Studio 04 The Ark; Reflective Journal

Page 1

abpl90143 studio d 2020 sem 2

STUDIO 04 THE ARK

JOURNAL STUDIO LEADER: Laura Mรกrtires

joelle leong xinian 1124635


CONTENTS:

WEEK WEEK 11

INTRODUCTION Task 1: The Bare Necessities

WEEK WEEK 44

Task 4: What Else Is There? 24 - 28 August

03 - 07 August

WEEK WEEK 22

WEEK WEEK 55

10 - 14 August

31 August - 04 September

WEEK WEEK 33

WEEK WEEK 66

Task 2: The Superfluous & The Specific

Task 3: Packing It All In 17 - 21 August

Task 5: What If?

CONTINUATION Task 5: What If? 07 - 11 September


MID MID SEM SEM

WEEK WEEK 10 10

14 - 18 September

12 - 16 October

WEEK WEEK 88

WEEK WEEK 11 11

Mid-semester Review

Project Development

Project Development

Project Development

21 - 25 September

19 - 23 October

WEEK WEEK 99

WEEK WEEK 12+ 12+

28 September - 02 October

26 - 30 October

Project Development

Final Review Preparations



In the first week, we were introduced to the studio’s aims: speculating on the future of our living spaces and the impact on cities if the need to leave our address is eliminated (similarly to the conditions we have all experienced whilst under lockdown). Based on this topic, our first task addresses the questions of the ‘Ideal’, which is to be designed by the ‘Designers’ working group, and the ‘Fundamental’, which is to be designed by the ‘Users’ working group. I was placed in the ‘Users’ group for the week, where we had to design a series of prototypes for programs which we decided were absolutely essential to live. The list we came up with is: reformation centre, emergency centre, cemetery, healthcare centre, community library, waste innovation centre, food production centre, supermarket, social centre, offices, daycare and preschool. I was placed in charge of designing the cemetery and healthcare centre.

W WEEEEKK 11 INTRODUCTION Task 1: The Bare Necessities 03 - 07 August


GES:PROGRAM 1: HEALTHCARE CENTRE

FEEDBACKS/DRAFTS:-

essential for providing healthcare/pharmaceutical services to residents

CONCEPT:-

- a sterile space which provides a combined digital + traditional physical patient experience PRECEDENT IMAGES:-

ich provides a combined digital + traditional xperience initial program: hospital (a sterile centre which integrates digital patient services

-to initial program: hospital interaction (a sterile centre integrates digital patient servicesdigto provide on-demand and which care, managed through centralised ital centres - allows interaction for around-the-clock clinical monitoring, etc.) digital centres provide on-demand and care managed through centralised (allows for continuous clinical monitoring, etc.)

feedback: reduce scope (hospital is too large-scale and specialised, perhaps more of a clinic instead) // incorporate other health-related subprograms such -as feedback: reduce scope (hospital is / too large-scale specialised) to be more of physio, therapy, meditation, etc / consider theand interaction with--> doctors a clinic // health-related sub-programs; physio, of therapy, meditation (physical orincorporate digital?) // other can consider a wellbeing centre instead a healthcare centre - focus on preventative measures // link the healthcare centre to the centre // consider interaction with doctors (physical or digital?) // can do a wellbeing cemetery (therapy/meditation) instead of program a healthcare centre (focus on preventative measures) // can possibly link

healthcare centre to cemetery (therapy/meditation)


PROGRAM 2: CEMETERY/CREMATORIUM a space for meditation, memorials and the cremation of the deceased

CONCEPT:-

- a meditative space which promotes reflection and healing of the soul - verticality of the cemetery addresses the concept CEPT:-of ‘ascension’ ditative- space whichofpromotes reflection and healing of integration technology with memorials to allow ul for infinite users in a limited space

ality ofPRECEDENT the cemetery addresses the concept of “ascension” IMAGES:-

ration of technology with memorials to allows for infinite in a limited space

diagram1.1 digital memorial digital memorial: the diagram above illustrates how the cemetery/crematorium program will integrate the use of technology with memorials, where memorials will be digitally stored within an interactive ceiling feature


PROGRAM 1: HEALTHCARE CENTRE

A healthcare centre designed to support the urban life within an indoor city, catered towards people of all ages. Integrating a digital experience into a classic traditional clinic setup, assessments and consultations are carried out within fully digitalised rooms, taking advantage of the advancing technologies available to provide innovative experiences to its users. A physiotherapy centre has been designed as a sub-program within the healthcare centre as it requires a space to physically engage with, unlike other subprograms such as meditative therapy which can be carried out through digital conference. The children’s clinic attempts to engage with, and pique the interest of younger minds through the introduction of interactive elements, whilst still keeping to the overall sterilised atmosphere of the clinic. Designating a healthcare centre as an essential program allows for convenient, and quick access for residents and other building users, which could also passively encourage the community to regularly maintain their health at the centre.


