Lloyd Kendrick-Culbert Design Folio

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Lloyd

Kendrick-Culbert Industrial Design Portfolio

Hello my name is ... Lloyd KendrickCulbert

Hello, my name is Lloyd and I am Industrial designer, currently based in Manchester. My output consists of visual aesthetics through sketching, CAD and rendering. Built from my degree at Loughborough University. These are grounded through a strong understanding of manufacture techniques developed at VAX and my current role at Crane payment innovations. I constantly question my views on design through interactions with peers, mentors, and experts, allowing me to refine my skills daily. I seek to find a role to develop my technical knowledge whilst enhancing my conceptual skills.

Industrial Design placment

July 2019 - September 2020

Overview

Between July 2019- September 2020, I worked at VAX as an Industrial design placement student in Droitwich. Developing products that have now been released into the market. My main daily activites were: keyshot rendering, CAD modifactions, product testing, reverse engineering, CMF's and basic CAD tooling using Cero.

VAX ONEPWR BLADE PET 4

CMF & Presentation Renders

I was tasked with rendering products with the correct colour and finishes so the concepts could be presented within the business. This helped alined departments on product stlying and direction.

As well CMF files were created to be send off to our manufacturers for production.

Year in industry: VAX

*Own renderings

Initial Concept Sketches

Before this product went onto the market I helped with the inital concepts sketches with the team. We all collaberated on what the best sylting direction could be for this product. I helped style the inital drawing for the area circled to the left. This was then taken by seniors designers to be "cadded" up and made for tooling.

*Not my work (Taken off VAX'S Website)

Year in industry: VAX

VAX Air lift 2

Hyperhidrosis causes excessive sweating for users in their hands and feet. This debilitating condition is estimated to affect 2 million people in the UK however it is often undiagnosed and heavily stigmatised. Palm is a medical device that delivers mild electrical currents while the hands or feet are submerged in water. Ions in the water temporarily block the sweat glands giving relief to users. Compared to other products on the market Palm builds upon existing technology with its induction charge technology within a presentable consumer item, fitting for everyday life.

"Brief: Design a consumer or medical device that improves well-being."

User Journey

Discovery

“I don’t think this is right, I’m sweating way more Than my friends do.”

GP Consultation Prescribed Antiperspirants

“God, I feel so embarrassed why do I have to be the girl with the sweats.”

“This doesn’t even work well. A few hours later and I’m already back to where I was.”

Iontophoresis Surgery (High risk of side effects)

“I’ve been tested and this would work for me. I need to have a look into what’s out there.”

“I’m quite worried to have the surgery and the side effects aren’t worth the risk for me”

Hyperhidrosis

Primary hyperhidrosis or excessive sweating causes users to sweat 4 times the average amount, mainly affecting their palms and soles.

It is estimated that 2 million people in the UK have this condition, affecting mental health as much as physical. Often heredity this debilitating condition is often stigmatised causing isolation from society.

Project: Palm

"Physical contact with other people is very difficult for me, as I am painfully aware that I’m not pleasant to touch."
Levels of treatment
Katy Wilson
Sarah age: 28

Design Features

All in one- Everything the user needs is in this kit allowing them to treat themselves when they are ready.

Condition Management- With the Palm app and integrated controller, Palm allows users to track their progress. This allows easier integration for the treatment in their lifestyle.

Designed for the home- Palm is a humble statement piece for the modern home. The redesign has been considered for ergonomic comfort when receiving the treatment and to give users a sense of pride about their investment.

Ergonomic plates- The curved plates allow for better comfort when resting the hands and as-well as better surface contact on the hands and feet.

Project: Palm 1. 2. 4. 3. 1. 2. 3. 4.

Design Process

Concept Development

Insights highlighted the importance of pride consumers would need to use Palm daily due to the embarrassment of the condition. Concept sketches focused on a professional, slick design compared to a medical look from existing devices. Current Iontophoresis treatments are uncomfortable to use so the ergonomics needed to be sound as Palm works for both hands and feet. Cardboard prototyping allowed for rapid testing for the dimensions finding the balance between size and usability.

Project: Palm

Initial Prototyping

Introduction: When opening the lid for the first time the controller will activate with introduction to the treatment.

Pouring tap water onto the plates: Soaking the plates allows the ions in the water to travel through the hands or feet.

Controller set up: Once set up users customise the type of program they want. For this scenario, our user went for a 20 minute hand treatment.

Treatment: The user will place both hands on the plates and hold for 20 minutes. (Ten minutes on each side). This allows the current to travel through the body in both directions.

Post treatment: Once completed the user can dry their hands. The controller will ask for feedback on the process.

Plate clean up: Finally the plates can be removed from the machine to be dried up and cleaned for the next use.

Project: Palm

Storyboard
1. 2. 3. 4. 5. 6.

