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THE SAVANNAH COLLEGE OF ART AND DESIGN INTERACTIVE DESIGN & GAME DEVELOPMENT All Levels Program Assessment Form 2007-2008 Student: _________________________________________________________________ Date: _____/_____/_______ Course#: ___________________ Student ID#: ____________________________ Telephone: ___________________ Local Mailing Address: ____________________________________________________________ Apt: _____________ City: ______________________________________________________ State: __________ Zip: _________________ Reviewer (one name only; after discussion, use “consensus”): _______________________________________________
Instructions: a. b. c. d. e.
Each rater should fill out the form before discussion. For reviews, a committee member should fill a “consensus” form after discussion. Choose the column that best fits the student’s work without trying to account for every detail. Comment on or circle particular descriptions that dominate the choice of a level for one outcome. Rate each student in comparison to all people in the field from beginners to inspiring experts (see the General Characteristics Used in Interviews to Define Levels and the detailed Description of each criterion).
Course Work Demonstration of Course work (15 and 45 hour review)
Level
Project Research
Beginner
Easy
Practical
Inspiring
Tedious
Unpolished
Effective
Inspiring
No Research & Linear Design
Unapplied Research & Fragmented Design Process Collects references after design process and does not apply them. Limited exposure to other disciplines. Uses design process with missing steps or details.
Integrated Research & Design Process Demonstrates relationship of research to process. Explores other disciplines for inspiration. Meets basic requirements and shows familiarity of design process. Tend to show some explorations during previsualization.
Interdisciplinary with Diverse Design Process Researches multiple sources and applies appropriately to their work. Draws inspiration from related disciplines, current events, and social influences. Surpasses project requirements and explores diverse design possibilities.
Has no concept of research. Thinks that process comes from selfknowledge.
Development Methods
Theme
Unorganized Unaware of major steps in process. Are unfamiliar with or unaware of any process methods pertaining to the discipline.
Shows some knowledge of a design process. However with missing steps, lacking in details and/or misapplication of methods.
Organized Met the basic requirements of the project. Provides several concept examples or references. Demonstrates familiarity of design process.
Meticulous & Documented Goes above and beyond the project requirements. Has explored a wide range of ideas and concepts. Meticulous in the level of attention to detail. Design documentation is at a professional level.
Inconsistent
Errors
Mostly Unified
Unified
Inconsistently applied
implementation
Partially Organized
Some thematic errors.
Unified through most components
Unified theme through all components
Weak
Mostly Weak
Mostly Strong
Strong
Craftsmanship or execution is consistently week or poorly implemented for all projects shown.
Craftsmanship or execution is consistently week or poorly implemented for most of the projects shown.
Craftsmanship and execution is consistently strong for most or all project shown.
Craftsmanship and execution is strong for all projects shown.