Computer Vision A Modern Approach 2nd Edition by Forsyth and Ponce Solution Manual

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Solution Manual for Computer Vision A Modern Approach 2nd Edition by David A. Forsyth and Jean Ponce

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C H A P T E R 2: Light and Shading

PROBLEMS 2.1. We see a diffuse sphere centered at the origin, with radius one and albedop, in an orthographic camera, looking down the z-axis. This sphere is illuminated by a distant point light source whose source direction is (0, 0,1). There is no other illumination. Show that the shading field in the camera is 2 2 p\J 1 — x — y Solution: The surface is {x,y, \J\ — T2 — y1'). We get two tangent vectors by partial differentiation; they are (1,0, p) and (0,1, q) where p = —x/\/l — T2 — y1 and q = —y/\J\ — T2 — y1. You can verify that the unit normal is N = 1 + p2 + q2 and the shading must be p ((0, 0,1) • N , which yields


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