Real-time (Graphics and Video) Rendering Solutions Market Forecast to 2027

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Global Real-time (Graphics and Video) Rendering Solutions Market: Overview According to a new market report pertaining to the global real-time (graphics and video) rendering solutions market published by Transparency Market Research , the global real-time (graphics and video) rendering solutions market is projected to reach a value of ~US$ 4 Bn by 2027, from US$ 1 Bn in 2018, expanding at a CAGR of ~17% from 2019 to 2027. Expansion of the real-time (graphics and video) rendering solutions market can be attributed to the widespread adoption of 3D content among organizations, and less time required for 3D rendering with reduced cost. North America is anticipated to lead the global real-time (graphics and video) rendering solutions market, followed by Europe, during the forecast period. Major Key Players of the Real-time (Graphics and Video) Rendering Solutions Market are: ACCA software, Autodesk, Inc., Avid Technology, Inc., Easy Render, Epic Games, Inc., Idex Solutions Inc., Lumiscaphe, Nanopixel, Promotheus, Silicon Studio Corp, Umbra, and Urender. Get sample copy of “Real-time (Graphics and Video) Rendering Solutions Market” at: https://www.transparencymarketresearch.com/sample/sample.php?flag=S&rep_id=52218 Widespread Adoption of 3D Content Driving Real-time (Graphics and Video) Rendering Solutions Market Industries such as media & entertainment, manufacturing, and automotive have increased the use of 3D content to enable creativity and impact the manner in which thoughts or ideas are rendered and conceptualized. 3D content is widely utilized by various organizations for product design as well as modeling, in order to enable them to generate better graphics. 3D content has emerged as a significant part of the designing process among engineers and architects. Designers, architects, and engineers are focusing more on leveraging 3D rendering software to convert their innovative ideas into design in realtime by exploring several options, making modifications, and creating several versions of their designs. Hence, the widespread adoption of 3D content among organizations is positively impacting the real-time (graphics and video) rendering solutions market, worldwide. Global Real-time (Graphics and Video) Rendering Solutions Market: Segmentation Real-time (Graphics and Video) Rendering Solutions Market by Solution 

Platform/ Tools (Engines) o

Unity

o

Unreal

o

CryEngine

o

Revit

o

Others (Mizuchi, Cinema 4D, etc.)

Professional Services

Real-time (Graphics and Video) Rendering Solutions Market by Deployment


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