PROGRAM 1: HEALTHCARE CENTRE

children’s clinic

physiotherapy centre L

O W

LT

E EV

physio massage

digital assessment

therapy room

consultation room

pharmacy storage

L

lobby/pharmacy counter

NE

LO

E EV


PROGRAM 2: CEMETERY/CREMATORIUM

A meditative space has been designed to allow visitors a space to reflect and remember the ones who have passed. The cemetery integrates a reflective chapel which follows the notion of ‘ascension’ to a digitalised memorial space, as well as a modest crematorium. Beginning at the reflective chapel, one would walk on steps across a pool of water enclosed in a smooth curved-wall space in an attempt to elevate the calming atmosphere of the chapel. Ascending the stairs, one would then reach the digitalised memorial where memoirs can be accessed through extendable electronical tubes attached to the ceiling which also act as an aesthetic feature of the space. The crematorium space, which is inaccessible by the public, allows for the cremation of coffins along with the storage of urns. Designating a cemetery/crematorium as an essential program provides residents with a solemn, therapeutic space for contemplation, reflection, prayers, remembrance, as well as meditation.


PROGRAM 2: CEMETERY/CREMATORIUM

crematorium

L VE

LE

O TW

LEVEL TWO LEVEL ONE

urn storage

digital memorial

L

reflective chapel

NE

LO

E EV



Similarly to the previous week, the task is seperated between the ‘Users’ and ‘Designers’ group. The focus is placed on a further inquiry into human habitations, looking at the question of ‘how do we create diversity in our urban environments? And how do we create unique modes of living without resorting to the fantasy of living in an ideal unit?’ In this week, the ‘Designers’ are tasked with developing proposals for ultraspecific living, and the ‘Users’ are tasked with deciding what programs are superfluous but should be added within a context of ‘Ark’ living. I was switched to the ‘Designers’ group for this week, where I was tasked with the design of a unit for ‘Co-Living’.

W WEEEEKK 22 Task 2: The Superfluous & The Specific 10 - 14 August


CO-LIVING (MULTI-GENERATIONAL LIVING) W H Y multi-generational living? - reduced financial commitment (housing affordability) - better housing options due to shared finances - share household chores - care for elderly - strengthen family bonds

CLIENTS? - maternal grandmother - husband and wife - twin daughters (6 years old) - maternal aunt


EXPLODED ISOMETRIC DRAWING

EXPLODED ISOMETRIC DRAWING

N


EXPLODED ISOMETRIC DRAWING G R O UEXPLODED N D L E VISOMETRIC EL DRAWING GROUND LEVEL

N


EXPLODED ISOMETRIC DRAWING F I R S TEXPLODED L E V E L ISOMETRIC DRAWING FIRST LEVEL

N


EXPLODED ISOMETRIC DRAWING SECON D L E V E ISOMETRIC L EXPLODED DRAWING SECOND LEVEL

N


SECTION SECTION SCALE 1:50 on A3 SCALE 1:50 on A3

0.5m 0m

3m 1m



In this week, we were split up into teams with whom we would be working with until the end of the semester. We were tasked with designing two towers: inefficient and efficient, using all the programs designed by everyone in the first two weeks. For the efficient tower, we had to find a most optimal way of packing all these programs together, whilst the inefficient tower had to be haphazard with a lot of generated ‘wasted space’. With this, we were being introduced to the idea of the overall ark, filled with a mixture of essential and superfluous programs.

W WEEEEKK 33 Task 3: Packing It All In 17 - 21 August


EFFICIENT & OPTIMAL TOWER

An Efficient & Optimal Tower ? P R E C E D E N T HEXAHEDRON ARCOLOGY, PAOLO SOLERI - Arcology (a portmanteau of “architecture” & “ecology”) - Soleri’s utopias played with the organisation of space in the physical

Precedent: Hexahedron Arcology, Paolo Soleri

environment

- Arcologies are self-contained, vertically layered mega-buildings that -Arcology (a portmanteau of natural "architecture" and "ecology") combined living, working and environments into condensed

superorganisms

-Soleri’s utopias played with the organization of space in the physical environment

self-contained, vertically layered mega-buildings that An -Arcologies EFFICIENTare & OPTIMAL tower should have.... combined living, working and natural environments into condensed - A superorganisms. natural flow of programs

- Connection between layers - Follow the order of heirarchy


INEFFICIENT & HAPHAZARD TOWER

P R E C E D E N T JUNK SPACE, REM KOOLHAAS - “Junkspace is the architectural spaces that we design and build with the intention of trapping inhabitants in a surrealistic environment

An INEFFICIENT & HAPHAZARD tower should be.... - Huge and full of absence - Follows no rules - No inherent order - No connections between its parts


LIST OF PROGRAMS

RK.PLAY.REST

’t like gambling?)

Arranged according to a daily routine flow of:

Eat, Work, Play, Rest.


CONCEPTUAL SECTION

Conceptual Section


FLOOR PLAN DIAGRAM

Bubble Diagram


FLOOR PLAN DIAGRAM

Bubble Diagram


FLOOR PLAN DIAGRAM

Bubble Diagram


UPDATED LIST OF PROGRAMS


INEFFICIENT

EFFICIENT

FORM PRECEDENTS


ORGANISATION DIAGRAM

INEFFICIENT

EFFICIENT

labour administration


ORGANISATION DIAGRAM

INEFFICIENT

EFFICIENT

health hub


ORGANISATION DIAGRAM

EFFICIENT

public hub


ORGANISATION DIAGRAM

INEFFICIENT

EFFICIENT

office


ORGANISATION DIAGRAM

EFFICIENT

recreation hub


ORGANISATION DIAGRAM

INEFFICIENT

EFFICIENT

green hub


ORGANISATION DIAGRAM

INEFFICIENT

EFFICIENT

residential


INEFFICIENT

EFFICIENT

ISOMETRIC


PROGRAM DIAGRAM

INEFFICIENT

EFFICIENT

elevation


CIRCULATION DIAGRAM

EFFICIENT

central core


CIRCULATION DIAGRAM

INEFFICIENT


INEFFICIENT - 205M HEIGHT

EFFICIENT - 140M HEIGHT

INEFFICIENT - 205M HEIGHT

EFFICIENT - 140M HEIGHT

SECTION




Progressing forward from the previous week, we were to develop one of the designed towers where we chose the inefficient one for its chaotic qualities. We were then tasked with exploring and testing a series of spatial and programmatic strategies that operate within our tower, keeping in mind the experiences provided to the users of the tower. We also had to unpack these systems further and explore circulations, etc, whilst slowly building up the concept of our ark.

