Hybrid Booklet - WARPSET Joran De Roover

My personal challenge is to see beyond the image. To be able to break it down. On a personal level I’ve noticed that I usually see a lot of things around me that fascinate me. So If I have to sample out only a few of those, It’s a big task for me. That’s why I opted to start with personal gathered footage from over the years. This was done with a little handicam.
What mostely attracts me about certain frames is all the different stimuli they show. For example in the still on the next page: there are multiple textures to be experienced. If the sun wouldn’t hit the water on that angle there would not be any reflection, nor would the footage stimulate your eyes that much. A part of this is also the pixelated, slightly vague/blur camera quality.
I think this is what mostly draws me to these shots, the fact that there is a certain room for interpretation due to the lac of quality, which in the end is an added value for me. So perhaps the footage has more quality in the end then?
When working on my second video, I started playing with all the different frames and noticed that due to the quality they caused an inbetween frame. Where there was an overlap between two frames, think this has to do with the frames per secon from the camera and the fact that adobe premiere is able to go more into depth then the amount of frames per second the camera catches.
In the end new creations are born.
1. A dance for two, especially a dance in ballet consisting of an entrée and adagio, a variation for each dancer, and a coda.
2. A close relationship between two people or things, as during an activity.
This scene is a translation of the comming and going in life. How people will evolve but sometimes still will have to look back. It dirived from a playfull moment with premiere pro. Where I looked for the spaces in between frames.
A Still fromed from a combination of 2 frames from different scenes that were combined results in a new space.
In my search for the ultimate way of filming to recreate my point of fascination, ... , one of the options was; object stands still and the camera moves around it.
This created ... around the surrounding but more or less nothing of ... around the object itself I was circling around.
On a futher stage I would like to implement this distorted footage in a 3D-Lidar-render app to recreate the object in the middle, being a tripod with a bottle on.
Having focussed this time a bit more on how the footage could be propperly distoreted, I tried to create new spaces from the ... combined with different half frames. As a means to get inspired by the spacial reproduction that could happen. A moment of research without any certainty whether it would give something in return. I think that this is something that i’m starting to really adore. The back and forth between different methods of media with as endgoal to be inspired and influenced by other perceptions on the same topic.
Eventually I wasn’t really convinced about the added value of the chosen camera perspective for the ... - research. So before starting on a new quest I descided to have a quick moment of playfullness with the exported frames.
A bit of zooming in, taking snaps; looking for the obsession I’ve created during the past few weeks; ... With a scanner, a fascinating frame and my hands I started warping and recreating the fenomena. A moment of analoge research on a digital fenomena.
A universe made by a scan.
When wanting to 3D - Lidar scan a space, your phone asks that you move slowly & steady. My intention was to recreate an object by moving around it in a similar manner.
Intead of creating an object the app recreated a space from the lidar-scanned footage. Which consisted of a tripod on which a water bottle balanced where I rode around on a certain speed on my bike. Named Rotonda Bouteille.
When eventually wanting to get started on building of the fysical object I bumped into a technical problem. The app required me to walk around with my phone around the object to be able to catch all the different surfaces and textures with the camera. With the footage being on my computer by now and me not keen anymore on biking 100 laps around the tripod on place du Congres, I just winged it. On off I went, walking 100 ciclkes at my parant’s place with my pc in one hand and with my phone in the other to be able to recreate this setting. I came down to me trying to trick my phone in to thinking that the object was physicaly present. Which turned out different then I expected.
In the end it turned out way more fascinating then I could have imagined. The software didn’t recognise thesenting. Some kind of slideshow. It percieved the pictures as a texture and depending from the way I walked with my computer in my hand it created a path. Or a space (depending on the shape of the object). In 2 dimention the objects themselves are uncomprehensible. That’s why this was the perfect reseason the pour them into a video. To create a 1min Site from the freshly created non excisting spaces. Though I was bound to a certain way I could use them. They could only be exported into a certain kind of video.
Eventually I used a different kind of video to see what the effect would be and the space became less of a space and more of a kind of 3 sceens next to each other. It resulted in really nice morphed/warped images, no added spacious value
In the end I wanted to spice up the textures of the newly created spaces and started warping them in the scanner. Similar to last. A play of research.
This thing is generated by the scaniverse as an object but percieved by the human eye like something that feels more like a space. At least that’s how I experience it.
Warpset is what I call the offset when the means of recording be it visual or audio creat an third dimention. A third space that’s non-existant but lived by many and much. Warpset is born out of pure confusion mixed with misinterpretation.
With the rotating camera point not being it I had to start looking for something else. That’s how I hopped on the tram 44 to Tervuren. To create a constant flow of speed on a liniar track with enough distance between the camera, the background and objects inbetween.
A wonderfull 2 hours of wondering and recording my environement at peace on the tram.
This way of working is something from what I can learn a lot in my day to day life. I always tend to overcomplexify certain trainthoughts and in the end there isn’t a lot that gets done. The back and forth between the mindfull actions and the more practical related actions gives perspective to the saying, ‘one learns by doing’.
Not enough nowhow about Blend-
er got me not far in the beginning.
The struggle was real but it was a fun journey. As well in the scanniverse as into the technicalities of Blender.
Finding my fascination again is key for the continuation of the course.
The past few weeks I’ve been struggling. I’ve taken a sidetrack where I’ve stranded. On this beach there was a lot of fascination for a clean landscape. That lost all contact with my fascination, the thing I’ve been working on the past months.
When following my own intuition I should start to get working manually to get a back and forth going between what I’ve done digitally and between my analoge work.
As I’ve done before, to generate new idea’s, to generate the flow of inspiration. However I feel as if I’m every time bumping into a wall that’s called my relativism. Being crittical about a certain idea even before trying it.
People gave me the advice to start writing on this.
So here I am. trying to voice it all. Thru text instead of creations this time. Let’s break down what
When wanting to show something it came down to being able to having the software knowhow to voice my thoughts. Bumping into the confrontation of not knowing enough about a software to actually show my train of thoughts. How to lose touch of what fascinates you? How to regenereate enought dopamine to be refascinated by something?
At the end of the last sentence I stopped writing and thinking too much and restarted the production proces.
The Blender Tender developped more into a selective environement that is beyond our comprehension, one might almost say a hybrid.
Look-a-like breads where the miscreants that helped me dig deeper. A devious translation, never the less, a translation. How to shape or reshape the textures created from the scanniverse. They were a quest on how I chould mould the paterns to my own needs without losing the specificity that makes it interesting.
After having worked a ‘lifetime’ on this greek-rip-off-free-for-interpretation-scene, I gace 2 files the same name and this turned out into a los of the file where I had sculped this space after my own interpretation.
This gave me the idea to chose one of the scanniverse spaces and try to make a cube out of it. However this was not possible with the tools and the limitations due to the texture. (Or I’m not skilled enough and made it too complex for what it was) Eventually I started shaping the space into a box.
Inspiration was gathered from the vacuum printable plastics where they take the shape of the object underneath it.
Then the question rose, which object would be efficient for this task to not have to take a random object.
Eventually the shape is determined by the method used to morph the indivudual textures into one shape. Get rid of the white space inbetween the objects. First with ‘transparants’. Afterwards a more sophisticated material was used.
Crazy plastic, the way this works is by blowing on it with an industrial hairdryer. By warming the plastic, depening on the hear and the distance it becomes a 3D being instead of a 2D surface. So instead of using an object to shape it. The plastic shapes itself depending on the amount of white between the texture.
The cubicle is a small space with walls or curtains around it, that is separate from the rest of a space