BEYOND
Created for 2023 to 2033 Copyright © 2020 Fangyi Gao under the guidance
A brand strategy guideline looking into the next 10 year of Snap Inc
of James Chu
Gao
All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the author, except in the case of brief quotations embodied in critical reviews and certain other noncommercial uses permitted by copyright law.
Copyright © 2020 by Fangyi
Acknowledgements_
This work would not have been possible without the feedback, guidance and support of James Chu, Product Design 7 Branding Strategy instructor, 271 surveyors who responded to my questions, inspiring conversations with Sanchari Mahapatra. I am grateful to all of those with whom I have had the pleasure to work during this and other related projects.
Contents © 2020 Fangyi Gao 2020 Snap Inc Branding Strategy 01 Research & Discovery 02 Branding Strategy 03 Design Development 04 Branding Guideline 05 Appendices 06 Glossary 07 Bibliography
Foreword_
The origin of the project lay in my fascination with studying trends. 2020 is a pivoting point for our society and a booster to push our lifestyles further into the digital world. I saw a potential for Snap Inc to take advantage of the trends and expand its services. I also saw an increase in need for social experiences, creative expressions, and escapism through all. My goal through this intensive research and discovery process is to translate the trend, need into a comprehensive strategy to enhance Snap Inc as a brand that have so much potential untapped.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Introduction_
It’s amazing how quickly the world around us are changing as we enter the Digital Age. Technology has brought many great advancements but at the same time lacks the most basic human need. Human connection. This brand strategy book explores the macro trends, business opportunities, and design development of how Snap Inc as a company can contribute to the human progress by offering seamless connection, whimsical escapism, and creative exploration.
© 2020
2020
Fangyi Gao
Snap Inc Branding Strategy
001 Research & Discovery
Origin/Founder Year Found/HQ
Founded in 2011, Snap Inc. is a camera company. HQ | Santa Monica. California People | Evan Spiegel (CEO, co-founder), Bobby Murphy ( CTO, co-founder), Reggie Brown (co-founder) Company type | Public (NYSE:SNAP) © 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
History Timeline
9 Years of Innovation
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Brand Overview
Founded in 2011, Snap Inc. is a camera company.
Snap Inc is a multimedia messaging app and camera company popular in North America and Europe. The company has evolved from originally focusing on person-to-person photo sharing to a trend setting, creative expression platform. Snap Inc has put significant emphasis on user interaction through the release of Spectacles virtual stickers and augmented reality objects.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Current Product Offerings
Snapchat
Snapchat is a new kind of camera used by millions of people day to stay in touch with friends, explore the world and for creative self-expression.
Spectacles
Spectacles are sunglasses that capture your world, the way you see it and empower you to share your perspective with the world in a whole new way.
Bitmoji
Bitmoji is the digital you - a living cartoon character to instantly express who you are and how you’re feeling, in the moment.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Target Market | The Snapchat Generation
Millennial | 1981 -1996
Largest
Generation in US History
They are expected to drive over half of the increase in expenditure growth over the next decade.
Gen Z | 1997 - 2012
$323 Billion in direct buying power
$1.2 Trillion in indirect purchasing power
Still developing brand loyalty, which is an attractive quality for advertisers who focus on lifetime value.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Millennial and Gen Z have over $1 trillion in direct spending power.
The Influence of Snap Inc
249 million daily active users use Snapchat everyday on average.
Over 30 minutes of time spent per DAU on Snapchat everyday on average.
Over 4 billion Snaps created every day on average.
Over 180 million DAUs engage with augmented reality everyday on average.
Over $1 trillion in direct spending power of Gen Z and Millennial.
Over 75% of the 13-24 year old U.S. population uses Snapchat.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Target Market Size
Snap Inc Have High Penetration in Developed Markets
2020
Snap has reached more than 80% of 13 to 24 year olds and more than 60% of 13 to 34 year olds in the UK, France, Canada and Australia.
90% of 13 to 24 year old US population
75% of 13 to 34 year old US population
2030
Snap will reached more than 90% of 13 to 24 year olds and more than 80% of 13 to 34 year olds in the UK, France, Canada and Australia.
95% of 13 to 24 year old US population
90% of 13 to 34 year old US population
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Target Market | 10 Year Outlook
Consumer cohorts will have aged into new life stages.
Boomers (age 66-84)
Boomers will be hitting or have passed retirement age.
