Download [ebook] The Intergalactic Guide to Building an RPG in Unity Develop a 3D roleplaying game i

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The Intergalactic Guide to Building an RPG in Unity Develop a 3D roleplaying game in Unity at Warp Speed by

A much needed, all encompassing guide to building fantastic and sophisticated games that includes quests, characters, animations, navigation, combat system, terrain, Foley, vendors, ambient sound and musical soundtrackKey FeaturesDevelop signature RPG game systems in a powerful, integrated way, including scripting languageCreate a complete, fully-functional micro-RPG with key images printed in colorFollow Unity best-practices and strong Object Oriented Programming principlesBook DescriptionThe Unity game engine is the ideal tool to create an RPG that goes beyond the basics and is suitable for both beginners and intermediate developers. RPG development enthusiasts currently have to search a wide number of resources of varying quality to learn

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how to create all the expected RPG features.In our 8216The Intergalactic Guide to Building an RPG in Unity book, the developers working with Unity will be able to put their knowledge to work with this practical guide to RPG development. You will cover a unique perspective with a space-themed fiction world. The book will follow a hands-on approach to implementing market-ready roleplaying games. You will begin by identifying all the different game systems commonly integrated into modern RPGs. After identifying the key RPG systems youll first build the core systems all the other parts rely on. Then, one by one, youll add on new RPG systems dialogue, vendor, etc. and get everything to integrate.By the end of the book you have a full RPG microgame ready for expansion, and you will understand how to deploy it to the desktop.What you will learnDevelop and integrate RPG systems to make a sophisticated, extensible micro-gameUnderstand the uses and development of an ingame scripting languageHow to create an advanced dialogue systemExplore character pathfinding and AIDive into pluggable RPG systems such as Vendors and QuestsCreate custom game editors and gain experience with Unity UIWho This Book Is ForThis book is for RPG enthusiasts from newbies to seasoned game developers who are dying to create their own role-playing games. A very minimal level of Unity experience and C scripting experience is assumed, but if youre already a coder we dont spend so much time on the basics that your eyes glaze over. We try to keep things fast, informative and entertaining for developers of all levels.Table of ContentsIntroduction, or So You Want to Make a Real RPGConsole Yourself Creating an in-game Console and Scripting LanguageMore RPG guts Adding a scripting language and basic manager classesHero Actions, or How to Walk, Chew Gum and Shoot Psionic LightningAction VFX, or Ooh, Pretty ColorsGame Audio, or Did You Just Hear

ThatLevel Design, or Enjoy the ViewActor Navigation, or Which Way Did He GoInventory System, or Loot Mine All mineCombat System, or Have at TheeDialogue System, or Can We Talk About ThisVendor System, or How Much for the BunchQuest System, or Bring Me a FoozleCutscenes, or Roll 8216emGame Save or Load System, or When Last We Left Our Hero8230Getting from Scene to Scene, or Were Not in Kansas AnymoreUI Elements, or Click to ContinuePolishing amp Deploying Your Game, or Bye Bye Baby

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