Tessellations

Page 1

TESSELLATIONS

SPRING 2024
Karest Nash

PRECEDENTS INITIAL SKETCHES

INITIAL FOLDINGS

DEVELOPED FOLDINGS

DEVELOPED SKETCHES

RENDERINGS

RHINO

FINAL MODEL

CONTENTS

PRECEDENTS

My precedents were based on complex folds beautifully coming together

PRECEDENTS

together into an intricate shape.

INITIAL SKETCHES

I started with a triangle and cut an undulating line through two sides removed the extra pieces and mirrored the triangle both vertically

SKETCHES

sides of it. I then attached those pieces to the other sides. Secondly, I then horizontally. Lastly, I simplified the whole design.

INITIAL FOLDINGS

My initial foldings tried to mimic my third sketch as close as possible. there. I was able to replicate it pretty closely in the second photo, then

FOLDINGS

possible. I started with the diamond in the middle and tried to work from then took it one step further and added more dimension.

DEVELOPED

My next iteration of sketches started with dividing a square into 32 minimized them to 12 pieces. Lastly, I added a couple more triangles

DEVELOPED SKETCHES

smaller pieces. I then adjusted the pieces to different angles and triangles to the mix and ended with 24 pieces.

DEVELOPED

I was able to easily mimic my developed sketches and when I started shape. I ended up rotating six of the shapes around a central piece

DEVELOPED FOLDINGS

started putting them together something beautiful started to take

then took it a step further and tessellated those together.

piece

RHINO

The next activity we had was to take our designs and input them to simplify it a little. I started with a triangle, cut a whole in it, brought the

RHINO

to Rhino. I realized my shape was really complex so I tried to the bottom edge inward, and rotated it six times around center.

RHINO

Next came unrolling the tessellation and bringing it into Illustrator to I went back and checked the option to explode when unrolling. I then

RHINO

to be printed. When I unrolled my shape it was a jumbled mess, so then put the pieces back together in Illustrator.

RENDERINGS

For this rendering I turned the surfaces to a hammered gold and set

RENDERINGS

set up a scene as if looking at a wall covered in my tessellation.

I took the gold rendered tessellation into Photoshop and applied it

RENDERINGS

RENDERINGS

it to an accent wall, gave it an overlay and added some shading.

FINAL MODEL

The laser cut paper was very flimsy and kept breaking, but I managed rotated around a center one due to the common theme of six around

MODEL

managed to put together the pieces of my tessellation. Six of them around center throughout this process.

FINAL MODEL

Seeing the different heights was a different experience in the physical the whole design.

MODEL

physical model along with how the light and shadows played a role on

THANK YOU

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