Older Gen X (50-65)
Gen X will be approaching a transition into retirement or a new career phase.
Millennial(34-49)
Millennial will be 40% of the workforce, and are expected to see the fastest growth in net wealth to 2030, particularly in Asia.
Gen Z (18-33)
Gen Z will be the largest cohort, at 26% of the global population and will be in prime home-making mode.
Alphas ( 4-17)
Alphas will be in the full span of childhood
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Where did Snap go wrong?
Snap Inc is a multimedia messaging app and camera company. The once “the future of social media” platform hasn’t lived up to the hype because_
The Snapchat experience is limited and one-dimensional
Due to the nature of content you can share on Snapchat, it’s not a platform that drives anything greater than flaky engagement, or short conversations that eventually port over to another messaging app where you don’t lose track of what was said half an hour ago.
The nature of Snapchat don’t inspire much trust and connection
There’s also the whole conversation about Snap actually being a camera company, which raised a lot of eyebrows. To the layman, the company seems without direction. They’re clearly a messaging company that should yearn to be a social network of sorts, but they’re talking about pivoting to being a product company.
Lack of power of influence and versatility
Platforms like YouTube and Instagram puts emphasis into cultivate its relationships with influencer and on-board them with new features and tools that they’d like influencer to try and introduce to its audience. Snap did the opposite by establishing rules to follow.
The clones are doing it better
After Instagram launched its “stories” feature, which is essentially a snapchat clone, to its then 300 million strong community in August 2016, Snapchat’s growth slowed by 82%.
Unmet needs and wants of the Snapchat generation: connection, authenticity, social impact, ease of use, transparency, versatility, creative expression.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
“ So How Can We...?”
How can we reinvent the service to re-establish connections with our users?
When Snapchat first came out, teenagers all over the world flocked towards it and spent most of their time using the app and sending pictures of themselves to friends and strangers alike.
Snapchat started loosing followers at the start of 2018 as more social media platforms are providing similar experience with better interface. Snap tried to diversify into a number of areas many of which were unsuccessful, one example is the Snapchat Spectacles also did not sell well due to its design, privacy and usability issues. Snap Inc has since re-branded themselves as a camera company.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Market Sector Size
XR: AR/VR/HAPTICS
By Industry: Gaming, Entertainment & Media, Healthcare, Education, Retail, Manufacturing.
XR Market is expected to hit USD 5,362 Million by 2024
AR & VR Market size is expected to reach USD 571.42 Billion by 2025
AR & VR Market size is expected to reach USD 2,094.08 Billion by 2027
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Trends_
Social Trends
Desynchronized society
eco-anxiety
emotional contagion
equitable resilience
radical optimism
demand for customization
demographic polarization
the inclusion opportunity
the power of local emphasis on creating experience & happiness
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Trends_
Technology Trends
additive manufacturing/3d printing the rise of artificial intelligence
the integration of augmented reality
geospatial technology
5G and beyond
tech advancement in healthcare
tatcile internet
datanomic, the future of blockchain
hyperconnectivity
the future of internet, splinternet
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Trends_
Environment Trends
environmental awareness
resource scarcity
extreme weather
the end of more lifestyle
back to the future: intuitive, indigenous and pre-industrial wisdom
climate mitigation
biodiversity protection
sustainable finance
heightened awareness of plastics
reduction in energy consumption
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Trends_
Economic Trends
economical power shift
economic stimuli
expansion of social commerce
circular economy
hyper-localized commerce
competition for talent
economic crsis caused by extreme weather
data monetization
globalization the rise of sharing economy
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Trends_
Political Trends
political fragmentation
social unrest
decolonization
individual empowerment
a new type of terrorist threat
aging global population
industrial & technological revolution
a new arena of international competition : space
climate refugees
competition for resource
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Trends_
XTrends
digital inclusion
how we consume content will change
cashless future
the reinvention of retail nostalgia
an new era for gaming
ephemeral Contents keep gaining popularity: short video content
expansion of social commerce
adoption of AR in Social Media
speculative design
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Key Trend Deep Dive
EMPHASIS ON CREATING EXPERIENCE & HAPPINESS
Metrics are evolving to priorities happiness, and in the face of an uncertain world, consumers will be celebrating “small happiness”. To cop with an uncertain future and a world that feels out of control, consumers will be looking to find and create happiness in seemingly insignificant, everyday moments. The future will be about creating innovative micro breaks that boost customers’ happiness.