W WEEEEKK 44 Task 4: What Else Is There? 24 - 28 August


CONCEPTUAL TITLE

TH E S EAMY S I D E O F S O C I ETY PRECEDENTS

Kowloon Walled City

Yau Ma Tei Fruit Market

What is SEAMY? - Place for criminals to hide or live - Eyesore - Massive labyrinth - Ghetto

Design intent? - Allow the seamier side of society to act as if it has a legitimate place - Provide a safehouse space for the outlaws and criminals (insiders’ knowledge)

Chungking Mansions


PROFILE

DEMOGRAPHICS Population: approx. 4000 Gender: Male | 65%

: Female | 35%

Age Range: 0-15 | 10%

: 16-24 | 30%

: 25-34 | 35%

: 35-44 | 20%

: >45 | 5%

Marital Status: Married | 20%

: Single | 50%

: Divorced | 30%

Household size: One | 40%

: Two | 25%

: Three | 20%

: Four+ | 15%

Employment Status: Employed | 60%

: Unemployed | 40%

Income: <18k | 30%

: 18k< x < 37k | 65%

: >37k | 5%


LIST OF PROGRAMS

NORMAL LIVING:

G RAY AR EA:

CRIMINAL LIVING:

- barber

- food court

- gambling den

- outdoor park/sports court

- public bath

- drug den

- education

- community centre

- brothel/strip club

- healthcare (clinic)

- market

- fight club

- cemetery

- multi-faith church

- underground bank

- community library

- warehouse

- illegal healthcare

- community farm

- convenience store

- office

- cinema

- safehouse (concealed within another program space)

- emergency service - delivery system - waste innovation - social living - hikikomori - sub-divided flats


GRAY AREA where the legal meets the illegal

the illegal programs are concealed between and within the normal living programs


GRAY AREA where the legal meets the illegal

PLAN (convenience store) hidden illegal program behind the normal living program


GRAY AREA where the legal meets the illegal

PLAN (church) concealed safehouse space


CONCEPTUAL SECTION


CONCEPTUAL CIRCULATION

COMMON: - lift - staircase

ESCAPE ROUTES: - rubbish chute - cat ladder - pole - dumbwaiters

Circulation reference: AMIDAKUJI (Japanese Ladder Game)


DEVELOPED CONCEPT

-

es

Olympics 2016, Brazil

REFERENCES: - Commonwealth Games 2010, India Trump’ Presidential Visit 2020, India - ‘Namaste

ommonwealth Games 2010, India - Olympics 2016, Brazil - ‘Namaste Trump’ Presidential Visit 2020, India

lympics 2016, Brazil MANIFESTO:

Namaste Trump’ Presidential Visit 2020, India

- Ironically criticise the government’s respones to informal settlements (band-aid solution) - Making a political statement on the government’s obsession with creating an artificially-perfect image of the city - Our design embodies the authorities’ narrative of: “If you don’t see it, it doesn’t exist.”

“When we make Delhi a world-class city, it will be compared with other world capitals. One does not come across beggars in other countries. Why should there be beggars in Delhi?” - municipal social welfare minister, Mangat Ram Singhal


phicDEMOGRAPHIC Diagram DIAGRAM

m

ographic Diagram

mographic Diagram


PROGRAM LIBRARY

ogram Library

Categories

ving

ey

ecreational

cit

ervice

5 Categories: - Living - Key - Recreational - Illicit - Service


SPATIAL ITERATIONS reference: tetris


FRAMING THE SPATIALITY


CIRCULATION


SECTION LIVING

Section Living


SECTION BROTHEL

Section Brothel



In this week, we started to further progress our tower’s concept design; we were tasked with developing a ‘What If?’ scenario to contextualise and situate our tower. By expanding on our manifesto and narrative, we had to design clear architectural/spatial strategies which strengthen the proposed ‘What If’ scenarios, whilst strengthening and solidifying the concept itself. In this period of two weeks, we also had to prepare sets of drawings for the mid-semester presentation which is held the week after Week 6,

W WEEEEKK 5&6 5&6 Task 5: What If?