Competitive volleyball players aim to perform at their peak in matches at all times, often leading to shoulder pain. This occurs from spikes, serves, and blocks. What starts as minor aches often develops into severe injuries. Preventative treatment is needed post-match. Lack of funding and mobility of current recovery treatments such as hot, cold water immersion cause players to miss out. Player’s must and feel comfortable in reducing shoulder pain around teammates.

"Brief: Treating acute shoulder pain in competitive volleyball players, caused by overhead movements within a season.”
Device Garment

Acute Shoulder Injuries

Common acute shoulder pain locations for Volley players.

The Problem

Lower shoulder blade due to external rotation beyond

Shoulder impingement often from over use causing a 120 degrees.

Thickened bursa. (Located by the collar bone).

Volleyball is a fast paced competitive sport where 6 players on each team try to land the ball on the opponents’ side of the court, through serves and spikes. 5 sets are played and the first to reach a two-point lead over 25 points wins a set. The first team to 3 sets wins.

Approximately 23%-43% of competitive volleyball players complain of shoulder pain throughout the season. Due to the repetitive overhead motions and thoracic posture generated with from blocks, serves and spike shots. Spikes cause the most shoulder injury. Players most vulnerable are first year competitive volleyball players, outside hitters, players with a heighten thoracic posture and users who can externally rotate their shoulder beyond 120 degrees.

Project: PHASE

Design for Manufacture

Snap-Fit core design

The core is the foundation where all other pieces are be assembled onto. This creates a base for the circuit board and mini fan to be screw-bossed into. They were chosen over snaps fits as the device is often worn on an angle which would lead to the displacement of internals. External walls were spilt vertically, attached by angular snap fits. Benefits allow for easier disassembly at "end of life" compared to sonic welding. Furthermore, side assembly allows for the pinch buttons to be combined from fours parts to two. This increases strength reducing the chances of them snapping inside. Finally external walls are ribbed for structural support and securing the metal plate lip into place. Other tooling considerations were draft angles of 1 degree or more, button rails to reduce friction when pressed, tongue and groove on the external walls. This locks the two parts reducing twisting flexibility.

PHASE
Project:

Design for Manufacture

Project: PHASE

Material Choices and Engineering

Drawings

Properties required for the garment fabric were UV resistance, elasticity, and wear resistance for 1000 uses. CES did not have plastics woven into as a fabric therefore existing products such as a gym shark bag justified the material choice. Desired properties for the device holder were flexibility, softness and greater strength compared to the fabric. Elastomer’s were the best option and on CES, Polyurethane was the cheapest with the highest yield strength followed by natural rubber. Polyurethane could also be 3D printed and moulded.

Device Features

Hot and Cold cycles

Using the thermoelectric effect PHASE can rapidly switch from -5 degree to 42 degrees in seconds. Cooling reduces shoulder inflammation and heat to increases blood flow to the injured area. This has been shown to improve recovery and reduce further injury. Traditional methods for hot and cold cycles are water immersion which are time consuming, a full body experience and expensive. Phase delivers localised treatment that can be rapidly delivered post-match.

Material Choices

Materials properties required for the device were: durability, low-cost, thermal, and electrical resistance. When reviewed on CES, ABS was the suitable choice due to high strength levels, cheap manufacturing cost, high heat capacity whilst having the ability to be manufactured in both 3D printing and Injection moulding. The base plate properties required non-toxicity to human skin, low cost, high strength to weight ratio and thermal conductivity. The optimal choice was aluminium, far cheaper than copper alloys and silver, with an average thermal conductivity of 100 degrees, meeting the 45-degree limit for PHASE.

Project: PHASE

Garment Features

1. Multiple Configurations - PHASE focuses on one shoulder or both as positions in volleyball effect the type of shoulder pain. For example, blockers tend to have discomfort from both shoulders whilst outside hitter’s dominant shoulder is mainly affected.

Rapid assembly and disassembly - Finally, the garment allows for rapid assembly and disassembly. This has been considered as players are likely to be exhausted or in minor pain after a match. Front release clips only require one finger to release players from the device.

Project: PHASE

1. 2. 2.

"Brief: Treating acute shoulder pain in competitive volleyball players, caused by overhead movements within a season.”

UI

App development

Interviews and Evaluations

Interviews were conducted with five athletes to helping develop the final concept. It was agreed that an app was a good decision with athlete’s A and D suggesting my fitness pal and Strava for inspiration. Frames 3 and 5 were favoured in the discussions for their visual aesthetic, satisfaction of treatment features and post treatment statistics. In conclusion user’s wanted access to quantitative data of their shoulder treatment post treatment but with less set up time for the treatment as previously thought.

Project: PHASE

1 Wire frame 3 Wire
2 Wire frame 4 Wire
5 Wire frame 7 Wire
6 Wire frame 8
Wire frame
frame
frame
frame

Final Outcome

Phase’s app is where you control the device and are given recommended treatments. Coaches can track the shoulder status of their players and teammates are able to see who is using Phase. This has been designed to help reduce stigma and incorporating PHASE into the team’s post game activity.