2020 © 2020 Fangyi Gao Snap Inc Branding Strategy
Key Trend Deep Dive
AUGMENTED REALITY
AR is a form of technology used to digitally enhance view of the real world. It layers digital information on top of physical environment for users to manipulate. Augmented and virtual reality help accelerate the coalescence of users with their device-powered experience of the world, Improving the fidelity of intention, increasing efficiency, and driving innovation.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Key Trend Deep Dive
THE TACTILE INTERNET
By 2022, we will not only see and hear virtual experiences, but feel them as well, as haptic technologies help us navigate through increasingly mixed-reality world. The web will evolve from an Internet of information, where users see and hear content in real time, to a tactile Internet that will also allow for a sense of touch to be transmitted across time and space.” Haptics will transform the human-machine interface to enable people to feel and execute actions remotely.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
“ Framing Question”
How can we reinvent Snap to seamlessly integrate and establish stronger sense of connection.
In a time when we are more connected than ever before digitally, questions are being raised over whether we are losing our humanity by lack of physical connection and shared experiences.
How can we design meaningful touch points to connect humans, with an aim to create and inspire so new attitudes can be applied to everyday life.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
002 Brand Strategy
Snap Beyond
A new generation of everyday whimsical tech pieces that allows users to seamless connect, creatively capture everyday moments and explore new experiences digital screens and beyond.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
2020
Positioning Statement
For people who value creativity, authenticity and playfulness, Snap is the tool to adapt into your need to create, to discover, to unwind in meaningful ways.
We bring social experience to your fingertip to foster togetherness and a sense of belonging through our diverse product lines, artist and brand collaborations and continuous technology acquisitions.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Market Definition
We are a digital lifestyle company.
Whether you are the aspirer, influencer, communicators, knowledge-seekers, functionals, or the networkers, Snap is your one-stop digital destination for all your digital lifestyle needs, from entertainment, wellness and education or cultural discovery. We design meaningful experiences to connect humans, with an aim to inspire and educate Snap is also a collection of technological tools for you to enjoy and process lived experiences, whether its documentation, sharing, learning or building personal brand.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Brand Promise
Through Snap, you can create positive change and be inspired. Through Snap, you can build communities and be inclusive, learn and discover a variety of perspectives and experience from other users. Through Snap, you can be authentic, expressive and playful. Through Snap, we can help you escape from reality but also help you live in the moment.
© 2020 Fangyi Gao Snap Inc Branding Strategy
In a world full of darkness and uncertainty, Snap is your tool to create your own light.
2020
Value Proposition
To offer authentic, expressive and playful phygital tool that brings community and social experience to your fingertip through the integration of immersive technology, with Snap you can live in the moment together without any boundaries, we are your one-stop place for all your digital lifestyle needs.
© 2020 Fangyi Gao Snap Inc Branding Strategy 2020
Brand Attribute
Eccentrically Whimsical
Ubiquitously Versatile
Streamlining the browsing, sharing and discovering experience and able to adapts to different personal and business needs and ambition.
Genuinely Authentic
Empowers users stay true to who they are, encourage inclusiveness and increase organic & faceto-face interaction and help users to be more confident by simplifying and over-coming the current status-norm of a cultivated social presence.
Creatively Expressive
Creating tools to aid users ability to create, to perform, to design in meaningful ways and help communicate and share those ideas confidently.
Intuitively Playful
Celebrate the element of play by encouraging exploration, increase engagement, and gamification of overall user experience.
Eccentrically Whimsical
creating boundary pushing experiences and interactions where its through form language or digital experience.
Viscerally Personalized
Hyper-personalization in the user-experience sector to increase relevance, boost visibility and engagement and establish trust.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Positioning Matrix
Increase versatility of the user experience as well as improve AR capability into the user experience of Snap to attract more curious minds.
Diversify
Allow XR capabilities such as augmented, virtual, and mixed reality technologies through physical products.
1. Short | Increase AR abilities and versatility
2. Mid | Testing of phygital products
Snap’s product portfolio into physical product combined with its digital service.
3. Long-term | XR and phygital
3. Static
1.
2.
