BROCKMANS

My name is Jakob Brockmans, I am an Architect* with experience managing design teams for high-end residential projects, office and commercial buildings. My background in architecture and interior design plus the experience in project management have given me a sensible but competitive approach for my work.
In terms of work, I am inspired by the unknown and learning from new challenges. Passionate about the design process and that „AHA!“ moment you get when you find a solution that is practical, feasable and looks good.
Developing myself further and staying up to date with the latest technologies and trends is very (very) important to me. Specialized programs and/or seminars are always welcomed and I appreciate every chance I get to question myself and the current methods.
That challenge has also led me to some great accomplish ments such as being able to work in different countries with different approches and solutions plus the variety of projects I‘ve been so lucky and grateful to have worked on.
Currently I am working for a great firm in Cologne. Nevertheless new challenges and opportunities are in sight for me. I would like to see what Berlin has to offer and I am very optimistic about all the opportunities that can be accomplished there. In the future I see myself either being an associate or partner for an architecture firm that I can identify with or open my own Studio
I really appreciate the time taken to check out the work I am presen ting here.
Contact Information:
For more information, please feel free to visit my website or contact me.
Email: jakobbrockmans@gmail.com Website: www.jakobbrockmans.wordpress.com Mobile: +49 1520-523-3452 Website (Work): www.studio-ash.de
- Entrance Pavillion -
Year: 2015
Location: Puerto Plata, DR
Time of Completion: 3 Months
Crew Size: 8 Architects
Responsibilities: Project Finder + Design Architect
The layout of the ``Entrance Pavillion`` is an oval shape because it does not interrupt with any of the structural axes of the existing building.
As shown on the images, the structure is optically very light, this was a strong point of the concept because of the location ``A marina in the caribbean`` where the environment can be either very hot and humid or very breezy at times.
As you can see, the structure is basi cally a roof that serves as a protection from the sun, while users wait to be attended, or while they just make their way into the facilities. The center part of the roof is composed of a double membrane that has an offset from the main structure. The membrane traps the heat, while the opening of the offset, serves as a passive ventilation system.
Year: 2015
Location: Puerto Plata, DR
Time of Completion: 3 Months
Crew Size: 8 Architects
Responsibilities: Project Finder
+ Design Architect
On this renovation project we de veloped multiple areas, but based on the parameters of this portfolio, only 3 areas will be presented.
First I would like to introduce the fishscale-like facade in which the focus is not only on the apearance but its function as well. The project is located in the caribbean, facing the Atlantic Ocean where the climate is very hot and humid, which is why most buil dings need airconditioning systems in order to accomodate the users inside.
Airconditioning systems translate into higher expenses, maintenance fees and the amount of energy consump tion affects the environment directly. The facade structure is concie ved as a double layer that shields the building from direct sunlight by trapping the hot air between two external layers, thus cooling down the building significantly and lowering the consumption of energy.
The structure was first modelled in 3D softwares, where different si mulations where tested. During the process, we printed the model in 2D to make paper models in a scale of 1:100, then we proceeded to build 1:1 models with composed aluminum sheets for quality control. At last, production started and the compo nents where installed on the facade.
Year: 2015
Location: Puerto Plata, DR
Time of Completion: 3 Months
Crew Size: 8 Architects
Responsibilities: Project Finder
+ Design Architect
Similar to the facade, the whole interior space was modelled in 3D softwares in order to make the required spatial analysis and offer better solutions.
This part of the project consisted on the renovation of the restaurant, we wanted to create an atmosphe re that fet warm to the eyes and to the touch, which is the reason wood has a strong presence. The wooden structures such as the han ging lamp, the wooden screens and the mini bar, were all produced using computer aided techniques.
The lamp is a simple structure in which the frame is made of four outer rings, covered with wood planks and have a built in lighting system. Thanks to the 3D model, we were able to precisely define all the parameters, for example location of every single screw that holds the piece together.
The screens/ division elements, were all automatically cut with the CAD file and a milling machine.
Year: 2019
Location: Mallorca, Spain
Design Completion: 3 Years
Crew Size: 5 Architects
Responsibilities: Design
Villa Son Vida is a renovation of an old Villa in Mallorca. On this project, the Architecture was refurbished and the interior spaces where completely changed and tailored to the specific needs of the client.
Some of the main challenges include the workflow with the local architects for the approval of the permits, the logistics for the supervision and the change orders made by the client and adjusting the timeframes to the local workforce and builders.
Some of the most surprising aspects were the workflow of the carpenter (Schreiner) with the production of components that were pre-fabricated in Germany and later shipped to Mallorca.
In the end the project was suc cessfully handed to the client with impeccable finishings.
