) and adding the elements referring to the animatronic in question (plush, balloon and bowling balls).

The video game in his room is "Bonnie Bites", present in the Mega Pizzaplex Arcade.

Near the front door, there is a shoe rack with bowling shoes, along with a scoreboard.

Underneath the table are some plastic bowling balls, so the kids can play with Glamrock Bonnie.

Imagination of the Photo Room

About the artist

Giovanna Rogiardine Veçoso, or simply Gii Rog, is a visual artist from Brazil with a degree in VisualArts from the Pontifical Catholic University of Campinas. She was introduced to the 2014 series when she started working at a video game store and has been following the series ever since.

Upon seeing FNaF, the artist realized that she would be able to create something in the field of video games, specializing in creating characters and scenarios.

Thanks for taking the time to see this project!

Contacts

Instagram: @gii_rog & @mlullabyarts

Twitter: @GiiRog & @MLullabyArts

E-mail: gigivecoso@gmail.com

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