Fatemah A.Alghamdi
Who is Fatemah ?

Who is Fatemah?
A skilled and versatile designer, experienced in crafting innovative visual solutions across a variety of mediums and applications. Motivated and hardworking, with broad skills and experiences in product design, game design, and visual design. Driven to develop valuable, impactful solutions for businesses, drawing upon diverse design expertise.
E L E V A T I N G T H E E V E R Y D A Y T H R O U G H
O U G H T F U L D E S I G N
Product Design

Project: Saudi Cup
Concept: Paths to success
Designing a group for the 1351 Cup, which seeks to inherit what was recommended by the founder King Abdulaziz, which is to spread the history and values of our great country to our youth and cultures around the world, by embodying the Kingdom’s stages as the race tracks that rise in the Kingdom of Saudi Arabia.




Product Design

Project : " LINKO " Graduation Project
Concept: Joyful learning with no limits
The implementation approach to inclusion classes is flawed and does not represent true inclusion. Rather than being fully integrated, disabled students are segregated and separated from their peers within the same classroom setting. These students are required to attend additional individual classes with a separate teacher, using tools and strategies that are not designed for inclusive learning.



Product Design
Designing a social based game tool helps students with moderate disabilities who want to have high-quality learning on schools as their peers by eliminating their feeling of discrimination and increasing sociability with others to reach the full inclusion level





Joyful learning with no limits ! it provides you with equal opportunities to learn, play and socialize for kids, it is grou based toolkits applicable for a different type of learner to increase learning their social ability and the quality. To he disabled students to have high-quality learning on school applying the social learning methodology and Mentsory principle.





Game Design

Project : Lost in Memory Game
Concept: if our DEATH is already written, it would take a courage to ESCAPE this game.
G A M E B R I E F
survival escape game type based on narrative horror story.
The player will get stuck in a house and tries to get out by exploring the surroundings and solving the puzzles through levels and follow the quests from the dead victims around him.

The game storyline begins with Jack, when he had a nightmare about his childhood house, and decide to heads to that house.
When he arrived he felt a strange vibe as if someone else is there but before he knows it, he got hit in the head and then woke up in an unfamiliar room and starts to explore his surrounding and try to escape.