31 August - 04 September 07 - 11 September


PROJECT DEVELOPMENT L E G A L <-------------> I L L E G A L

PU R PO S E O F WALL - shutter - comfort zone - buffer (blurs boundaries) - can be physical or imaginary - separation of zones - restriction

I L L E G AL P R O G R A M (requires permanent location) (e.g. fight club, brothel, adult toy wholesaler, unlicensed medicine practice)

- trapdoor with ladder (e.g. illegal program in the refuge level) - access from legal to illegal program (program inside program) - accessible through backstreets - illegal activities disguised as legal programs (e.g. Thai massage parlour/ brothel)

I L L E G AL P R O G R A M (non-permanent, usually a small space) (e.g. drug den, black market)

- narrow alleyways/hidden corners - behind other programs - trapdoor (above ceiling & below floor) - within living spaces


INTERIOR STRATEGIES

“Drug den” located within a living/dwelling space


INTERIOR STRATEGIES The illegal programs are concealed between and within the normal living programs

Imaginative boundary


INTERIOR STRATEGIES The illegal programs are concealed between and within the normal living programs

Physical boundary


WHAT IF?

MACRO - Authorities were obsessed with their attempt to create a perfect image of the city? - This obsession leads to a large scale urban renovation which causes a mass forced relocation of inhabitants from informal settlements into formalised buildings? - Authorities ignore the living patterns of the inhabitants, only focusing their efforts on the curation of idealistic building exteriors and creating an attractive metropolis?

MICRO - The inhabitants of the building have the freedom to modify and adapt the interior spaces? - The inhabitants (who previously lived in informal settlements) try to cross the legal boundaries out of habit? - The boundaries between illicit and legal programs are blurred by “walls�?


SITE H I D D E N I N PLAI N S I G HT

Site

Hidden in Plain Sight


PROGRAM ORGANISATION GAM E - LOTTE RY/ LOTTO

Program Organisation Game - Lottery/Lotto Step 01 Separate the building into five main zones (vertically) Step 02 Lottery generator- compute the drawn numbers (guess range of 2-60) Step 03 Use the numbers to determine number of program units per floor Rules -

use ≥2 program categories per floor

-

exclude service programs

-

Illicit activities must be hidden within/ behind other programs

Say for 10 Key (5): 1x wet market, 1x animal farm, 3x meat family owned factory Illicit (3): 1x adult toy wholesaler, 2x unlicensed medicine practice Recreational (2) : 1x barber, 1x bar


PLAN L E V E L 2 (39 PROGRAMS) & L E V E L 9 (11 PROGRAMS)

Plan

Level 2 (39 programs) & Level 9 (11 programs)


PLAN L E V E L 16 (18 PROGRAMS) & L E V E L 19 (48 PROGRAMS)

Plan

Level 16 (18 programs) & Level 19 (48 programs)


DETAILED FLOOR PLAN L E V E L 16

Detailed Floor Plan Level 16

Community Farm

Unlicensed medicine

Gambling Den



MID MIDSEM SEM Mid-semester Review 14 - 18 September


“When we make Delhi a world-class city, it will be compared with other world capitals. One does not come across beggars in other countries. Why should there be beggars in Delhi?�

- municipal social welfare minister, Mangat Ram Singhal


Manifesto

-

Ironically criticise the government’s response to informal settlements through bandaid solutions

-

Making a political statement on the government’s obsession with creating an artificially-perfect image of the city

-

Our design embodies the authorities’ narrative of: “The art of pleasing is the art of deception”.



The Beauty of Deception (+)

(-)

STUDIO 04 Joelle Leong (1124635) Yanie Poon (743274)


What If Macro

-

Authorities were obsessed with their attempt to create a perfect image of the city?

-

This obsession leads to a large scale urban renovation which causes a mass forced relocation of inhabitants from informal settlements into formalised buildings?

-

Authorities ignore the living patterns of the inhabitants, only focusing their efforts on the curation of idealistic building exteriors and creating an attractive metropolis?


What If Micro

-

The inhabitants of the building have the freedom to modify and adapt the interior spaces?

-

The inhabitants (who previously lived in informal settlements) try to cross the legal boundaries out of habit?

-

The boundaries between illicit and legal programs are blurred by “walls�?



Macro


Concept Collage

- critique - art of pleasing is the art of deception (idealistic building faรงade) - hidden in plain sight


Site Hidden in Plain Sight


Facade Visual Trickery

Building Height: 508m No. of Storeys: 104 (incl. basement)




Micro


Demographics


Program Kit


Program

LIVING

KEY

RECREATIONAL

ILLICIT

SERVICE

REFUGE

CIRCULATION


Program Organisation Game - Lottery/Lotto

Step 01 Separate the building into five main zones (vertically) Step 02 Lottery generator- compute the drawn numbers (guess range of 2-60) Step 03 Use the numbers to determine number of program units per floor

Rules -

Use ≼ 2 program categories per floor

-

Exclude building services

-

Illicit activities must be hidden within/ behind other programs


Schematic Plan Level 2 (39 programs)

Level 16 (25 programs)

Level 9 (11 programs)

Level 19 (47 programs)


Detailed Plan Level 16

1. Indoor Park 2. Living 3. Bar 4. Public Toilet 5. Internet CafĂŠ 6. Tobacco Store 7. Hidden Corner 8. Unlicensed Medicine Practice 9. Gambling Den


Circulation Reference

Amidakuji - Japanese Ladder Game


Circulation


Circulation


Section


Vignettes Social Housing

(Drug Corner)

ILLICIT

LEGAL

(Typical Living)


Vignettes Programs

(Restaurant + Strip Club)

ILLICIT

LEGAL

(Bakery + Barber)


Vignettes Shop House

(Living + Unlicensed Medicine Practice)

ILLICIT

LEGAL

(Living + Family-owned Factory)


Vignettes Market

(Black Market within a Normal Market)

