Digital paint technics

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complete projects

Fig.10d

After Some Feedback Here’s where the global community of artists came in nicely. Once this image was posted I got some great critiques that I went back and applied. They included better rendering of the flame and some lighting adjustments to the boy and girl to account better for light fall-off. I had knowingly cheated the lighting (artistic license again), but apparently a bit too much (it’s great to have the whole world of artists available to give you some good advice – use them!). Fig.10e

Fig.10f

Reflection FineTuning After it was all done, I discovered that I didn’t like the water reflections and could improve it a bit more (so it wasn’t done after all). I decided to take advantage of 3D to get a more detailed rendering of water reflections. I took the image that had been adjusted for the reflection perspective and mapped it onto a plane in Cinema 4D (again, you could use any 3D application of choice). I loaded it into the illumination channel so that the image itself would be the only light source. I then rendered a number of water reflections at different scale settings. I could then take them into the Photoshop file and combine them – very Fig.10g

Chapter 08

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