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ten things

i believe An admi(edly  quirky  look  at  what  I’ve  come  to  believe  about educa9on,  schooling,  teaching,  and  (especially)  learning

Gary Weisserman

ten things i believe


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understandING schools through gaming some background

Gary Weisserman

A game is to a puzzle as a secret is to a mystery as learning is to school

ten things i believe


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personalization

& individualization of instruction Technology allows  us  to  hold  learning  constant and  let  9me  and  effort  vary

Gary Weisserman

ten things i believe


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WE KNOW MORE ABOUT HOW PEOPLE LEARN THAN WE EVER DID BEFORE Gary Weisserman

ten things i believe


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Whatgotushere

won’t get  our  kids  there.  Making  sense  of  21st  century  literacies.

TOOLS AND  ENGINEERING

KNOWLEDGE BUILDING

ARTISTIC EXPRESSION

Mastery of  technical  skills  and   the  disposi9on  to  use  them   well

Ability and  desire  to  make   useful  contribu9ons  to  a   learning  community

Not just  aesthe9c  apprecia9on   and  skill,  but  innova9on  and   design

SOCIAL ENTREPRENEURS

PERSONAL DEVELOPMENT

CREATIVE SOLUTIONS

Skills and  sense  of  authority  to   analyze  and  address  real   issues  beyond  ourselves

Tools and  sense  of  self  to   engage  in  a  life9me  of   personal  and  spiritual  growth

Energe9cally and  thoughIully   tackle  ambiguous  problems   with  unclear  solu9ons

Gary Weisserman

ten things i believe


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usethedata It’s a  big  confusing  world  out  there.    Facts  are  our  best  tools  in  naviga=ng  it. 5.0 3.8 Comparison Variable Model

2.5 1.3 0 2008

2009

2010

Decision-­‐making without  using  evidence  is  foolish. Instruc=on  without  using  evidence  is  malprac=ce.

Gary Weisserman

ten things i believe


LINE UP towards THE SECOND BASEMAN. “When the  rate  of  change  inside  an  organization  is   slower  than  the  rate  of  change  outside  it,  that   organization’s  failure  is  imminent.”  (Jack  Welch)

HIT THE BALL OVER THE SHORTSTOP. Gary Weisserman

ten things i believe

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A BIG WORLD NEEDS A BIG CLASSROOM CREATIVE DESIGN TIKKUN   OLAM PLACE-­‐BASED   LEARNING IMAGINING   THE  FUTURE Gary Weisserman

ten things i believe


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RETHINKINGcurriculum scope and sequence? benchmarks and standards? content and knowledge base?

“Creating environments--hothouses--that maximize the likelihood that students will learn something truly valuable, then figuring out what they might have learned.� Gary Weisserman

ten things i believe


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BRIDGETHEGAP BETWEEN K-12 AND HIGHER EDUCATION BETWEEN ACADEMIC AND POPULAR CULTURE

Gary Weisserman

ten things i believe


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changing a school is like moving a cemetery

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65

6.8

number of careers a graduating student is expected to have in his or her lifetime (tony Wagner)

percent of college professors reporting that what is taught in high schools doesn’t prepare students for college (tony Wagner)

millions of jobs added to the workforce from the creative class by 2018--roughly half of all projected employment growth (Richard Florida)

Gary Weisserman

ten things i believe

0 number of states adopting major reform efforts focusing on design and creative problem solving


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autonomy, purpose, and masteryare the three most important factors in motivating people to dream, grow, and thrive Gary Weisserman

ten things i believe

Ten Things I Believe  

... An admittedly quirky look at what I’ve come to believe about education, schooling, teaching, and (especially) learning

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