ILLICIT

LEGAL

(Normal Market)


Vignettes Renovation




WEEK WEEK88 Project Development 21 - 25 September


UNPACKING THE CONCEPT

D E C E P T I O N

E X T E R I O R (facade)

I N T E R I O R (program)

- authorities’ ideal image

- reflection of informal settlements

- the beauty of the city

- the seamy side

- neat, orderly, clean, organised

- chaotic, unorganised, cramped


EXTERIOR O R NAM E NT STRATE GY - B EAUTY

Ornamentation to deceive about interior program, and enhance message of beauty on exterior facade

PRECEDENT

Pitzhanger Manor, John Soane Neoclassical architecture


EXTERIOR O R NAM E NT STRATE GY

C OAD E O R NAM E NTATI O N - godesses representing beauty, trust, and peace - Pandora hints at building’s interior happenings (Pandora’s Box)


INTERIOR MOTIVES/INTENT

illicit

PHYSICAL ASSETS (money, goods)

PHYS I CAL + M E NTAL

M E NTAL SATI S FACTI O N (emotional release)

- phishing scams

- ‘Tinder crimes’/identity theft

- cyber-bullying

- hackers (individuals)

- forgery (counterfeit money printing,

- cyber-stalking

- marijuana grow room

accounting fraud, document falsification)

- consuming illegal drugs

- illegal gambling

- unlicensed medicine practice

- fight club

- cults

- black market

- illegal sexual activities (prostitution)

- real estate crime - hacker organisations - mafia’s office


PROJECT DEVELOPMENT

U PDATE - Building Storeys: 104 to 60 - No. of zones: 5 to 3 - No. of inhabitants: 5000 to 3500 - Floor Area (per level): 50x50 to 35x35 (1,225 m2)

CONCEPTUAL FRAMEWORK - ironically criticise the government’s response to informal settlements - the art of pleasing isConceptual the art ofFramework deception

Deception

Exterior// Facade

Interior// Program Arrangement


EXTERIOR

RATI O NALE - the beauty of deception: exude the idea of beauty, and perform as a superficial solution + creating a perfect image of the city (response to authority’s obsession with a beautiful metropolis) - blend in with its surroundings (hidden in plain sight), so people on the exterior won’t expect/suspect the interior activities of space (illicit, etc)

F O R C EExterior D PERSPECTIVE Optical Illusion // Deception// Play with Scale - optical illusion // deception // play with scale

Forced Perspective

The Same As

Normal Building


EXTERIOR FORCED PERSPECTIVE

Exterior Reference: How Disneyland uses forced perspective to Conceptual Diagram Exterior deceive the public

Reference: How Disneyland deceive one using forced perspective -

Sleeping Beauty Castle at Disneyland is 23m high

Elevation

Sleeping Beauty Castle, Disneyland (23m high)

E L E V A T I O N

S E C T I O N

Section


EXTERIOR O R N A M E N T S T R A T E G Y (G/F)

Corinthian Columns//Coade Ornamentation//Reflection of the authorities’ core values

Exterior Ornament Strategy trategy for G/F: The Corinthian Column Coade Ornamentation// Reflection of the authorities’ core values

Corinthian

Pandora

King Solomon

Abraham Lincoln

Mahatma Gandhi

Audrey Hepburn

-metaphor

-wisdom, impartiality

-truth, integrity, ruled by honestly

-peace, non-violence

-beauty, kindness

Tuscan

Doric

Ionic

Composite


EXTERIOR CONCEPT

Exterior Concept Dual meaning (beauty --- deception)

The authorities’ Ideals

The Reality


EXTERIOR O R N A M E N T S T R A T E G Y (ABOVE G/F)

Columns//Face & Vase illusion

illusion

Exterior Ornament Strategy for above G/F: Face & Vase illusion

Pinnochio long nose Pinocchio Long Nose

rategy for above G/F: Face & Vase illusion

Front view

Side view

Front View

Side View


EXTERIOR O R N A M E N T S T R A T E G Y (DETAILING)

Have dual meaning (beauty --- deception)

Exterior Ornament Strategy Detailing- have dual meaning (beauty --- deception)

Plant

Snapdragon

Dahlia

Animal

Centaur

Chameleon

Owl

Racoon

Coyote


EXTERIOR O R N A M E N T S T R A T E G Y (DETAILING)

RULE

LAW

- Guideline

- Enforced

- Learning tools

- Keep order in society

- Flexible

- Rigid

- Varying consequences

- Predetermined consequences

“RULES ARE MADE TO BE BROKEN” - No Smoking - No Fighting --- (Fight Club) - No Drugs --- (Drug Den, Marijuana Grow Room) - No Prostitution --- (Brothel) - No Gambling --- (Gambling Den) - No Unauthorised Business --- (Unlicensed Business Practice) - No Illegal Trade --- (Black Market, Adult Toy Wholesaler) - No Hacking --- (Internet Cafe) - No Fraudulent Schemes --- (Phishing Scames, Real Estate Crime) - No Unauthorised Organisation --- (Cult, Office for Mafia)



WEEK WEEK99 Project Development

28 September - 02 October


INTERIOR D E S I G N STRATE GY

ROBIN BOYD‘S FEAUTURISM - Visual pollution - Bombardment of confused style + mixed ideas - Fixation on parts rather than whole - No overall cohesion (plethora of “features of interest”) - Chaotic quality (cannot grab passerby’s attention for a long time - eye never allowed to be still)


