REAL FICTIONAL ARCHITECTURE
MAPPING REAL INSTANCES OF IMAGINARY WORLDS
Great Sept of Baelor, King’s Landing, Westeros // Game of Thrones (Rendering overlaid on Dubrovnik)
“Science fiction deals with improbable possibilities, fantasy with plausible impossibilities.” - Miriam Allen de Ford
JULIA AMORY APPLETON TRAVELING FELLOWSHIP IN ARCHITECTURE Harvard University Graduate School of Design Travel Proposal Joanna Rodríguez-Noyola, M Arch I 2014 As an avid reader of Fantasy and Science Fiction, I have been interested in the influence that these creative genres can have on the design field. My M Arch I architecture thesis considers all architectural projection to be Science Fiction: speculation about an imaginary yet likely future based on scientific or technological advances and social or environmental changes. As such, the process of generating architectural designs should employ the same devices as any good piece of science fiction. I argue that to be a successful, engaging, and collectively imaginable projection, it should be based on a study of the past and present technological, economic, social, and political conditions. Most importantly, it should be structured around a narrative that explores the effects and implications such a future would have on its human (or animal, plant, artificial, etc.) inhabitants. While the thesis looks at fiction as process and generator of future architecture, this research project proposes to catalog and study the impact that the production of fictional cities, architecture, and landscapes for film can have in the real world.