Gabriela Pedraza Portfolio BSID

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GABRIELA PEDRAZA

GABRIELA PEDRAZA

BSID University of Texas at Austin | 2024

Gabriela@Pedrazaplace.com

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TABLE OF CONTENTS
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This studio explored spatial and social proxemics through furniture design and renovation of communal spaces within the Goldmsith Hall at the University of Texas at Austin. Programmatically, the project was defined by the coordination of the guest lobby on the first floor and the Hal Box Athenaeum on the fifth floor, using color and orientation to further celebrate the historic Charles Moore mural in the Athenaeum. My conceptual approach concentrated on layering and partitioning to change the perception of privacy. Zones, made to further encourage social exploration, are sectioned using mesh screening, furr down ceilings, and furniture orientation. Ultimately, the thesis for my project interprets how sense of comfort and feeling of inclusion can vary with the division of space.

Design IV

Spring 2022

Clay Odom

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3 Gabriela Pedraza UTSOA Design IV EX04 Clay Odom Gabriela Pedraza UTSOA Design IV EX04 Clay Odom Gabriela
design evolution
study
relation and color studies
Furniture
Proxemics
Object
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Initial spatial explorations

5 Most Private Private Not Private
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B A
B A A B
Hal Box Anthaneum N Hal Box Anthaneum N Fifth floor plan and elevations
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A B C A B C
N South Lobby
Ground floor plan and elevations
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11 Exploded Axon Views
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This studio explored technical skills through the assembly of parts considered in solidarity and as a whole, which culminated in the design of a sculpture park viewing center. Programmatically, the project was defined by the dynamic between a vertical and horizontal ‘tube’ structure and their relationship to the given sight. My conceptual approach concentrated on the establishment of intimate versus public space using the perpendicularity of the structures, designated fenestrations, and exposed wooden framing to do so. The public and private spaces were differentiated through the vertical and horizontal elements, respectively. The transition from open to intimate as the user moves vertically through the viewing center allows for self-guided reflection. In conclusion, the thesis for my project interprets how giving the consumer autonomy over their experince within an interior can lead to a higher quality visit.

Design II

Spring 2021

Joyce Rosner, Elizabeth Danze, Ulrich Dangel

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Physical Model Fenestration planning Analog elevation drawings Figure ground relationship study
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Process diagrams

Analog

17 Revised Operation Morning Afternoon Evening ORGANIZATIONAL DIAGRAMS
Sunlight study
drawings of physical models Operable element sketch model
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19 AA PLAN B SECTION AA PLAN A ORTHOGRAPHIC DRAWINGS 3/32" = 1' - 0" SECTION BB A A BB BB AA BB BB Elevations Plan oblique
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This studio explored interior materials, systems, and assemblies through physical and digital fabrication, which culminated in the design of a small music shop. Programmatically, the project was defined by the coordination of millwork assembly, acoustic assembly, and tile design. My conceptual approach concentrated on harmonizing all elements through the use of color and texture. Ultimately, the main focus of the space was to display in various ways while having efficient sound protection, horizontal work surface, and storage.

Construction II

Spring 2022

Allison Gaskins

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Dimensions vary based on project

Acoustic panel assembly

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3” = 1’0”
12” 12”
2”
Foamcore Bluefoam Insulation Cotton Twine Cotton Fabric Wool Fabric
Elevations Exploded Axon Axon
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25 1/2” = 1-0’ 1/2” 3/4” 3/4” 3/4” x 4” 2”x 4” 2”x 4” 2”x 4” 2’ 8” x 4” 2”x 4” 1”x 4” 1/2” 1/2” = 1-0’ 3’1” 2’ 2-1/2” 25’ Wooden Blocking Wooden Blocking Steel Angel @ Nosing Veneer Shim Metal Finish Base Veneer Tile Thinset Glass Mesh Mortar Unit
Elevations
Millwork assembly Exploded Axon
Side Elevation
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Scale exploration
1/2” in thickness 4-1/2” 4-1/2” 1/2” in thickness 4-1/2” 4-1/2”
Tile Design
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This studio explored the concept of virtual versus physical interiorities through the implementation of non-fungible tokens in a gallery space. Programmatically, the project was defined by the exhibition of photo, video, sound, and physical NFTs. My conceptual approach concentrated on the physical manifestation of virtual memories, using the gallery space to engage the user and evoke reminiscing. The chapters of life are portrayed as zones within the larger space allowing the user to walk semi-linearly similar to the actual process of life. Ultimately, the thesis for my project shows how interiorities and user experience can be informed by virtual experiences.