INTERIOR D E S I G N STRATE GY Prototype (6mx6mx6m) Interior Architectural Strategies - Prototype (6m x 6m x 6m)

Interior Architectural Strategies - Prototype (6m x 6m x 6m)


INTERIOR SIGNAGE

Interior Signage

Interior Unlicensed Medicine Practice Unlicensed Medicine Practice Signage

Adult Toy Wholesaler Adult Toy Wholesaler

Marjuana Growroom Marijuana Grow room

Massage Parlour + Brothel Massage Parlour + Brothel

Cult Cult

Real Estate (crime) Real Estate (crime)


INTERIOR D E S I G N S T R A T E G I E S - PLAN

l Strategies - Plan

l Strategies - Plan

Interior

Interior

Architectural Strategies - Plan

Backstreet (maze-like circulation)

Architectural Strategies - Plan

Camouage

Appropriation of facade

Interior Architectural Strategies - Plan

Interior Architectural Strategies - Plan

Blurring boundaries (i.e. massage parlor//brothel)

Blurring boundaries (i.e. internet cafe//hacker) Program within a program


INTERIOR D E S I G N S T R A T E G I E S - PLAN

Interior

Interior

Architectural Strategies - Section

Architectural Strategies - Section

Illicit Program between the Normal Program

Appropriation of the under-stairs space

Interior

Interior

Architectural Strategies - Section

Architectural Strategies - Section

Facade Ornamentation - Surveillance

Appropriation of Ceiling Space


FACADE DUAL MEANING

Facade Dual Meaning

Facade Design Intent

Architecture

Authorities’ Narrative

Actual Connotation

Perfect image of city

“Hidden in plain sight”

Marvellous Melbourne (as a landmark)

Sarcastic response to concealment of informal settlements

Capture essences of Melbourne’s architecture

Ironically criticizes Melbourne’s architecture of Featurism


FACADE R O B I N B OYD ‘ S FEATU R I S M

Each facade face is a reflection of its immediate site surrounding

cade bin Boyd’s Featurism

h facade face is a reflection its mediate site surrounding

Gothic

Art Deco

Classical (Main Entrance)

Modern


SITE ANALYSIS D E S I G N S T R A T E G I E S - PLAN

Site Analysis

Site Analysis

Art Deco Architecture - Park Hyatt Hotel

Modern Architecture - Premier’s Office

Art Deco Architecture - Park Hyatt Hotel

Modern Architecture - Premier’s Office

Site Analysis

Site Analysis

Gothic Architecture - St Patrick's Cathedral

Classical Architecture - Parliament of Victoria

Gothic Architecture - St Patrick’s Cathedral

Classical Architecture - Parliament of Victoria



WEEK WEEK10 10 Project Development 12 - 16 October


WHAT IF?

MACRO - Authorities were obsessed with their attempt to create a perfect image of the city? - This obsession leads to a large scale urban renovation which causes a mass forced relocation of inhabitants from informal settlements into formalised buildings? - Authorities ignore the living patterns of the inhabitants, only focusing their efforts on the curation of idealistic building exteriors and creating an attractive metropolis?

MICRO - The inhabitants of the building have the freedom to modify and adapt the interior spaces? - The inhabitants (who previously lived in informal settlements) try to cross the legal boundaries out of habit? - The boundaries between illicit and legal programs are blurred by “walls�?


COLLAGE MANIFESTO

- Ironically criticise the government’s response to informal settlements (band-aid solution) - Making a political statement on the government’s obsession with creating an artificially-perfect image of the city - Our design embodies the authorities’ narrative of: “The art of pleasing is the art of deception.”


SITE MAP

Site Hidden in Plain Sight


COLLAGE R O B I N B OYD ‘ S FEATU R I S M


INTERIOR

Interior on Normal Program

Interior Normal Program

vertical circulation

Interior Illicit Program

Interior Illicit Program

normal program

illicit program


INTERIOR DRAFT SECTION

nterior Section 1:500


EXTERIOR FACADE

Art-Deco

Modern


EXTERIOR FACADE

Victorian

Classical



WEEK WEEK11&12+ 11&12+ Project Development & Final Review Preparations 19 - 30 October


WORK IN PROGRESS


WORK IN PROGRESS



FINAL FINALPRESENTATION PRESENTATION Final Project Folio Link:

https://issuu.com/yaniepoom/docs/s04_ass2_ group5_743274_1124635_folio/s/11283195


TRANSCRIPT In 2016, the Australian Bureau of Statistics reported approximately 24,826 homeless people in Victoria on Census night (41.9 people per 10,000), which is an 11% increase since 2011.


TRANSCRIPT We researched the actions taken by the authorities in order to conceal the poorer, less visually pleasant end of the city. To be more specific, the homeless. Through our findings, we discovered that these issues of informal settlers exist as a byproduct of short-sighted decision-making by the authorities who are unwilling to acknowledge their failures. The public is then left unsatisfied and unhappy with the state of the streets, and the lack of action taken towards the homeless by the authorities, claiming that the streets are now unsafe and dirty as a result. Thus a protest is instigated in Melbourne on this matter, to provide a solution and rid the streets of the homeless.


