5 minute read

Initial Ideations

Ideas that make a connection with the user and fulfill the approach of obtaining the experience and information about the underwater city to our world, These ideations are part of interactive mediums to connect two worlds apart.

Ideas & Medium of Representation

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Beginning of the Initital Ideas

•The concept of critical design that triggers and makes a sensation or asks a question what are we doing to save them? What about Indian coral?

•Guilt of losing the largest living organism preserved for million years

•Awaking through experiential storytelling/art installation

•Coming up with an overall branding and merchandising to promote and aware most of the people about the issue

•Educating students of the school, and teenagers about the issue through various mediums, an experiential workshop or exhibition, a system to educate them about the issues.

•Bringing corals to a metaverse with the importance of it in medications, tourism, and owning it virtually as an NFT.

•The promotional tourism that speaks about corals. And its importance to the world

Treasure Trove

Treasure trove is used as a metaphor for the corals to comprehend the importance and value of the resources that corals provide to everyone whether it’s the marine systems or Humans’ dependency on corals

Critical Design Approach

So, through a critical design approach, how can I represent the uniqueness of corals by a metaphor as a treasure trove, that represents the resourcefulness of corals which are no less than a treasure to us and its marine biodiversity.

Also triggering the audience to have guilt about losing something as resourceful as corals, making one understand the loss that is caused by human invasion of their world not only tangible causes but also the intangibles that are part of this world from years like pollution, warming or use of harmful products that dissolve in waters and smother the life of corals.

The coral reef in a treasure trove is a representation of the ecosystem that can be a treasure of the world of the underwater city. Through various structures of corals, the aesthetic representation of coral reefs through crafting can also be a “pitara of corals.”

How we are responsible for the loss of living treasure that is an ancient existed for 400 million years.

Bioscope

The idea of bioscope meaning “bios” means “Life” and “skopein” means “to Look” that represent the survey of life.

Simulation of Corals Ecosystem

The ideas were how comparable and contrasting corals are to our world, comparing it with the sea creature as how big fishes like Manta rays and groupers come to the corals for their cleaning, likewise, we usually take our cars as our transport medium for cleaning yet how contrasting they are, as we humans are expanding our livelihood from a populating city with huge infrastructures to the increasing hustle and bustle of the city the difference is their worlds are disappearing and the sounds of hustle and bustle are diminishing.

So, how can I bring out the issue through a bioscope that aware the target audience through an underwater simulation or underwater tourism that gives the user a whole experience of their world by submerging into the world of a simulated city of corals also, It can be a layered paper cut-out and a miniature world of corals in a box or a box of projection that gives the tour of beautiful corals in our environment, representing the life in underwater through the noises that are captured from the society/ecosystem of the corals. “The hustlebustle world of the underwater city.”

Coral Canvas

A coral canvas is a representation of the aesthetics of the corals showcasing the beautiful textures and colors for which corals are tourists’ attraction.

Interactive Installation

Colorful corals are like underwater graffiti, vibrant colors, shining colors of fishes and much more are like magical experiences underwater, this canvas is an interactive experience of the beauty of corals with the sound effects that this underwater city creates like a hustle-bustle in the society. The idea of projecting colors on the canvas that can react to the product choices will represent the bleaching of the corals. Whenever you choose a product that is not suitable for corals will showcase the depletion of colors from projection and the sound of the corals will be diminished, triggering you to feel guilty about your choices.

There will be few products that might cause decoloration of corals by turning them into skeletons. These products contain harmful chemicals that can contaminate the water and affects fragile corals by polluting them and can cause disease which ultimately harms corals and cause bleaching.

This canvas is an approach of critical design perspective where users are triggered with what they finally choose to live with that can make difference, making the right choices can help corals to survive a little longer for coming generation to witness the beauty of the World of Underwater.

Interactive Walkthrough

Let the users/viewers experience the underwater ecosystem, and interact with the process of bleaching with the feeling of impulsive guilt

Walkthrough Installation & AR

Taking you to the city of underwater explore the ecosystem through the realm of AR, walkthrough between interactive installations replicated as corals, A whole experience build with sound effects, colors, and the city of corals.

What If You try to touch the corals?

The physical installation will automatically fade away its glowing color by representing the process of bleaching that can also be caused by touching the fragile corals. So, here if the user/viewer touched the corals their colors will fade away representing “human greed comes in the picture where nature diminishes on its own because of the deeds and human satisfaction”

This installation is a part of the museum where viewers can walkthrough through these pyramids (pyramids are a metaphor as they build one upon the other like coral polyps) and can experience the whole ecosystem through AR where you are traveling underwater and experiencing the world of waters around you.

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