Project: PHASE

1) Feed page 2) Treatments 3) Controls in mid treatment 4) Post treatment page 5) Social Hub

Harmony

Harmony is for grandparents, who have recently moved into a multi generational home. Aiming to reduce micro aggressions and the impact on the household dynamic. Learning the family’s distinct routine and preferences, Harmony offers co-operative solutions to differing heating preferences. To ensure comfort and integration of the grandparent within the home, whilst optimising consumption by cutting identified waste.

23

Champion user and journey

Story Board

Meet Helen

Helen is a tea drinking, crochet making nan who’s loves nothing more than spending time with her Grandchildren. She has had a hard time recently with the passing of her husband. Worried for Helen her son and daughter in law agree she should move in with them. Aware they both work full time she is hoping she can strike the right balance of supporting her new home without overstepping or adding unnecessary burden.

*Group work sketches

The storyboard focuses on Helen's average day in the new home. She would use the app less in the evening, spending time with her family compared to mid-day. In the day Harmony allows Helen to change the temperature whilst presenting heating conflicts with other family members. Also, the AI service will give recommendations to prevent heating changes. E.g. Helen wakes up with Harmony telling the temperature inside the home and appropriate clothing to wear, preventing her from being cold.

Project: Harmony

Body Storming

Initial Body Storming

5 rounds of body storming were recorded. (1) Shows the initial run through of the original storyboard starting with the moving in process. (2) Acting out how Helen would interact with Harmony. When cold and distressed how can Harmony ensure ease of use? (3) Once the family are back would Helen’s activity drop focusing more on quality family time? (4) Finally, the feature set of “Harmony harnesses meteorological data to adjust heating patterns to optimise consumption” was further explored against Helen’s task and experience goals.

Body Storming V2

With the lo-fi prototypes created on Marvel the second round of body storming occurred. The updated storyboard was acted out as a 9am to 10pm day with Helen waking up, using Harmony, the family arriving home back and going to sleep. This allowed for development of the user journey on the app and ensuring Helen’s task and experience goals aligned.

Project: Harmony

Wire framing

Site Map

The site map helped to gain a better understanding of Helen’s journey on the app and how to navigate through it prior to any visuals. Once the written steps were established the initial wire frames were drawn then tested through the second round of body storming. Issues raised from this testing was that contribution tab needed to feel more empowering compared to pressure.

Developed Wire frames

Project: Harmony

AI Commands

Touch

Commands 1) Log in/ sign up
1) Log in/ sign up 4) Home heat map
2) Harmony Status
5) Controls 6) Compromises 7) Financial Contribution 8) Profile 9) Preferences 3) AI Interaction
Project: Harmony 1) Notification 6) Suggestion 2) Log in/ sign up 7) Contribution 3) Home Page 8) Profile 4) Heat Map 9) Preferences App Logo Journey through the app. Journey through the TAP command. AI Assistant 5) Controls
Final Outcome

Squirrel is an AI assistant helping employee’s manage their expenses, giving them a sense of achievement for sorting out the little tasks in their day when the main jobs might not be going their way. Giving a sense of confident and pride when expensing. As well as, reating a sense of urgency in a friendly manor .

This was UI Sprint project completed in one week.

App Development

Wire frames

Andy is a design expert with over ten years in his field, with high tech skill on specialist software's other members tend to go to Andy for design advice which he takes pride in. However he doesn’t enjoy social media and likes to keep his life simple. Whilst that works for him in his personal time the company he is working for is now introducing squirrel as the standard expenses management tool with monthly expensing deadlines. In the past Andy has been too embarrassed to admit he needs help and ends up claiming his expenses last minute, after work hours and views it as a laborious task. As well he as now expected to go back into the factories since the pandemic using Squirrel to expense.

Site Maps

2.0) Update/ pop up 1.0) Log in/ sign up
Fuel Calculator 5.0) Expense Status 2.1) Landing Page 2.2) Menu 3.0) Auto Scanner
App Notifications
Share to function 4.0)

Final Outcome

*Functions are the same as the previous wire drawings.

Journey through the TAP command.

Contact Information

18 Leftbank, Apartment 613

designwithlloyd@gmail.com

lloydkc.design

Lloyd Kendrick-Culbert

Experiences and Achievements

Work Experience at Compton Verney Art Gallery 2015

Artwork displayed at Alcester town hall 2015

Media rep for the senior student sixth form team 2015

Rotary Award winner for warwickshire 2015 and 2016

Level 2 food hygiene certificate (Barista training) 2017

Manchester

Design School Rag rep 2018

Summer internship with design Junction 2018

Helped raise over 30,000 for the poppy apeal raid 2018

Vax industrial designer placment 2019 - 2020

Diplayed final year work at loughborugh university 2020

Worked for techcraft 3D exhibtion at the NEC 2020

Thank you !

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