TRANSCRIPT This protest then sparked the authorities’ desire to eradicate and conceal all of the unsightly in Melbourne with a superficial solution, and therefore a beautification project is to be carried out where a large-scale edifice complex is to be erected. 3000 homeless people would then be invited to be relocated into an initial experimental tower in order to appease the public.


TRANSCRIPT All budget and resources are expended towards the curation of an idealistic building exterior in an effort to create an attractive metropolis, where architects are tasked only with the design of the building’s facade. Whilst the authorities display an indifferent attitude concerning the interior design and living conditions of the building’s inhabitants.


What If?

-

How the authorities use the lowest budgets to design a facade which boasts the state’s image & captures the essence of Melbourne and its architecture?

-

How the authorities address the interior living conditions of the informal settlers & how the settlers adapt to this new way of life?

TRANSCRIPT We started by speculating on two questions: - How the authorities use the lowest budgets to design a facade which boasts the state’s image & captures the essence of Melbourne and its architecture? - How the authorities address the interior living conditions of the informal settlers & how the settlers adapt to this new way of life? Therefore, our design proposal attempts to ironically criticise the authorities’ actions of concealment towards informality, standing as a form of protest, while making a political statement on their obsession with beauty and deceitfulness.


STUDIO4

THE ARK

GROUP 5

B EAUTY OF

D E C E PTI O N

YANIE POON

JOELLE LEONG



Exterior


HIDDEN IN PLAIN SIGHT

SITE MAP

Update + change colour palette

TRANSCRIPT Here is our site map, where our project site is located adjacent to both the Parliament House and the Premier’s Office forming a triangular relationship. This site choice was made in order to strengthen our design’s political statement and critique against the concealment of societies’ underlying issues of informality.


ROBIN BOYD’S FEATURISM TRANSCRIPT We took Robin Boyd’s notion of Featurism as a reference; he described Melbourne as a problematic Feauturistic city, where there is no overall cohesion and this drives the outcome of a variety of buildings with different architectural styles.


HIDDEN IN PLAIN SIGHT

Goal: design an idealistic building exterior with different architectural styles The authorities: envision a beautiful/visually appealing building which captures the essences of Melbourne’s architecture The designers: reveal Melbourne architecture as a ‘featuristic’ and ‘aesthetic calamity’

Victorian

Art Deco

Classical

FACADE STRATEGY

(Main Entrance)

Modern

TRANSCRIPT Responding to the beautification project, the authorities have a desire for a beautiful facade that captures the essence of Melbourne and its architecture, and thus aiming for an idealistic building exterior design with different architectural styles & ornamentation. Whereas, the designers intend to reveal Melbourne architecture as a ‘featuristic’ and ‘aesthetic calamity’ through the design of the facade.


ELEVATION

FACADE DESIGN

CLASSICAL (Parliament House)

MODERN

VICTORIAN

ART DECO

(State Government)

(Historic Building)

(Park Hyatt Hotel)

TRANSCRIPT As a result, we applied the concept of Featurism into the facade design by combining various architecture styles that mirror the structures in the immediate surroundings. This allows the building to be hidden in plain sight. These are the facade elevations that correspond to its surroundings:


FORCED PERSPECTIVE

FACADE STRATEGY TRANSCRIPT Forced perspective is an optical illusion strategy which is deceptively employed in the design of the building’s exterior, implying the authorities’ ambition to erect the tallest, grandest edifice in Melbourne. This boasts the state’s symbols of capital, power and technological advancements while responding to their obsession with beauty.


PERSPECTIVE TRANSCRIPT This perspective shows the authorities celebrating the success of the initial stage of Melbourne’s beautification project.



Interior


'aesthetic calamity’ with no overall cohesion

PROGRAM ORGANISATION

LOTTERY

Goal: a chaotic program arrangement and suffocating living conditions The designers: depict the response on how the government handled the crisis by evasion and being indifferent, whilst conveying Boyd’s idea on an

The Lottery

TRANSCRIPT Moving on to the interior, we intend to further criticise the authorities’ decisions on this matter where randomness, chaos and flexibility are the interior spatial qualities that we hope to achieve, in order to create a strong contrast with the neat, orderly exterior. The lottery is used as a program organisation method to generate this randomness.


Lottery Procedure

PROGRAM ORGANISATION

Step 1: Floorplates; use the chosen number of units to arrange the essential programs on each floor strategically

Illciit

Circulation

Normal

Step 2: Circulation is added throughout the building

Overall

Step 3: “Remove floorplates”; void spaces resulting from the stacking are appropriated by the inhabitants

TRANSCRIPT Step 1: we use the lottery to generate a drawn number which determines the distribution of regulated programs on each floor. Then we arrange the regulated programs, which are essential for living, strategically on a set grid and stack each level to create a vertical tower. Step 2: circulation is then added throughout the whole building Step 3: We then remove the floorplates in the model, and the void spaces resulting from the stacking of these regulated programs are left to be occupied by the inhabitants of a first-come-first-served basis, where they can decide how they want to appropriate this space whether it be for illicit purposes or not.


NOT TO SCALE

PROGRAM ORGANISATION - PLAN

Step 1+2

TRANSCRIPT This floor plan shows how we employed the lottery method, where we drew number 40, and organised 40 regulated programs, on a set grid in one level. These regulated programs include restaurants, living spaces, markets, community farms, small shops, etc.


NOT TO SCALE

PROGRAM ORGANISATION - PLAN

Step 3 Illicit

TRANSCRIPT Void spaces are then appropriated and infilled by the inhabitants to host illicit programs.


