Branded Games as the New Loyalty Program: Karen Yap Chew Ling on Future-Proof Marketing

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Branded Games as the New Loyalty Program

Introduction

In a landscape where consumer attention is more fragmented than ever, traditional loyalty programs are struggling to keep up. Enter branded games-a new frontier where marketing, blockchain, and engagement converge. Karen Yap Chew Ling, business development lead at SkillGaming.com, is pioneering the use of hyper-casual games as immersive loyalty ecosystems. Her approach transforms one-off customer interactions into long-term brand engagement through gamified rewards and blockchain-backed incentives.

The Decline of Traditional Loyalty Programs

Punch cards, static point systems, and email discounts are rapidly losing appeal. Consumers are now digital natives who expect interaction, customization, and value beyond simple transactions. Loyalty is no longer about collecting points-it's about meaningful engagement.

Branded Games: A Loyalty Revolution

According to Karen Yap Chew Ling, branded games can serve as modern loyalty programs that are fun, replayable, and deeply immersive. These games aren't just promotional-they're experiential. Players engage in mini-challenges and skill-based tasks that earn them blockchain tokens, NFTs, or in-game currency-all tied back to the brand.

Case Example: Hospitality and Airlines

Imagine a traveler playing a quick branded puzzle game while waiting at the gate. Winning a round earns them an NFT that unlocks a discount at their hotel. This seamless integration across verticals creates a loyalty loop that incentivizes behavior while making the experience memorable.

Benefits for Brands

Branded Games as the New Loyalty Program

Yap Chew Ling on Future-Proof Marketing

- Higher user engagement and retention

- Deeper behavioral insights via blockchain tracking

- Shareable moments that drive organic growth

- Cross-platform interoperability and brand partnerships

SkillGaming's GaaS Model

Karen's vision includes 'Gaming as a Service' (GaaS)-a plug-and-play solution for brands to launch custom-branded hyper-casual games quickly. This makes it accessible for non-gaming industries like retail, fitness, education, and more to roll out interactive loyalty initiatives without heavy tech lift.

Conclusion

Karen Yap Chew Ling is reshaping what loyalty means in the age of digital decentralization. Through branded games powered by SkillGaming.com, she offers a scalable, future-proof alternative to outdated marketing. The result is not just a more loyal customer, but a more engaged, entertained, and empowered one.

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Branded Games as the New Loyalty Program: Karen Yap Chew Ling on Future-Proof Marketing by Karenyapchewling - Issuu