© 2020 Fangyi Gao Snap Inc Branding Strategy 2020
Whimsical Professional
Positioning Matrix
1. Short | Meaningful targeted experience, Versatile usability
Increase meaningful connection and better target user needs to increase trust between the brand and the user. Increase versatile usability to suit different needs such as sharing, creating, relaxing.
2. Mid | Personalization and Versatile usability
Offer wider adaptability to user customization in the user experience to boost brand loyalty.
3. Long-term | Complete personalization and exclusive functions
Adapt to complete personalization of the app including content viewing method, data privacy...etc.
© 2020 Fangyi Gao Snap Inc Branding Strategy 2020
1.
2.
3.
Year Road Map
Brand Modification Phygital World XR and Emotional Intelligent Future
Short Term | 2023-2024
Mid Term | 2024-2029
Long Term | 2029-2035
Our target audience have changed and grown older. As their needs and wants change, Snap have to be evolved as well. Brand modification includes hyper-personalization in the user-experience sector to increase relevance, boost visibility and engagement and establish trust, realigning the brand messaging and its brand image.
- Diversify physical product portfolio | 2023-2024
- Redesign user interface |2024
By incorporating emerging technology and following social and technology macro trends. Snap will diversify its product portfolio into hardware product combined with AR capabilities to expand their position for consumer’s recognition as a digital lifestyle brand.
- Redesign AR spectacles | 2024-2025
- Design multi-functional and compact VR and AR products | 2025
- Expand beyond mobile screens | 2025-2026
- Design with sensorial stimulation in-mind | 2026-2029
Snap will continue to expand and refine its phygital products and services into a digital lifestyle platform that adapts itself into a creative tool for authenticity, expressiveness and playfulness. Snap will have the ability to fully integrate XR into its service and start moving towards empathetic technology as a way to future personalize user experience, form new bonds and develop a deeper connection.
- Fully integrate XR into phygital products | 2029
- Design experiences with physical/digital and sensorial stimulation | 2029-2035
2020 © 2020 Fangyi Gao Snap Inc Branding Strategy 10
Brand Story
Snap create shared moments to better connect human beings.
It’s amazing how quickly the world around us are changing as we enter the Digital Age. Technology has brought many great advancements but at the same time lacks the most basic human need. Human connection.
At Snap, we contribute to human progress by bring authentic, expressive and playful experience to empower people to tell better stories, and connect the world through bring community and social experience to your fingertips.
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
Brand Campaign Slogan Imagine Beyond
© 2020 Fangyi Gao Snap Inc Branding Strategy
2020
003 Design Development
© 2020 Fangyi Gao Snap Inc Branding Strategy 2020
Key Value & Benefits
User Insights
MASS SURVEY
Top three archetype that people identify with are
- Digital Influencer
- Trend Hunter
- Nostalgia Activist
People believe that Social media itself should not be more immersive.
Majority of the people somewhat agree (51%) or disagree(27%) with the phrase “ I consider myself as an early adopter of new consumer technology services”.
Most people would love to see both AR, VR, Haptic incorporated into their digital lifestyle.
Some of the technological services that people see themselves using in 10-15 years are (ranked by popularity):
- Digital Traveling: the ability to travel anywhere at anytime
- Personalized wearable tech incorporated into their daily lives
- Digital browsing experience incorporating all 5 sense
EXPERT OPINION
“ Since working remotely, there has been no way to accurately analyze material or tell a material story digitally. The turnaround time is a lot slower as we are shipping our samples...One of my collage ended up with a car bumper in her living room”
- Sanchari Mahapatra, CMF Designer
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
STEEPX
Key Findings:
People yearn connection, digital advancements is taking over traditonal way of doing things. Climate and economic shift is resulting in population shift.
More Detailed view at: https://miro.com/app/board/ o9J_ki2aE9Y=/
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
SWOT
Brands that were looked at:
Facebook Twitter Instagram Quibi
Youtube TikTok
Google Glass
GoPro Sony Snapchat
More Detailed view at: https://miro.com/app/board/ o9J_ki2aE9Y=/
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
SWOT
Brands that were looked at:
Facebook Twitter Instagram Quibi
Youtube TikTok
Google Glass
GoPro Sony Snapchat
More Detailed view at: https://miro.com/app/board/ o9J_ki2aE9Y=/
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
SWOT
Opportunity:
find and create happiness in seemingly insignificant, everyday moments. Increasing efficiency, and driving innovation. Not only see and hear virtual experiences, but feel them as well.
