Jason Garwood | Selected Works

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GOLIATH Goliath is a networked multiplayer game for up to ten players. One player is the Goliath (a large rock giant) who has the objective of destroying the humanoid base protected by the other players before the round is over. Prompted by a non-distracting interface, the humanoids can interact with the environment and various weapons while the goliath can ravage the destructible environment. Through coordinated playtesting this project evolved to become an easy-to learn, fun, yet competitive experience. Project completed in collaboration with Maureen Hilton, Alison Hu, Kyle Leve, Nicholas Wong, and Qiuyi Yin as part of 53-751: Research Issues in Game Development: Designing for XR

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Jason Garwood | Selected Works by Jason Garwood - Issuu