The previous extrusion has been transferred upwards in attempt to have possibilities of framing of views for the user, blocking them and external subjects from interaction.
Panelling tools in Rhino was used to digitally realize the concept from Workshop 3. The textures inside the second skin protrude away from the user so as to increase ergonomic capabilities of the model. The triangulated panels created uneven surfaces, similar to a natural shell structure in real life.
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