Video Game Engine Market Size & Growth


Market Definition & Scope
Global Video Game Engine Market Breakdown by Type (First-Person shooting, Racing, Sport, Puzzle, Card, Fantasy, Other) by Features (2d/3d, Physical stimulation, A.I, Networking) by Business model (Free to play (AD-revenue), Subscription based, In app purchases, Physical copies, Digital copies, Other) and by Geography (North America, South America, Europe, Asia Pacific, MEA)




Key Players
Some of the key players profiled in the study are -
GameMaker Studio (United Kingdom)

• DICE-Frostbite (Sweden)
• Unity technologies (USA)
• Epic games (USA)
• Unreal engine (USA)
• Godot engine (Belgium)
• Construct (United Kingdom)
• PlayCanvas (United Kingdom)
• Clickteam (France)
• Solar2D (USA)
• RPG maker (Japan)
• AppGameKit (India)
• Buildbox (India)
• Defold (Sweden)
• GameMaker Studio (United Kingdom)
• Lumberyard (India)
Defold (Sweden)
DICEFrostbite (Sweden)
Epic games (USA)
Unreal engine (USA)
Companies
Buildbox (India)
RPG maker (Japan)
Construct (United Kingdom)
Godot engine (Belgium)
Solar2D (USA)
Clickteam (France)
Powered by HTF Market Intelligence Consulting Pvt. Ltd.Regions
If opting for the Global Video Game Engine Market; then the below country analysis would be included:

• North America (the USA, Canada, and Mexico)
• Europe (Germany, France, the United Kingdom, Netherlands, Italy, Nordic Nations, Spain, Switzerland, and the Rest of Europe)
• Asia-Pacific (China, Japan, Australia, New Zealand, South Korea, India, Southeast Asia, and the Rest of APAC)
• South America (Brazil, Argentina, Chile, Colombia, the Rest of the countries, etc.)
• The Middle East and Africa (Saudi Arabia, United Arab Emirates, Israel, Egypt, Turkey, Nigeria, South Africa, Rest of MEA)