Year: 2021
Location: Düsseldorf, Germany
Time of Completion: 12 Months
Crew Size: 4 Architects
Responsibilities: Design + Supervision
Pandion Francis Showroom, located in Düsseldorf was designed as a space with three main purposes. All the areas share the same space so visitors and investors get to an in-depth experience of the project development.
Area 1: Is an open layout office spa ce for the co-workers and the finance department, equiped with a small kitchen and a coffee-bar.
Area 2: Showroom equipped with a selection of standard materials to be used in all the Pandion residential projects. Floor and wall tiles, paint colors, wallpapers, sanitary faucets, doors and windows with all compo nents, elevator standards and so on.
The showroom also showcases all the ongoing Pandion projects with dedicated interactive panels.
Area 3: Meeting areas and conferen ce rooms for clients, investors and stakeholders of the residential units. Equipped with a Cafe and an area for social interactions.
Year: Ongoing
Location: Munich, Germany
Design Completion: 6 Months
Crew Size: 4 Architects
Responsibilities: Design
The new headquarters for the German Patent and Trademark Office in Munich, presented the design challenge that it had to represent innovation while presenting the already existing technologies and the market.
Straight lines that represent the linear development + curves that represent a change in direction which indicate progress and innovation are a subtle way to combi ne both ideas.
Located in the old industrial area of Munich, leads to an integration of indus trial elements such as gears and control wheels, this is seen in the circular shapes and the suspension lamps.
The Entrance Lobby is equipped with the following areas:
- Reception counter + security sytem
- Waiting area
- Café and Bar for employees and visitors
- Lounge with a fireplace
- Inner courtyard for social gatherings
Year: 2022
Location: Berlin, Germany
Design Completion: 3 Years
Crew Size: 4 Architects
Responsibilities: Design + Management
Directly in the neighboring building of the emerging creative hub PANDION OFFICEHOME The Grid, we created space for temporary galleries in five former transformer rooms.
The inspiring neighborhood mix at Kreuzberg´s Moritzplatz, consisting of creative centers, nightclubs, family and neighborhood houses, traditional businesses as well as start-ups, were ideal for the implementation and presentation of different Berlin creative ideas.
Some of the key elements for the design was the use of timeless and pure materials that reveal their natu ral form, such as a concrete screed flooring, raw concrete walls, perfora ted stainless steel panels, combined with different plants to soften the feel of the interior space.
Location: Berlin, Germany
Design Completion: 9 Months
Crew Size: 4 Architects
Responsibilities: Design
Pandion Zinc is an office building that is part of the Pandion OX Campus.
The task was to design an interior space that sets itself apart from the exterior architecture, while at the same time integrating the essence of the building.
The concept is to maintain a mini malistic space that is rich in textures.
The most dominant feature is the ceiling which is based on the trape zoids of the fassade in a pattern set as a gradient. the ceiling system was designed with integretated illumina tion and perforations to increase the accoustic comfort.
The next page displays the design for the office spaces on the upper levels.
The design includes an reception counter, a lounge an kitchen are and a conference room.
Year: Ongoing LPH 5-9
Location: Berlin, Germany
Design Completion: 12 months
Crew Size: 5 Architects
Responsibilities: Design
Pandion Pollux or Ostkreuz (OX) is an office building campus for a variety of different businesses. The concept of the interior architecture relates to the exterior of the building designed by Kadawittfeldarchitektur.
The architecture looks like a tetris arrangement of shipping cointainers, the inner courtyard has a landscaping concept that includes pathways and several arrangement of plants and trees to create a micro climate and foster biodiversity.
The interior is inspired by the combi nation of both, the harsh environment of the shipping industry, seen in the material selection and the shapes of wooden pallets, combined with the softer integration of nature through textures and colors + the contrasts of light and shade seen on the milled panels with the shape of tree branches.
On the next page you will find the design for the office spaces on the upper levels.
Year: 2019
Location: Berlin, Germany
Design Completion: 1.5 Months
Crew Size: 4 Architects
Responsibilities: Design
The office building developed by Ca. immo, needed a design for the interior and common spaces. Our office was invited to participate on a competition which was won, and therefore we were commissioned to develop the project further.
The main challenge was to develop a solution that could be develop similarly on all the stories while at the same time creating an effect on the inner atrium without compromising the budget. Another challenge was the lighting concept in which we had to reach a certain level of lumens without exceeding the costs for the equipment and installation.
Year: 2016
Time of Completion: 2 Years
Crew Size: 5 Architects (in office)
Responsibilities: Drafter, 3d Models and Supervision.
