PORTFOLIO
LINA BEDDA
SELECTED WORKS 2024

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SELECTED WORKS 2024

WORKSHOPS & COURSES
TECHNICAL SKILLS
lhbedda@gmail.com
Phone
+201503663660
Address Email
Cairo, Egypt
Experimental product designer specializing in the fabrication and prototyping of consumer home products and furniture.
Adept at translating conceptual designs into functional prototypes using rapid prototyping techniques and various materials. Proven ability to drive the design process from initial sketches to final production, ensuring high-quality outcomes and efficient use of resources.
Skilled in blending traditional handcraft techniques with advanced digital design and fabrication tools such Rhino+Grasshopper, 3-axis CNC machining, laser cutting, and 3D printing. Passionate about creating user-centered designs that balance aesthetics, functionality, and manufacturability.
Bachelor of Architecture | American University of Beirut
Product Developer and CAD/CAM Programmer | DAMJ
Dec 22 - Dec 23
DAMJ is a design & fabrication firm designing residential, commercial & high-end architecture, interior elements and products.
• Researching, developing, and prototyping home products’ user experience, manufacturing details, and internal mechanisms
• Managing projects given schematic design through to execution while coordinating between feedback from supervisor and workshop employees
• Programming and printing files for FDM & SLA Resin 3d printing
• Programming CNC operations to ensure safety and reduced time and cost
• Setting up wood stock on the CNC machine in collaboration with the CNC
Computational & Algorithmic Design Instructor | Freelance
July 22 - Jan 23
Having a keen interest in applications of mathematical, physical and biological principles for architectural and product design purposes, I have put together a course covering theoretical and technical skills of computational and algorithmic thinking. These skills are taught through exercises on Grasshopper 3D using practical applications as examples.
Intern Architect | D4C
Jun 19 - Sep 19
D4C adopts an action-oriented research approach within an interdisciplinary framework to engage in community-based projects.
• Mapped site natural and cultural opportunities and constraints
• Surveyed needs of local population and natural elements of site
• Designed strategies for integrating community recreational programs
• Prototyped structures for 1:1 installation
Fab Lab Assistant | ArD TechLab | AUB
Sep 17 - Sep 19
The ArD TechLab is a collaborative educational space providing a platform for advanced digital design and digital fabrication where designers experiment, tinker and iterate informing their designs through the process of digital fabrication.
Unconventional Toolpaths | Co-de-it | Andrea Graziano
Apr 19
Exploring the interplay of digital fabrication and parametric design processes by generating CNC milling machine g-code through Rhino / Grasshopper
Studying Cities: Social Science Methods for Urban Research | Coursera
Jan 22
Learning research cycle steps, data collection types and techniques, and data analysis.
Desert Oasis X Siwa Workshop | Salma Damluji
Feb 20
Building using vernacular construction techniques using salt stones and mud amongst other materials in the Siwa Oasis
Things that are fascinatingly boring | AA Visting School Beirut
Jun 19
Breaking the city's conventional invisible boundaries by investigating ready made objects beyond their function and form.
Digital Fabrication
WEBSITES
linkedin.com/in/lina-bedda-536070249
• Guided designers and engineers through their design and fabrication iterations
• Prepared G-codes for laser cutters, CNC routers and 3D Printers
• Assisted in managing Fab Lab and its workshops
• Operated digital fabrication machines
• Operated wood and metal workshop machines
May 19
Learning about the physics informing space architecture. Lunatopia Astrophysics Workshop | Barbara Imhof
Chitubox
Programming Python 3
AutoCAD Rhino + V-Ray Grasshopper Revit QGIS 2D | 3D | BIM | GIS






Challenge:
Horizontal finishing leaves a rough finish on flat area. Parallel finishing burns surface of inner vertical walls.
Approach:
Subdivide into surfaces of different characteristics
[A] Veritcal surface ending at one depth
[B] Vertical surface at varying depth
[C] Curved surface

