JORGEN.PLAZA


BorninViñadelMar,Chile.Sincemy earlychildhoodIlovedfilltonsof sketchbookswithmyfavoritethings, mostlycharacters,animalsandavariety ofideasthatcameoutwhileIwas daydreaming.AsIwasgrowingupmy interestmaturedaswell,Ieventually decidedtostudygraphicdesigntogain skillsindifferentareasandkeepworking inmypersonalillustra�ons.
Iamexperiencedintheareasofdigital illustra�on,characterdesignandconcept art.
Iconsidermyselfapersonwithastrong desiretolearnandalsoteach,desirethat hasdrivenmetoteachinworkshopsof illustra�on.Knowingthatmyworkand knowledgecanbeuseful,andinsome cases,inspirepeopleisoneofthemost beau�fulexperiences.
GraphicDesigneratBCNSchool
November2022-Currently
Designerforinfographics,anima�onsand illustra�ons.
ArtDirectoratCienartStudios
August2022-November2022
Inchargeofcrea�vedecisions,project tasksmanagementandassets developmentforvideogames.
2DAr�statCienartStudios
March2022-August2022
Gamear�stforconceptart,UIdesign, backgroundillustra�onsand2Dassets development.
GraphicDesigneratSociedadLG Tex�lLtda
February2021-January2022
Iwasinchargeofthedesignand composi�onofdifferentgraphicand adver�singpiecessuchaslabels,tapes, s�ckers,lanyards,etc
2DIlustratorandgraphicdesigner at CangrejoIdeas
February2020toapril2020
Maintasksinelementscomposi�on,user interfacedesignandcrea�vedecisions formobileandwebvideogames.
CharacterDesignWorkshopinFes�val
NacionaldeIlustraciónFénixatViñadel
Mar 2019
Workshopaboutcharacterscrea�on fromthevisualandnarra�ve perspec�ves.
Illustratorandgraphicdesignerfor GenkaiStudio
January2017toJanuary2020
Iwasinvolvedinthefollowingprojects: Theapplica�ons“Quiénquiereser eficiente”,”Triving”andthevideogame “Li�lePunksters!”.
Marke�ngin Sercotec at ViñadelMar
2018
FundamentalsofDigitalMarke�ng
Courseof GoogleDigitalGarage
2018
Anima�nginA�erEffects
Courseof MotionHouse
2019
LanguageJavascriptunit1
Courseof Jóvenesprogramadores
Programof Ministeriodelas
Culturas,LasArtesyelPatrimonio
2019
Composi�onbasics,courseof Udemy
2020
LeadershipCourse,courseof Capacítate paraelempleo of FundaciónCarlosSlim
2020
ProfessionalGraphicDesignerDegree InstitutoProfesionalDuocUC atViñadelMar
2017
Logodesignforthecompany.Itookthe conceptsofenergy,collabora�onand crea�vity.
Wedecidedtouseananimaltorepresent thestudioandgiveitadis�nc�ve personality.Wechosethechileanfoxfor beingana�vespeciesandIaddedthe3D glassestorepresenttheretroelement thattheteamwantedtoexpress.
ChInEsERoCkS
aBcDeFgHiJkLmNñoPqRsTuVwXyZ 0123456789¡!¿?
Arconregular
ABCDEFGHIJKLMNÑOPQRSTUVWXYZ abcdefghijklmnñopqrstuvwxyz 0123456789¡!¿?
Allowednega�vecolorvariantsfor differentuses.
Roughsketchesexploringthefirstideas forthelogodesignandthecomposi�on withthetypography.Beforetakingthe finaldecisionofthefox,oneoftheideas wastouseanalpacainstead.
Illustra�onoriginallycreatedforthear�cle “Curiosidadesde juegosretro” (Curiosi�esofretrogames).
Itwaslatereditedandusedasfanpagecoverandflyerdesign.
Assetsdesignforthefirststageofthe game.
Designofbasicenemiesandboss.
Conceptartfortheba�leagainstthe boss.
Spritesdesignfortheplayablecharacter forthegame “Li�lePunksters!”.
Spritesforthesecondplayablecharacter.
Itemsdesign.
Applica�on “Quiénquieresereficiente” (Whowantstobeefficient?)for the“Agenciachilenadeeficiencia energé�ca” (ChileanAgencyofenerge�c efficiency).
Thefocusoftheapplica�onisthe learningofcoursesfromprimaryschool in
subjectsrelatedwiththeuseofenergy.
Iwasinchargeofthevisualdevelopment ofthemainstageandlayoutofelements onscreen.
Characterdesignof “Trivito” ofthe applica�on “Triving” forUniversidaddela Serena.
Iwasrequestedtodesignamascotthat representedtheengineercareer.A friendly,happyandenerge�ccharacter wearingalabcoat.
Avatardesignsfortheapplica�on.I designeddifferenttypesof interchangeablehairstylesandclothes.
Eachcharacterinthescreenareexamples ofpossibleavatarsthatthestudentscan create.
Turnaroundof “Kinu” ,themainmascotof thecompany.Itwasdesignedforitslater implementa�onin3Dinanaugmented realityapplica�on.
UIdesignforeducationaldesktop videogame.Themainvisuallinewas about anindustrialandcleaninterfacefor buttonsandcontainers.
ForeverytypeofbuttonIdesignedthree
differentsstates,iddle,hoverand pressed.
ForthetextIusedthefont“League Spartan”.
Correoelectrónicoousuario
Textodeejemplo
Textodeejemplo
Textodeejemplo
Textodeejemplo
Contraseña
Olvidémicontraseña
Textodeejemplo
Textodeejemplo
Textodeejemplo
Containersfordifferentscreensofthe videogame.Herearethecontainersof login,progressandpause.
Containersforitemselectionscreenwith thestatesofiddle,hoverandpressed.
UIdesignformobilemusicvideogame. Thetaskwascreateaninterfacethat couldfitintoaDJlikevideogame.I designedtwodifferenttypesofbu�on withtheirstatesandamaincontainer.I alsocreatedanotherUIelementslike sliders,scrolls,stars,etc.
ForthetextIusedthefont “SquadaOne”.
Containersfordifferentscreensfromthe game.Herearesomeexamplesofthe loginandregisterscreen.
Designexercisedevelopedforthevisualiden�ty subjectinthegraphicdesigncareer.Themain obje�vewascreateafic�onalicecreambrand, designingthelogotypeandproductwrappers.
Idecidedtodesignthebrandingandproductshaving asmaintargetchildren.
Wrappersforthedifferentflavors.
Designsforinteriorwalls.
Designsofwinebo�lelabels.