Girl Scout Programs 2015-2016 Step back in time at Dumbarton House during one of our Scout programs! Day and overnight programs are currently geared towards Brownie & Junior Girl Scouts and work towards badges or journey requirements. All programs include a tour, materials, snack, and Dumbarton House patch. Inspired Painter, Brownies; Day or Overnight – Painting Badge Steps: 1, 2, 3, 4, and 5 Armed with artistic inspiration from the various 18th-19th century art forms at Dumbarton House, Brownies expand their art vocabulary and create their own artwork to take home! Explore how to express yourself in a self-portrait and share a story by painting a group mural. Drawing Dumbarton, Juniors; Day or Overnight – Drawing Badge Steps: 1, 2, 3, 4, and 5 Using 200 year-old objects from the museum, scouts will explore various methods and techniques of drawing including still life, shading, perspective, and even cartoons. During this program specific to art, Juniors will expand their art vocabulary and take home a portfolio of their creations. Bygone Games, Brownies; Day or Overnight – Making Games Badge Steps: 1, 2,3, and 4 With their scavenger hunt and haversack, scouts will tour the museum to learn what life would have been like for children in the Federal Period. Afterwards it’s time to play! Brownies will try games from the period and reinvent the rules to come up with a new game to play with their fellow scouts. Playing the Past, Juniors; Day or Overnight – Playing the Past Badge Steps: 1, 2, 3, 4, and 5 Learn how girls lived during the Federal Period. Juniors will tour the historic house to “research” their role, then it’s time to pretend you’re a young woman living in the new capital city. Write with a quill pen, play games, make a clothespin doll to take home, and end with a tea party. At Ease with Etiquette—NEW!, Brownies; Juniors; Special Event only Making Friends Badge Steps: 1, 2, 3, 4, & 5 AND Social Butterfly Badge Steps: 1, 2, 3, 4, & 5 Learn the essentials of etiquette and how it has evolved over time. From table manners to polite conversation, scouts will get to practice the basics. After, they’ll put what they’ve learned to the test during an afternoon tea party with their new friends! Get Moving Journey Workshop, Juniors, 4 sessions; Day; Private Program Energize, Investigate, and Innovate Awards Over the course of four, 2 hour long sessions, Scouts explore Dumbarton House and its grounds to learn more about how energy was used in the past, how it is used today, and how it can be used more wisely in the future. Scouts conduct an energy audit of the house and create their own Innovate project. Snacks and art projects are included in each of the four sessions.
Museum & Headquarters The National Society of The Colonial Dames of America 202-337-2288
2715 Q Street, NW, Washington, DC 20007-3071 www.DumbartonHouse.org