
5 minute read
Final Concept
Revised concept of coral canvas and walkthrough, amalgamation of two ideas developed after the surveys and the statements discovered through narratives.
An Underwater City Experience & Installation
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How we have invaded to their world and caused destruction to their ecosystem. The transition of bringing AR to MR is an idea of how the products we use in our physical world is connected to the installation that shows the intangible deeds to the tangible occurrences which are ignored. Something happening from years is the reason of bleaching and causing deaths this physical installation will showcase those deeds in the tangible world.
AR- Connecting you to the world of underwaters at your own space
The city itself, where you encounter with the uniqueness of the corals from its aesthetic values and the life that it shares which means the ecosystem of the corals
Why AR – As per my survey and research I found that most of the people were not familiar with corals, so this AR installation/Simulation get you familiar with the underwater systems and give you the freedom to explore the corals and its life near you.
This experience is developed in a way where users are getting educated about the human caused bleaching.
Prototype
AR experience and 3d projection mapping, AR to the physical world acting as the part of MR (mixed reality).
Developed Experience
Experience is divided into four parts:
- In AR you explore the beauty and uniqueness of the corals and their living organism. Get yourself familiar with their ecosystem. Also, you can interact with micro-interaction where you can tap on “About Coral” acting as a button that displays some information about the corals
- Second is the part where user know about types of Humans caused bleaching it reflect the bigger picture of human invasion, where you will find the tourism causing coral depletion because of lack of awareness or knowledge also, you will find the plastics or pollutant that entangles on the corals and smother them till they die and There are products (healthcare, cosmetics, sunscreen and paints, etc.) that are washed off in the ocean and mixed with the water causing the death of the corals
- Third, ultimately now the user will enter to world of bleached corals where there is no life, no color left in corals, they are completely white calcium carbonate structures and there is no hustle & bustle, this is a transition that the user experience starting from the ecosystem to human invasion and lastly how that invasion led to the death of the corals
- Fourth, After all that user experience there will be a tangible installation of 3d corals which represent the bleached version of corals which are made from ceramic clay to highlight the actual replication of the calcium structure of corals and on this white structure there will be a projection mapping of visual texture or colours that will act as a coral polyp with an algae on that structure, now this will be an interactive installation where the products that are responsible will be displayed and will be asked by user to choose wisely as soon as user pick up the product that is harmful for the corals there will be an automatic change in the projection that will disappear those colours or textures projected and will only show the bleached version of the corals that will be the structure only, but as soon as user keep the product back on its place the corals will flourish again, means the projection will begin and start to develop the colours again, so here the idea is to trigger the user through a critical design perspective where user must make their choices wisely for a healthy reef and understand the condition that are taking us away form coral reefs.



Ceramic Corals
3d Coral Canvas created by sculpting each pieces that resembles the original texture and appearance of corals, developed as the surface for 3d projection.
Ceramic Model

The medium of my work is ceramic, as calcium carbonate happens to be both a glaze ingredient and the compound released by corals and mollusks to sculpt their stony structures.
The structure of ceramic represents the fragile beauty of coral reefs. The repetitive growth of coral colonies through coral polyps connected to a calcium carbonate structure replicate through these pieces, whereas these are made to resemble the delicate, branch-like structures, These fragile structures with detailed textures resemble ceramic.






Projection Mapping
Developing projection mapping to represent the life of the coral through their aesthetic appearance and how bleaching vandalize the beauty of these corals.


A collection of videos are created by mapping each segment of the coral in the composition. These videos were created to match the visual identity of the corals through colors, textures, and underwater movements. Another video is edited to represent the bleaching effect where the color is dissolved through a transition into a bleached version of the corals.
These videos will be part of technical interaction when someone touches or pick up the wrong products that cause bleaching the default video will automatically change into a bleached video representing the idea of human-caused bleaching through pollution, products harmful to corals, and unaware tourism. gger points in