To ensure a smooth and clean finish....
Surface [a] was finished using a profiling operation
Projection pocketing leaves a smooth surface under on surfaces [b] & [c]

Comparing alternatives: Curved Surfaces [B] & [C]
Stock Comparsion Toolpaths
Horizontal Finishing leaves burn marks on vertical surfaces


Parallel Finishing requires much more time than alternatives


Projection Pocketing: results in smoother finish and a 50% reduction in total finishing operations’ duration
Gear 1 Top Lamp Shade Rotation
Driver Gear
Gear 2 Axis Guide
Gear 1 Axis Guide
Structural Wall
Driver Gear Axis Guide
Supporting Ribs
Vibration Plate
5 RPM Motor
Motor Axis
Tightly-Fitted Locking Pin (Gear 2)
Screws
Axis Frame's Cap
Gear 2: Beveled Gear
Gear 1 Bottom: Idler Gear
Gear 3: Driven Beveled Gear (Rotates Drum)
Drum
Drum's Stainless Steel Axis
Axis Frame
Sound Chamber
Motor-Gear Adapter
Shell-Base Placement Hints
Connection to Wire
Screw Hole [Downward]




The tesselated door has 150 pieces to be roughed. The pieces have to be sorted efficiently to reduce operation time since the horizontal roughing operation does not have a sorting option. Without sorting , the operation would take around 20 hours.
Sorting using grasshopper and baking the curves gives us sorted GUIDs.
Offset Sort : 15 h 5 m Zigzag sort : 14 h 30 m


Sorting saved 6 h 30 m of machine time.

To avoid the possibility of the milling bit cutting through the surface of the door’s base, the surfaces to be carved are lifted a few millimeters off the frame.


When running the finishing operation, the last cut will break the wood away as it becomes thinner.
The vertical and horizontal lines’ intersection serves as the point of origin. rectangle’s are used double-check along scattered points.

Reversing the toolpaths guarantees a clean cut.






Motion frames of a simulation of fish boids (swarms)











Disclamer:
I did not create these projects, I 3d printed them.



Natural Opportunities:
Seabed Materials
Caves
Submarine Springs
Marine Species Enriching Biodiversity
Turtles
Strombe Snails
Sea Sponges and Endangered Fish
Maerl and coral meadows
Soils on the Coastal Area
Agriculturally Productive Sites
Social and Cultural Opportunities:
Practices with Potential of Being Revived:
Salt Marshes
Agriculture Practices
Fishing Ports
Historical/Cultural/Religious Landmarks enhancing tourism View to the Sea
Technological Opportunities:
Villages
Roads crossing the villages, allowing access to the coast
providing job opportunities

Highway
The overlaying of the opportunities has allowed us to realize the potential this opportunities it has potential of providing, to the tourism aspect it also provides.

River
River Catchment Area
Underground Water Streams
Submarine Springs pumping polluted water into sea
High Erosion Risk that might contribute
High Urban Density
their complementary quarries. They are types (Air pollution, watershed pollution, visual pollution, and soil pollution...
with portential Viewpoints towards the Factories
Air Pollutant Levels
SO2=1 PPM
SO2=0.8 PPM
SO2=0.6 PPM
SO2=0.4 PPM
Marine Pollution Levels
Norm: 100 Bacteria/100ml
High
40000 Bact./100 ml
150 Bact./100 ml
100 Bact./100 ml
Visual/Physical Disconnection
Oil and Gaz Station
Quarries





Residential Buildings-View to the Sea
Zones of High risk Aquifers Pollution
Quarries that cause soil erosion and degradation
SO2=1 PPM
SO2=0.8 PPM
SO2=0.6 PPM
SO2=0.4 PPM High
High Urban Density



The Soil is dominantly suitable for agriculture
The Beaches enhance tourism and create social life


enrich the sea with nutrients







M O O N A R C H I V E S