More Detailed view at: https://miro.com/app/board/ o9J_ki2aE9Y=/
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
E- Heavy bodies of text
- Irrelevant advertisement
- Disappearing contents
- Dangerous viral challenges
- Bottomless scrolling
- Bitmoji merch
- Over-usage of filters
- Unauthorized data collection
- Current user interface
- Limited & One dimensional experience
- Bitmoji
- Content separation between “friends” and celebrities brands and media
- Algorithm to show stories not chronologically but based on users you interact with most
- Limited target audience
- Single purpose devices
-Limited design and colors
R- Post with only images
- Complicated interface
- Reduce number of content on feed
- Unfiltered advertisement
- Dependency on revenue driven by advertisement
- Teen exclusive content
- Sole focus on video and photos
R- Original content: filters, challenges...etc
- Collaboration with other brands
- Exclusive features that other brans can’t copy
- Cultivate relationships with influencer
- Integration of technologies such as AR VR
- Snapchat exclusive promotions
- Increase e-commerce sales
- Visual aids
- Expand to other parts of the world with cultural appropriate content
- Video content
- Live content
- Increase production to lower cost per unit
- Increase R & D investments
- Increase product design options and CMF innovation
- Tangible and personal contents
- Increase speed and ease of multimedia content creation
C- Mobile gaming
- Enter music/streaming market
- Diversify product portfolio outside of the spectacles
- Create trust between user and brand
- Customizable digital identities
- Preview content
- Allow the option of longer video duration
- Instant messaging for formal occasions
- Subscription service
- Ability to few contents across multiple devices
- Innovate new services and products
- Closed looped system
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
ERRC MATRIX
Consumer Archetype | Innovator
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Consumer Archetype | Early Adopters
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Consumer Archetype | Early Majority
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Consumer Archetype | Late Majority
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Consumer Archetype | Laggards
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Target Persona
REMI ROSE
Bold trendsetter/Tasteful Curator/Disruptive Tastemaker
/Charismatic risk-taker /Sensible intellectual
Gender: They/them
Date of Birth: April 25, 1985
Education: College / Visual design, Media and communications
Occupation: Art Director--CMF
Income: $107k annually
Hometown: San Jose
Attitudes: Compassion for people and the world, vibrant, enthusiastic
Lifestyle: Tech-savvy, fast-paced, hyper-connected, health conscious Interest: Fashion, foodie, traveling, cafe dwelling, photography, music, yoga, tinkering.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Target Persona
COLLIN JONES
Relentlessly curious/ Captivating achiever / Calculated risk-taker/ High spirited / Fun-loving
Gender: Male
Date of Birth: March 31, 1993
Education: College / Communication and Media studies
Occupation: Digital content creator, musician.
Income: $65k annually
Hometown: New York native, currently in LA
Attitudes: Curious, witty, creative, practical
Lifestyle: Tech-savvy, active
Interest: Foodie, traveling, photography, music, hiking, city exploration, spending time with good company.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Target Persona
TATE WILEY
Relentlessly curious/ Sensibly modest/ Compassionately empathetic/ Enthusiastically proactive
Gender: Male
Date of Birth: Jun 12, 1975
Education: Some College / Business, Management, Marketing
Occupation: Financial consultant turned photographer
Income: $83k annually
Hometown: Seattle, Washington
Attitudes: Curious, open to new seeing, doing, trying things, open to challenge
Lifestyle: Nomadic, adventurous, sustainable
Interest: Foodie, traveling, photography, biking, hiking, urban gardening.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
IDEATION 1 AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
IDEATION 2 AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
IDEATION 3 AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
IDEATION 4 AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
IDEATION 5 AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
MOCKUP AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
MOCKUP AR/VR/HAPTICS
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Visual Brand Language
Reference | Form
Playful Tech
Pushing outside Snapchat’s Iconic circle, SnapBeyond’s forms uses versatile joinery playful and warm shapes, Whimsical shapes.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Eccentrically Whimsical
Visual Brand Language
Reference | Color
Optismistic and Creatively Bold
SnapBeyond’s colors have an authentic richness, playful color blocking and are grounded with a sense of optimism
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Eccentrically Whimsical
Visual Brand Language
Reference | Texture
Capturing Everyday Moments
Inspired by the textures of analog cameras, textural linear ridges and ripples are used to convey a sense of softness, friendliness and playfulness.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Eccentrically Whimsical
Visual Brand Language
Reference | Graphic Application
High-Contrast Boldness