Design V

Fall 2022

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Abstract patterns made to interact with AI technology and used to study interior qualities

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Initial Blender model concepts

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Final Physical Model

Ground floor plan

Top floor plan

North facing section ; ground floor

West facing section

33 1/8” = 1’-0” N LINE OF MEZZ ABOVE LOBBY BIRTH SOUND BOOTH BIRTH AUGMENTED REALITY TODDLER REFLECTION PODS TEENAGE REFLECTION SPACE YOUNG ADULT VR ROOMS YOUNG ADULT CAFE TODDLER BACK OF HOUSE LOBBY GALLERY GALLERY STORAGE STORAGE CLOSET STAIR STAIR WOMEN WC 14 WOMEN WC MEN WC 12 MEN WC 13 ELEV. GALLERY JC 1/8” = 1’-0” N BACK OF HOUSE BACK OF HOUSE OFFICE 11 STAFF 10 CLOSET ELEV. GALLERY EVENT THEATER: ADULT VR BOOTHS GERIATRIC REFLECTION PODS DEATH AUGMENTED REALITY AFTERDEATH REFLECTION HALL 1/8” = 1’-0” N 1/8” = 1’-0” N 1/8” = 1’-0” N 1/8” = 1’-0” N
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Movement diagrams Toddler

35 1/8” = 1’-0” N LESS TIME LINE OF MEZZ ABOVE LOBBY BIRTH SOUND BOOTH BIRTH AUGMENTED REALITY TODDLER REFLECTION PODS TEENAGE REFLECTION SPACE YOUNG ADULT VR ROOMS YOUNG ADULT CAFE TODDLER GALLERY GALLERY STORAGE STORAGE CLOSET WOMEN WC 14 WOMEN WC MEN WC 12 MEN WC JC OCCUPANCY TIME LESS TIME MORE TIME BACK OF HOUSE BACK OF HOUSE OFFICE 11 STAFF 10 CLOSET GALLERY EVENT THEATER: ADULT VR BOOTHS GERIATRIC REFLECTION PODS DEATH AUGMENTED REALITY AFTERDEATH REFLECTION HALL
gallery axon
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GABRIELA PEDRAZA

Gabriela@Pedrazaplace.com

512.230.0435

BSID

Skills

Digital : Rhinoceros 3Dimensional Modeling, Adobe Illustrator, Adobe Indesign, Adobe Photoshop, Blender, Revit, Grasshopper

Fabrication : Laser Cutting, 3D Printing, Hot Wire Cutting, Tile Production, Woodshop Tool Operations

Analog : Model Making, Sketching, Drawing, Painting

Language : Fluent in Spanish

Education

Univeristy of Texas at Austin / BSID

Bachelors of Science in Interior Design, 3.31 Cumulative GPA, University Honors Spring 2022-Present, Dell Scholars UT for Me Grant

Memberships

Ampersand / Active Member

A student organization that connects the student chapters of the International Interior Design Association [IIDA] and the American Society of Interior Designers [ASID] and further equips members with networking skills

WiSTEM / Active Member

The Women in STEM (WiSTEM) organization offers a diverse community of confident STEM leaders to inspire and support STEM majors across campus

Experience

Independent Contractor / Caregiver

Provide non-medical home care service for an elder with dementia

• Assist patient with day to day tasks in accordance with patient care plans

• Plan and Implement condition appropriate activities

• Communicate information to nurses and patient family members

H-E-B Grocery / Cashier

Opperated a cash register and performed all grocery checkout procedures

• Worked to ensure a positive and hassle-free customer experience

• Operated with accuracy and high speed

• Cooperated with a team of coworkers to create a pleasant atmosphere in the store

Doordash / Dasher

Connected local consumers and local restaurants through the delivery of goods

• Used time management skills to complete deliveries efficiently

• Communicated with customers in a friendly and professional manner

• 5.0 customer success rating

Workshops

Studio DRIFT / Student Workshop

A week long workshop led by DRIFT co-founder Lonneke Gordijn focused on teaching designers the art of manifesting experiential installations and exhibits within local communities

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