PORTFOLIO
LANGUAGES
ENGLISH : LIMITED WORKING PROFICIENCY
THAI : NATIVE OR BILINGUAL PROFICIENCY
EDUCATION HISTORY
PIBOOL UPPATHAM SCHOOL (JUNIOR HIGH SCHOOL STUDENT)
SAKONRAJWITTAYANUKUL SCHOOL (HIGH SCHOOL STUDENT)
KHON KAEN UNIVERSITY (COLLEGIAN)
ABOUT ME
A game design document researcher who graduated from Khon Kaen University in Digital Media Engineering International Program.
A game design - mechanics, narrative, character player, and storytelling.
A game studies - gameplay experiences, playfulness, and target audience.
A believer being passionate about video games for developing experience playfulness through playing games.
Game d Game dGame d
PERSONAL
STA
ddesign design esign
PROJECT
PYGAME
SAVING WIFEY SAVING WIFEY SAVING WIFEY
Role-play as a cowboy whose wife has been kidnapped by a group of thieves to demand ransom, you need to pay 100,000$ in 60 days.
GENRE: CARD GAME
PLAYTIME: 30 MINUTES
GAME DATE RELEASED: 2019
GAME DYNAMICS
GAME MECHANIC
GAME STORY
ART DIRECTION
UI-UX DESIGN
LEVEL DESIGN
WARRIOR WARRIOR WARRIOR
A very simple space sh
Use directional arr
Use right-click for
Collect special pow
GENRE: SPACE GAME SHOO
PLAYTIME: 30 MINUTES
GAME DATE RELEASED: 20 GAME DYNAMI GAME MECHAN GAME STORY
LEGO ADVENTURE
The player plays as an astronaut who lost in an unknown dimension.
Find the way out.
Do the challenges.
GENRE: ADVENTURE GAME
PLAYTIME: 30 MINUTES
GAME DATE RELEASED: 2021
GAME DYNAMICS
GAME MECHANIC
GAME STORY ART DIRECTION UI-UX DESIGN LEVEL DESIGN
Your mission: to travel through your patient’s body, destroying evil germs wherever you find them.
GENRE: FPS GAME
PLAYTIME: 15 MINUTES
GAME DATE RELEASED: 2021
GAME DYNAMICS
GAME MECHANIC
GAME STORY ART DIRECTION UI-UX DESIGN LEVEL DESIGN
MEDICINER SHOOTER
The goal is to complete a series of 3 levels and collect coins while avoiding various obstacles to pass the level.
GENRE: FPS GAME
PLAYTIME: 30 MINUTES
GAME DATE RELEASED: 2021
GAME DYNAMICS
GAME MECHANIC
UI-UX DESIGN
GAME STORY ART DIRECTION LEVEL DESIGN
ROLLING BALL GAME
VR Archery
VR Rock Climber
GENRE: VR SIMULATOR GAME
PLAYTIME: 30 MINUTES
GAME DATE RELEASED: 2022
GAME DYNAMICS
GAME MECHANIC
UI-UX DESIGN
GAME STORY ART DIRECTION LEVEL DESIGN
VR PROJECT
HEART-BOY HEART-BOY HEART-BOY
You are Heart-Boy, a kid who was kidnapped by evil science and modified your body; especially your heart which makes you superhuman. You are in peril as you battle your way through many enemies, solve puzzles, and you must escape the laboratory in this action arcade game.
GENRE: ACTION GAME
PLAYTIME: 45-60 MINUTES
GAME DATE RELEASED: 2023
GAME DYNAMICS
GAME MECHANIC
GAME STORY
ART DIRECTION
UI-UX DESIGN
LEVEL DESIGN
SPECIAL FORCESSPECIAL FORCES SPECIAL FORCES MUSEUM MUSEUM MUSEUM
Give the information of special force
Background/History
Gadgets
Tacticals
GENRE: FIRST PERSON GAME
PLAYTIME: 5 MINUTES
GAME DATE RELEASED: 2023
GAME DYNAMICS GAME MECHANIC
ART DIRECTION UI-UX DESIGN
GAME STORY
LEVEL DESIGN
A 2D Platform Game. The player plays as Subject Test with wall climbing shoes and needs to pass the test levels.
GENRE: 2D GAME
PLAYTIME: 30 MINUTES
GAME DATE RELEASED: 2022
GAME DYNAMICS
GAME MECHANIC
GAME STORY
ART DIRECTION UI-UX DESIGN LEVEL DESIGN
A Q&A game for kids to play on a handheld game console with questions and hints to help them what career that asking.
Footage
GENRE: KIDBRIGHT
PLAYTIME: 30 MINUTES
LINK
GAME DATE RELEASED: 2022
GAME DYNAMICS
GAME MECHANIC
GAME STORY
ART DIRECTION UI-UX DESIGN LEVEL DESIGN
LINK
Assigned tasks:
Watch - Check the appearance kind of effects, size, and time.
Make - Remake assigned effects.
Internship
Test - Playtest to check if there are any bugs.
Remake Niagara effect and playtesting to detect bugs. LINK
BEFORE AFTER
DOCUMENT GAMEDESIGN
HOPPER CASH
HEART-BOY
AND MORE
- Drawing pixel creator program that includes a number of tools and made Pixel Art.
Core Flow
FlowchartWork
ArtWork