Inheriting existing equity of Snap’s current typeface, Graphic will be used in a high contrasting manner with both Bold and Light typefaces along with embossing engraving finishes.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Eccentrically Whimsical
Visual Brand Language
Reference | Material & Finish
Refreshing Everyday Tech
A variety of finishes on materials such as titanium, acetate, bio-plastic, textile wrappings, are used to create a refreshing, playful, personalized and long-lasting user experience.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Eccentrically
Whimsical
Visual Brand Language
Reference | Surface
Friendly Tactility
Varies surface and finishes such as transparency, color blocking, ribbing, gradience are used to establish as feeling of expressiveness, playfulness and versatility.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Introducing... Snap’s new Beyond Collection
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Features & Benefits
Customization/Personalization
Tactility/ Touch and Feel
Immersive/ AR and VR
Mood-Boosting/ Filters and Wellness subscription
Style/ Brand Collaboration
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
BRAND COLLABORATION
Snap X Snap X Snap X
$323 Billion in direct buying power
$1.2 Trillion in indirect purchasing power
Still developing brand loyalty, which is an attractive quality for brands who focus on lifetime value.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Gen Z | 1997 - 2012
BEYONDSPECS COLLECTION US EUROPE ASIA
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Snap X Snap X Snap X
Snap X
THE WHIMSICAL WAYFARER
Bio-Acetate frame | Playful Transparency | Light Weight | Detailed Hardware
Two HD cameras capturing your surrounding in 3D at 60 fps and layering real-time digital information transforming your surrounding. While four built-in microphones and headphone record and play immersive, high-fidelity audio.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Snap X
The Whimsical Wayfarer Features
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Front Camera for photo/video capture and object occlusion.
Microphone mounted around the rim for voice control.
Next-gen LCD microdisplays for HD immersive visuals.
Can be fitted with corrective lenses, designed for comfortable extended use.
Snap X The Whimsical Wayfarer Features
Bone-Conducting earpiece
Power on/off by unfolding & folding temple.
Charged wireless via Charging case
Battery
Main Processor
Motion Stabilizer
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Snap X
The Reinvented Teashades
Classic and Trendy | Light Weight Titanium | Textured and Etched Hardware
Two HD cameras capturing your surrounding in 3D at 60 fps and layering real-time digital information transforming your surrounding, hand tracking to provide seamless navigation experience.
While four built-in microphones and headphone record and play immersive, high-fidelity audio.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Snap X The Reinvented Teashades Features
Front Camera for photo/video capture and object occlusion.
Microphone mounted around the rim for voice control.
Next-gen LCD micro-displays for HD immersive visuals.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Can be fitted with corrective lenses, designed for comfortable extended use.
Snap X The Reinvented Teashades Features
Bone-Conducting earpiece
Charged wireless via Charging case
Power on/off by unfolding & folding temple.
Battery Main Processor
Motion Stabilizer
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Snap X
The Elevated Aviator
Recycled Metal Frames | Playful Color Blocking | Light Weight Titanium | Detailed Hardware
Two HD cameras capturing your surrounding in 3D at 60 fps and layering real-time digital information transforming your surrounding, hand tracking to provide seamless navigation experience.
While four built-in microphones and headphone record and play immersive, high-fidelity audio.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
The Elevated Aviator Features
Front Camera for photo/video capture and object occlusion.
Microphone mounted around the rim for voice control.
Next-gen LCD micro-displays for HD immersive visuals.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Can be fitted with corrective lenses, designed for comfortable extended use.
Snap X
Snap X The Elevated Aviator Features
Bone-Conducting
Power on/off by unfolding & folding temple.
Charged wireless via Charging case
Battery
Main Processor
Motion Stabilizer
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
earpiece
AURA | TRANSITIONAL VR ATTACHMENT
Compact, Lightweight, Wireless Titanium exterior shell | Fabric wrapped Interior
Ventilation vent © 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
AURA | TRANSITIONAL VR ATTACHMENT
Compact, Lightweight, Wireless
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Hand Tracking Sensors
AURA | TRANSITIONAL VR ATTACHMENT
Compact, Lightweight, Wireless
© 2020
2020
Inc Branding Strategy
Rubber padding for comfort
Fangyi Gao
Snap
AURA | TRANSITIONAL VR ATTACHMENT
Compact, Lightweight, Wireless
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Simple Magnetic Attachment
AURA | TRANSITIONAL VR ATTACHMENT
Compact, Lightweight, Wireless
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
TOUCH BEYOND | HAPTIC ACCESSORIES
Making the intangible tangible. Discover the sensation of texture and weight through digital space.
