CisternCompositionDiagram(2024):
Overview/Softwaresused:
8ChannelSpatialAudio(versionsfor6andstereo)
CompositionandStaging-GarageBand
SampleEditing-ProTools
Panning/Mapping-DearRealityDearVRMicro
Form/Narrative:
Pseudo-rondostructureofoverarchingdreamscapesandvignettesseparatedbycloudsofstatic
Prelude:
StaticCloudFormationA(Altostratus)

NoiseColors(GradientOrder)- White - Pink - Brown - Green
Scene1:SpaceElevator,ExosphericFountainGarden
WaterQualities(Fountains)-Soft,inoffensive,pleasant
Prose/Synopsis- You travel up an elevator into a garden with numerous beautiful fountains. How did you get there? How did the water get there? You’re high up above the Earth’s surface. Everyone else there looks very wealthy, without a care in the world. You don’t belong here. You are stopped by security You don’t belong here. You begin to remember where you (and the water) came from. You don’t belong here…
SamplesPresent-ElevatorBell,FountainAmbience1,FountainAmbience2,Probe,HighRiser
Interlude1:
StaticCloudFormationB(Altocumulus)

NoiseColors(Appx.GradientOrder)- White
- Pink - Brown - Violet - Green
Scene2:RainGoddess
WaterQualities(Rain)-Somber,Dense,Enveloping
Prose/Synopsis- You awake in a grassy field on the edge of a forest. It’s raining. You feel like you’ve fallen; unsure from where. There’s a road near you and you can hear a car passing by. A bird calls out into the rain. You start walking towards the forest. You hear a faint whisper. You think it's your imagination. You hear it again, louder this time. Lightning strikes the ground nearby The voice returns calling you somewhere. You need to know where the water came from.
You find a door It opens…
SamplesPresent-Rain,CarDoppler,OwlCall,GoddessSample1,FootstepsonGravel, Thunder,DoorOpening
Interlude2:
StaticCloudFormationC(Cirrus)

NoiseColors(GradientOrder)- Green - Pink - Violet - White - Brown
Scene3:JourneyintotheUnderworld
WaterQualities(Pipes)-Bubbling,Slimy,Industrial,Corrupted
Prose/Synopsis- You have traveled through the door A new voice issues a warning. They know the truth about the water They open another doorway with a long spiraling staircase downward. You travel down the staircase. Your head feels fuzzy. Is this real? Rainwater travels down in pipes alongside you. You must know the truth. You reach the bottom of the stairs and find a final door. You hear something on the other side. You must know the truth…
SamplesPresent:DoorClosing,SecondVoice,FlangerMembranes,Staircase(wood),Staircase (metal),WaterTravelingthroughPipes,WhiteNoise(fromCirrusCloud),BrownNoise(from CirrusCloud)
Scene4:Cistern’sBase
WaterQualities(CisternBase)-Dark,Viscous,Suffocating
Prose/Synopsis- You emerge in a cavern full of water. All of it flows to this point: the fountains, the rain, the pipes. You struggle to move forward through it. It feels as if it's slowly swallowing you…
…There is someone else here. They have seen you. You understand what they are doing here. You’ve seen too much. You try to run. The water drags you down. They’ve found you. There is no escape… They bring you to their leader… A shaman… Was this all a lie? The shaman prepares a device… You know what happened to the water… You are engulfed in a ray of energy… It is cold and draining… You know what happened to the water… The water swallows you…
SamplesPresent-CisternBaseAmbience,PinkNoise(fromCirrusCloud),VioletNoise(from CirrusCloud),CisternCultists,CisternShaman,CultistRay,IceCrystals
Interlude3:
StaticCloudFormationD(Nimbostratus)

NoiseColors(NoGradientOrder/Orderbypercentagewithincloud)-
- Green(primarycloudstructure)
- Pink(staticbolts)
- Violet(staticbolts)
- White(staticbolts)
- Brown(morenebulousembellishingtexture)
Scene5:TrappedinIce
WaterQualities(Ice)-Static,Oppressive,Empty
Prose/Synopsis- You are frozen. You know the truth. You have been used in service of the water
You transport the water You purify the water You are the water You don’t get to drink the water
No one gets to drink the water. Only the ones at the fountain can drink the water.There is nothing that can be done. You will be trapped here. An Icy void. Frozen. Forever… You hear a faint whisper…
SamplesPresent-Icywind,ClawingatIce1,ClawingatIce2,SleighBell
Scene6:CyclicShattering
WaterQualities(ThawandOcean)-Shattering,Freeflowing,Vast,Shimmering,Omnipresent
Prose/Synopsis- The voice returns. You have allowed it passage into the cycle of water To break it. To obliterate it completely The water must be free…
… You are swept up in the water As the structures of the cycle begin to shatter, every cell, every fiber of your being begins to flow out into a greater expanse. You are water… you are free…
SamplesPresent-GoddessSample2,AmplifiedIceshattering1,AmplifiedIceshattering2, GhostChorale
Scene7/Postlude:Awake?
WaterQualities(DistantTides)-Calm,Fuzzy,Uncanny
Prose/Synopsis- You awake once again; this time reborn and knowledgeable of all that has occurred. You’re on a street corner near the beach. You hear the tide and church bells in the distance. You are calm…
…Too calm…
…Something is not right. You never escaped the cycle. You can never escape. The world grows dark…
…The noise returns…
SamplesPresent-SavannahSt.John(FieldRecording).SavannahTybeeIsland(Field Recording),WhiteNoise(Micros-staticCloudFormation)
