Member Edition 2013

Page 21

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My passion is creating sound, in whatever form, as innovative and unique as possible, and integrating that into a great narrative to leave an experience that any player will not soon forget.

A part of the game industry I’ve been a gamer as long as I can remember and have always been fascinated with the experience great games provide. Part of that experience is sound, and I’m especially interested in how much interactivity sound can achieve through games over other entertainment medium. Film and music recording will always be simply playback, template-based rehashes of previous stories and songs. Even live music is limited to the ticketholder simply listening and viewing the performance. Games are the only medium that provides interaction. I believe there is such power in that, and that we’ve only begun to integrate narrative, mechanics, audio and visuals in such a way to create truly original stories and experiences. I’m always pursuing advancement of audio technology and see video games at the forefront of it.

Also, I believe my talent is in my creativity. I love achieving a goal by starting with the idea, working from scratch and ironing out the kinks along the way. The hardest part is the polish at the end! If that mix isn’t just right, it won’t draw the listener in to start with. Kind of like cooking-the display of the final dish is important to stimulate your visual sense, which can enhance the meal’s taste, and when it’s all working together, everyone will come back for seconds. Lastly, more than anything else, I make the best use of my ears. I love picking apart sounds and will always do it compulsively anyway. Why not make a career of it with games? Challenges It’s always changing and advancing, and there is a lot of room for innovative advancement with audio. I’ve always wanted to be called an innovator. :)

http://mindovermattersound.com/projects http://www.linkedin.com/in/andrewcorbitt

Equipment Mac computers and laptops loaded with both Mac OS X and Windows, Avid interfaces, M-audio MIDI controller, Zoom H4n, other standard studio mics, Pro Tools, Logic Pro, Wwise, Waves and AIR plugins, and I’ve just started using Kontakt. Today I am looking for full-time work with any developer across the world that would have me and throw in some health and family benefits! I’m also already working on mod development and other various freelance gigs. Future Audio Director or Producer of AAA titles, hopefully on the way to designing my completely unique and innovative audiofixated game. :)

andrew@mindovermattersound.com

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http://www.twitter.com/CorbittAndrew

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