HAPTIC Feedback Ring equipped with ultrasonic senors, magnets and digital display.
HAPTIC touch pad with ultrasonic sensors(Center) and (Corners) to provide ability to feel weight and textures.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
CONDUCTIVE CHARGING CASE
Charging base with conductive glasses case on top and wireless charging surface for Aura VR on the bottom.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
001 BEYOND SPECS EXTERIOR PACKAGING
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
002 BEYOND TOUCH EXTERIOR PACKAGING |
Made with Algae-based plastic
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
004 Brand Guideline
PANTONE 113 C
Pantone Black C
PANTONE 16-4725 TCX
Beyond Logo
If you’d like to use the Snap Beyond Logo, Please follow these Guidelines.
Do:
- Only Show the logo in black and radient Yellow.
- Follow the Space Guidance on the next page.
Don’t:
- Alter, rotate, or modify the Logo
- Obstruct the logo
- Surround the logo with other characters
- Use the Beyond logo to refer to any products other than Snap’s sub-brand Beyond Collection.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Beyond Logo
When you’re using the Beyond Logo with other graphical elements, make sure you give it some room to breathe.
Do:
- Display the Beyond log side-by-side with other logos. If you include the logo next to other logos, please display it in the same size as other logos.
Don’t:
- Display other brands logo larger than the Beyond logo.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
1X 3X 3X
Typography
Inheriting Snap’s existing assets, Snap Beyond will use the Graphic font family. It’s welcoming while remaining structural and easy to set.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Imagine Beyond
005 Appendices
Appendices A
Regions of the world where Snap is most heavily used.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Appendices B
Archetype survey question result
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Appendices C
Early adopter survey question result
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Appendices D
Technology Incorporation Survey Result
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Appendices E
Concept Testing Survey Result
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
006 Glossary
Glossary
VR: Virtual reality is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment and education.
AR: An enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device.
XR: a term referring to all real-and-virtual combined environments and human-machine interactions generated by computer technology and wearables, where the ‘X’ represents a variable for any current or future spatial computing technologies.
Haptics: the use of technology that stimulates the senses of touch and motion, especially to reproduce in remote operation or computer simulation the sensations that would be felt by a user interacting directly with physical objects.
Ultrasound: sound or other vibrations having an ultrasonic frequency, particularly as used in medical imaging.
Electromagnets: a soft metal core made into a magnet by the passage of electric current through a coil surrounding it.
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
007 Bibliography
Bibliography
J. P. Gownder; Christopher Voce; Michelle Mai; Diane Lynch (May 10, 2016). “Breakout Vendors: Virtual And Augmented Reality”. Chuah, Stephanie Hui-Wen (2018). “Why and Who Will Adopt Extended Reality Technology? Literature Review, Synthesis, and Future Research Agenda”. SSRN Working Paper Series.
“Investor Presentation.” Edited by Investors Analysts, Snap Inc. - Investor Relations, Snap Inc, 20 Oct. 2020, investor.snap.com/overview/default.aspx.
“Hand Tracking and Mid-Air Tactile Effects for Public Installations.” Ultrahaptics STRATOSTM Inspire, Ultraleap, www.ultraleap.com/datasheets/STRATOS_Inspire_Datasheet.pdf.
Erica Volini et al., Introduction: Leading the social enterprise—Reinvent with a human focus: 2019 Global Human Capital Trends, Deloitte Insights, April 11, 2019.
Ginsberg, A. D., Dr. (2019, November 18). Future Innovations 2021. Retrieved Fall, 2020, from https://www.wgsn.com/li/article/81556
Invertuals, D., & Till, F. (2019, November 19). Future Drivers 2021. Retrieved Fall, 2020, from https://www.wgsn.com/li/article/81654
Housley, S. (2020, October 31). The Future of Home 2030. Retrieved Fall, 2020, from https://www.wgsn.com/li/article/88795
© 2020 Fangyi Gao 2020 Snap Inc Branding Strategy
Thank you