The Carol Morgan School is a private and non-profit, college-preparatory school that not only focuses on teaching, but to build a sense of community as well. The education center is also characterized by its bil lingual aspect, teaching in both english and spanish. The school plays an important role in the sports-sector since it leads the way and sets the standards for other education centers in the Dominican Republic.
We come in to re-design their sports facilities, which include a new gym building that houses an aerobics room, a dancing hall, a weight lifting room, a theather with all the dressing rooms and backstage equipment. It also includes 3 interchangeable basketball and volleyball courts. In addition there‘s also a running track, 3 soccer fields and 1 baseball field.
Is composed of modular rooms in the bottom floor, the ground floor and upper floor serve as an open and flexible space that can be modified as desired. In addition, the ventilation and illumination systems are po wered by nature as shown on the diagrams.
Year: 2014
Time of Completion: Pending
Crew Size: 10 Architects
Responsibilities: Design Architect/ Drafter/ 3D Modelluing and Rendering.
Year: 2015
Time of Completion: Pending
Crew Size: 8 Architects
Responsibilities: Design Architect/ Drafter/ 3D Modelluing and Rendering.
As shown on both of these projects, 3D technology has been used to study and analyse different volumes. On the project aboveb a proposal for the extension of a universi ty campus in the city of Santo Domingo was made. We can see that 3D models have been very useful and allowed us understand the impact of the volumes at a much larger scale like in a city.
On the Project below, it was used to understand the modularity and adapta bility of this villa in the event that the client wants to modify or costumize it.
Before the describing this project, I would first like to say that it has been an amazing experience to be part of this project. For the OCXL we were commis sioned to develop the interior architecture, but after a few meetings with the client we were also asked to re-develop the exterior of the Yacht. Note: This is not a renovation but a completely new ship to be built.
The power of vision: Another important fact about this project is that the design process was mostly done in a 3D digital space. As shown on the renderings, visualizations not only have have the power to transmit ideas, design and language; but they also have the power to transmit emotions.
Fibrock Panel: it‘s a panel-like structure composed of cement, expanded polysteren and metallic fibers. In special cases, an extra fiberglass layer can be added for increased resistance.
The resarch and production of this material as well the proposal for affordable homes in the Dominican Republic, were the subject of my thesis for the Bachelor‘s Diploma.
-During the lab tests, the panel was able to sup port a load of 356.90 kg at a span of 50cm. (The trials were specifically design to test the flexural strength).
-When compared to other materials under the same test the results were the following:
*Sheetrock: The Fibrock was 3,45 times stronger.
*Durock: The Fibrock was 3,92 times stronger.
-The end assembly is a sealed system.
-The extra fiberglass layer also works as a sealing agent and it‘s 100% impermeable.
-In order to build an impermeable structure, all components must overlap with each other.
-Flexible -Light Material
-Responsible with the environment -Easy to install
-It‘s Modular/ Easy to adapt -Exterior and Interior use
-Given that one of the main components is expanded Polysterene (Foam), less heat is absorbed and less heat goes through it.
-A minimum of 2 people is recommended.
-No heavy machinery is required although might make the job easier.
-It requires 54% less concrete compared to a traditional CMU wall.
-The samples were made using recycled foam.
-The proposed dimension is 1.00m x 2.70m x 0.03m
-It can be modified using traditional wood-working tools, for example: a saw, an electrical jig-saw or hammer to nail nails through. The use of traditional tools instead of the need to develop extra tools allows for a more flexible and universal use at the construction site. It also means that the material can be adapted for any type of wall dry-wall construction and the measurements can be adapted at the site.
-The Fibrock is a concrete material weights 64% less than traditional 240kg/cm3 concrete.
-One panel (2.70m2) weights 73.50kg.
-The production of the first panel costed 65 USD. However, depen ding on the amount produced, the price lowers significantly.
During university (bachelors) apart from the regular classes I would meet together with one of my best friends (His name is Julio Lorenzo - very c ool guy by the way). just to experiment on architecture; trying to understand the meaning of space, time, and matter. Here you see a collage of some objects, drawings and 3D generated images that we did as artifacts to help us find answers to our questions.
On the collage above you can see a compitlation of images that helped us understand architecture from another point of view. What if architecture can be more fluid and flexible, adapting instantly to the users need? What if architecture can chan ge accordingly and evolve?
Many living organisms also have a kind of architecture, a struc ture composed of cells, that create tissue, bones and muscles.
This artifact had a movable model that would change shape depending on how the users would interact with it. It has 12 strings that different users can pull.
Here we modelled and rendered this image, just to understand how an object influences different spaces, in this case a natural environment against its organic geometry. this experiment lead to more questions