2019 Arts Curriculum: 7th, 8th, and 9th Grades

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Arts at North Country School • 7th, 8th and

Design and Build

Hummingbird Robotics

Drawing and Painting

Digital Photography

Open Woodshop

Mode of Study

Hands on engineering project development

Students are introduced to robotics through the use of programming and creating.

Students explore the various techniques using hands-on exploration and color theory.

Students learn about the technical aspects of digital cameras and computer editing.

Students follow all aspects of a project from planning to completion in open woodshop.

Special Units

Objectives and Skills

-Select the structural system that best fits the project -Apply the engineering problem solving process to solve basic engineering design and analysis problems -Be able to identify necessary known and unknown information towards a solution and the process to be followed to arrive at a solution -Work effectively in small groups and be able to organize the group to optimize performance and results -Learn good craftsmanship through careful construction and design

-Expose students to the challenges of building and analyzing robotic mechanisms -Design robotics for specific activities and scenarios -Learn to use Scratch X programming to develop Hummingbird projects -Make robots, kinetic sculptures, and animatronics built out of a combination of kit parts and crafting materials. -Use authentic design-build-test process that simulates real-world engineering and incorporates elements of teamwork

-Develop a working concept of what it means to be an artist and create paintings and drawings with a variety of techniques and mediums -Understand the basic concepts of a well formed composition -Understand/demonstrate a knowledge of the process of critique -Develop new ways of thinking, seeing, and creating -Synthesize the use of drawing, twodimensional design, and color -Progress toward developing a consistent, personal direction and style

-Utilize different forms of technology in regards to the digital image -Learn the basics of the camera and editing program -Form a basic understanding for critiquing one’s own work and the work of others in relation to digital photography -Understand technical and aesthetic differences between traditional and digital photography -Make informed choices about appropriate technologies for use in a variety of photographic assignments -Demonstrate proper camera and digital processing techniques in production of works of art

-Learn good craftsmanship through careful construction and design -Understand and apply proper safety practices as they pertain to the woodworking shop -Care for and safely use non-powered and powered woodworking tools -Given simple plans, accurately measure, mark, cut and assemble various projects using hand and power tools -Work independently to develop and execute woodshop projects

9th Grades

Advanced Ceramics

Costume Creation

SCRATCH Programming

Playwriting

Metal Fabrication

Mode of Study

A self-directed approach to making artwork, developing work that is historically informed, aesthetically considered and expertly crafted

Students develop the look of each actor in a performance to portray individual characteristics.

Students program their own interactive stories, games, and animations and share those creations with others.

Students are introduced to the art of playwriting through the writing of student plays.

Metal fabrication introduces students to creating useful items with steel.

Special Units

•  Video game programming •  Scratch X programming •  Team work approach

•  Metal formation •  Cutting techniques • Welding

Objectives and Skills

-Develop individual approaches to glazing and firing that are appropriate for their work -Concentrate on a specific area (i.e., throwing, hand building, installation) to achieve excellence -Develop wheel throwing technique -Make use of a variety of clay media in the creation of utilitarian and sculptural form as a means of artistic personal expression -Understand/demonstrate a knowledge of the process of critique

-Write instructions which a computer follows to enable it to store knowledge, process knowledge, and communicate knowledge with the SCRATCH application -Use knowledge of how computers process information to design and execute projects -Use logical thinking skills to problem solve in collaborative teams -Use problem based learning opportunities to develop critical thinking and problem solving skills

-Create an original story with believable characters and dialogue by writing and revising an original scene -Show an ability to recognize and apply dramatic tension, dialogue, and characterization to their writing -Demonstrate an understanding of how literature can be communicated and experienced through language, non-verbals and movement

9th Grades

• 7th, 8th and

•  Bridge replacement project • Demolition •  3-D modeling software • Presentation • Execution

•  Electric wheel throwing •  Making sets •  Glaze techniques •  Multiple types of clay

• “Junkbots” •  Duo platform programming •  Hummingbird robots •  Scratch X programming

•  Character analysis •  Costume design •  Sewing, measuring, cutting • Patterning

-Design costumes based upon analysis and research -Analyze scripts and details to develop costume designs that are appropriate to the production vision -Learn various methodologies of costume design and construction -Build and present costume designs -Work in teams to develop and execute designs

• Batik •  Reduction cut printing •  Color study •  Independent study • Critique

•  Aesthetic composition • Portraiture •  Landscape imagery •  Computer editing •  Graphic design

• Storylines • Characters • Backstories •  Plot development •  Young playwright festival submissions

•  Hand tools •  Measuring, cutting, joining •  Portable electric tools •  Lathe turning •  Finish work

-Have a basic understanding of fabrication in steel. -Learn how to safely use welding equipment, machines, and power tools through demonstration -Learn principles, concepts, and applications of various metal fabrication methods encountered in a metalworking fabrication environment


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