NOT TO SCALE

PROGRAM ORGANISATION - PLAN

Step 3 Overall

TRANSCRIPT This process produces the overall floor plan where boundaries between illicit and normal may be blurred.


OVERALL SECTION

NOT TO SCALE

The authorities: conceal the problem of informality and being indifferent towards the informal settlers themselves

illicit activities

TRANSCRIPT Here is the overall section of the tower where you can see contrast between the exterior and interior, evident in the formless/shapeless circulations and program organisations caused by the authorities’ indifferent attitude towards the tower’s interior. This gives the inhabitants full authority over the interior design decisions, where they must be flexible/ evasive/ anonymous in order to transform the interior. More importantly, it provides opportunities for inhabitants to host illicit activities.


METAMORPHOSIS

FLEXIBLE TACTIC

Metamorphosis: the programs metamorphose under cover and emerge transformed

Ongoing process

TRANSCRIPT Metamorphosis is used as a flexible tactic to allow the illicit to evade, where programs metamorphose under cover and emerge transformed. In order to retain the anonymity of its location, the illicit spaces are constantly changing and transforming over time.


DAY 0

INTERIOR TRANSCRIPT Through an observation of the building’s interior over a period of time, we recorded this adaptation and modification of this space done by the inhabitants of the tower. Day 0: The first record displays the initial conditions of the building which contains only the most basic unit frameworks which were poorly constructed by the authorities using cheap drywalls and plasterboards


DAY 60

INTERIOR TRANSCRIPT Day 60: After 2 months the inhabitants have started to modify the space to suit their needs, by constructing a ceiling structure for hanging signages. Illicit programs are also beginning to appropriate spaces for use, whilst manipulating the application of signages for concealment.


DAY 250

INTERIOR TRANSCRIPT Day 250: The inhabitants have fully settled down, and now have the abilities to use construction nettings as well as signages, as a device to conceal/disguise illicit spaces to deceive/ shield from others. The perspective shows how construction nettings are utilised for this purpose. The one on the left with lighter/ brighter colour is a normal program that is actually undergoing construction/ renovation. Whereas darker construction nettings wrap the unit on the right, disguising the illicit program.


DAY 280

INTERIOR TRANSCRIPT Day 280: This process of metamorphosis of programs is recorded here 30 days later, where both the normal and illicit programs are constantly changing in order to be evasive.


NOT TO SCALE

DETAIL SECTION A TRANSCRIPT Several further spatial strategies have been employed in order to host these illicit moments. Detail section A: shows one of our interior design strategies where there is the illicit appropriation of the void spaces between normal, regulated programs. A marijuana grow room is located above the regular farm which is accessible through a folding ladder in the ceiling. Signage is also used to deceive others about the actual program of space, whilst also marking out illicit programs from the normal where it bears clues as to what the actual program of the space is


NOT TO SCALE

DETAIL SECTION B TRANSCRIPT Detail section B : shows the appropriation of the facade ornamentation as a means of surveilling the outside world, through the eyes of these ornamental figures as well as the appropriation of the void space within the facade itself for other illicit purposes. The small ceiling voids are also appropriated in a similar way for storing/hiding illegal goods.


NOT TO SCALE

FLOOR PLAN TRANSCRIPT In plan view, you can see more clearly the appropriation of the facade void spaces and how people utilise the ornaments for surveillance purposes.


NOT TO SCALE

FLOOR PLAN TRANSCRIPT Also, the maze-like circulation of the interior is evident where the corridors are cramped, which offers opportunities for small, tight alleyways as well as backstreets that can be used for seamier activities out of the public eye.


NOT TO SCALE

FLOOR PLAN TRANSCRIPT There are also illicit programs which are being camouflaged by normal programs, where the form of the illicit unit is similar to the regulated programs, and only insiders would know these illicit activities exist. Throughout these three floor plans you will also note how metamorphosis happens, where the illicit programs constantly change locations to remain anonymous. The signages also correspond to these changes, increasing in concentration where there is the illicit in order to conceal it further.


INTERNET CAFE

INTERIOR TRANSCRIPT This shows the internet cafe, where hackers and regular computer users exist within the same space. We can see the normal and illicit programs exist side by side, where there are no clear boundaries between the two.


CONVENIENCE STORE

INTERIOR TRANSCRIPT This shows an illicit program hidden within a normal, regulated program, where there is a hidden door disguised as a fridge in the convenience store.


SIGNAGES IN THE ALLEYWAY

INTERIOR TRANSCRIPT This image shows the use of signages throughout the interior space, adding to the chaoticity whilst concealing the illicit.


HERO IMAGE TRANSCRIPT The authorities who are concerned only with quantitative results, set out a survey in which a positive correlation was found between the people’s satisfaction with the state government and this beautification project, where people are pleased with this gradual purification of the streets from the unseemly. Therefore, the project’s initial phase had been deemed successful and ready for commencement onto the next stage. Despite the authorities’ celebrations of success, no proper solutions regarding informal settlers have been made and the crux of the matter persists on. If the matter remains unresolved, the overall numbers of informal settlers will continue to add up, and the underlying problem becomes more difficult to solve in the long run. Eventually, these issues will have to be addressed; the designers hope that one day the authorities will face their responsibilities and take up the challenge to provide the longterm antidote to the matter of informal settlers within Melbourne.



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